Update structs.hpp

This commit is contained in:
Edo 2023-05-14 17:33:09 +01:00 committed by GitHub
parent 14fcff3dd0
commit eff801ede0

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@ -1652,16 +1652,16 @@ namespace game
{
struct
{
unsigned __int64 weaponIdx : 9;
unsigned __int64 attachment1 : 6;
unsigned __int64 attachment2 : 6;
unsigned __int64 attachment3 : 6;
unsigned __int64 attachment4 : 6;
unsigned __int64 attachment5 : 6;
unsigned __int64 attachment6 : 6;
unsigned __int64 attachment7 : 6;
unsigned __int64 attachment8 : 6;
unsigned __int64 padding : 7;
uint64_t weaponIdx : 9;
uint64_t attachment1 : 6;
uint64_t attachment2 : 6;
uint64_t attachment3 : 6;
uint64_t attachment4 : 6;
uint64_t attachment5 : 6;
uint64_t attachment6 : 6;
uint64_t attachment7 : 6;
uint64_t attachment8 : 6;
uint64_t padding : 7;
} _anon_0;
uint64_t weaponData;
};
@ -1671,8 +1671,8 @@ namespace game
int32_t entnum;
uint32_t hudElemIndex;
uint32_t pathNodeIndex;
__int16 vehicleNodeIndex;
unsigned __int16 absDynEntIndex;
short vehicleNodeIndex;
unsigned short absDynEntIndex;
Weapon weapon;
uint64_t val;
};
@ -1680,7 +1680,7 @@ namespace game
struct scr_entref_t
{
EntRefUnion u;
unsigned __int16 classnum;
unsigned short classnum;
LocalClientNum_t client;
};