Update and rename patches.cpp to dedi_patches.cpp
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@ -15,15 +15,12 @@ namespace patches
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}
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}
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struct component final : generic_component
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struct component final : server_component
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{
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void post_unpack() override
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{
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if (game::is_server())
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{
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// Fix infinite loop
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utils::hook::jump(0x1402E86B0_g, scr_are_textures_loaded_stub);
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}
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// Fix infinite loop
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utils::hook::jump(0x1402E86B0_g, scr_are_textures_loaded_stub);
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}
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};
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}
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