Adjust colors component
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3dbe6a7798
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@ -16,8 +16,8 @@ namespace colors
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template <size_t index>
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template <size_t index>
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void patch_color(const uint8_t r, const uint8_t g, const uint8_t b, const uint8_t a = 255)
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void patch_color(const uint8_t r, const uint8_t g, const uint8_t b, const uint8_t a = 255)
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{
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{
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auto* color_table = reinterpret_cast<uint8_t*>(0x142FF0E20_g);
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auto* color_table = reinterpret_cast<uint8_t*>(0x142FEFE20_g);
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auto* g_color_table = reinterpret_cast<float*>(0x142FB6CF0_g);
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auto* g_color_table = reinterpret_cast<float*>(0x142FB5CF0_g);
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uint8_t color_int[4];
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uint8_t color_int[4];
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color_int[0] = r;
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color_int[0] = r;
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@ -36,7 +36,7 @@ namespace colors
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utils::hook::copy(g_color_table + index * 4, color_float, sizeof(color_float));
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utils::hook::copy(g_color_table + index * 4, color_float, sizeof(color_float));
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}
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}
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uint64_t get_player_name_stub(const uint64_t client, int client_num, char* buffer, const int size,
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/*uint64_t get_player_name_stub(const uint64_t client, int client_num, char* buffer, const int size,
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const bool has_clan_tag)
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const bool has_clan_tag)
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{
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{
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const auto res = get_player_name_hook.invoke<uint64_t>(client, client_num, buffer, size, has_clan_tag);
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const auto res = get_player_name_hook.invoke<uint64_t>(client, client_num, buffer, size, has_clan_tag);
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@ -48,12 +48,12 @@ namespace colors
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}
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}
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return res;
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return res;
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}
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}*/
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const char* get_gamer_tag_stub(const uint64_t num)
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/*const char* get_gamer_tag_stub(const uint64_t num)
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{
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{
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return utils::string::va("^3%s", get_gamer_tag_hook.invoke<const char*>(num));
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return utils::string::va("^3%s", get_gamer_tag_hook.invoke<const char*>(num));
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}
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}*/
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}
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}
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struct component final : client_component
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struct component final : client_component
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@ -67,10 +67,11 @@ namespace colors
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patch_color<5>(32, 197, 255); // 5 - Light Blue
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patch_color<5>(32, 197, 255); // 5 - Light Blue
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patch_color<6>(151, 80, 221); // 6 - Pink
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patch_color<6>(151, 80, 221); // 6 - Pink
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// Old addresses
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//get_player_name_hook.create(0x1413E3140_g, get_player_name_stub);
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//get_player_name_hook.create(0x1413E3140_g, get_player_name_stub);
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//get_gamer_tag_hook.create(0x141EC7370_g, get_gamer_tag_stub);
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//get_gamer_tag_hook.create(0x141EC7370_g, get_gamer_tag_stub);
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}
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}
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};
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};
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}
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}
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REGISTER_COMPONENT(colors::component)
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REGISTER_COMPONENT_WORKING(colors::component)
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