t7x/src/client/component/profile_infos.hpp
2023-04-07 10:46:09 +02:00

27 lines
675 B
C++

#pragma once
#include <game/game.hpp>
#include <utils/byte_buffer.hpp>
namespace profile_infos
{
struct profile_info
{
int32_t version{3};
std::string ddl{};
profile_info() = default;
profile_info(utils::byte_buffer& buffer);
void serialize(utils::byte_buffer& buffer) const;
};
void add_profile_info(uint64_t user_id, const profile_info& info);
void add_and_distribute_profile_info(const game::netadr_t& addr, uint64_t user_id, const profile_info& info);
void clear_profile_infos();
std::optional<profile_info> get_profile_info();
std::optional<profile_info> get_profile_info(uint64_t user_id);
void update_profile_info(const profile_info& info);
}