Support handling networking packets
This commit is contained in:
parent
55a4e498ed
commit
ee86be0cf5
@ -1,17 +1,18 @@
|
|||||||
#include <std_include.hpp>
|
#include <std_include.hpp>
|
||||||
#include "loader/component_loader.hpp"
|
#include "loader/component_loader.hpp"
|
||||||
|
|
||||||
|
#include "scheduler.hpp"
|
||||||
#include "game/game.hpp"
|
#include "game/game.hpp"
|
||||||
|
|
||||||
#include <utils/hook.hpp>
|
#include <utils/hook.hpp>
|
||||||
|
#include <utils/string.hpp>
|
||||||
#include "utils/string.hpp"
|
|
||||||
|
|
||||||
namespace network
|
namespace network
|
||||||
{
|
{
|
||||||
namespace
|
namespace
|
||||||
{
|
{
|
||||||
using callback = std::function<void(const game::netadr_t&, const std::basic_string_view<uint8_t>&)>;
|
using data_view = std::basic_string_view<uint8_t>;
|
||||||
|
using callback = std::function<void(const game::netadr_t&, const data_view&)>;
|
||||||
|
|
||||||
std::unordered_map<std::string, callback>& get_callbacks()
|
std::unordered_map<std::string, callback>& get_callbacks()
|
||||||
{
|
{
|
||||||
@ -19,13 +20,13 @@ namespace network
|
|||||||
return callbacks;
|
return callbacks;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool handle_command(game::netadr_t* address, const char* command, const game::msg_t* message)
|
bool handle_command(const game::netadr_t* address, const char* command, const game::msg_t* message)
|
||||||
{
|
{
|
||||||
/*const auto cmd_string = utils::string::to_lower(command);
|
const auto cmd_string = utils::string::to_lower(command);
|
||||||
auto& callbacks = get_callbacks();
|
auto& callbacks = get_callbacks();
|
||||||
const auto handler = callbacks.find(cmd_string);
|
const auto handler = callbacks.find(cmd_string);
|
||||||
const auto offset = cmd_string.size() + 5;
|
const auto offset = cmd_string.size() + 5;
|
||||||
if (message->cursize < offset || handler == callbacks.end())
|
if (message->cursize < 0 || static_cast<size_t>(message->cursize) < offset || handler == callbacks.end())
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@ -33,20 +34,16 @@ namespace network
|
|||||||
const std::basic_string_view data(message->data + offset, message->cursize - offset);
|
const std::basic_string_view data(message->data + offset, message->cursize - offset);
|
||||||
|
|
||||||
handler->second(*address, data);
|
handler->second(*address, data);
|
||||||
return true;*/
|
return true;
|
||||||
|
|
||||||
OutputDebugStringA(command);
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void handle_command_stub(utils::hook::assembler& a)
|
void handle_command_stub(utils::hook::assembler& a)
|
||||||
{
|
{
|
||||||
a.pushad64();
|
a.pushad64();
|
||||||
|
|
||||||
a.mov(r8, r12);
|
a.mov(r8, r12); // msg
|
||||||
a.mov(rdx, rcx); // command
|
a.mov(rdx, rcx); // command
|
||||||
a.lea(rcx, qword_ptr(rsp, 0x30 + 0x80)); // address
|
a.mov(rcx, r15); // address
|
||||||
|
|
||||||
a.call_aligned(handle_command);
|
a.call_aligned(handle_command);
|
||||||
|
|
||||||
@ -73,6 +70,10 @@ namespace network
|
|||||||
}
|
}
|
||||||
|
|
||||||
s = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
|
s = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
|
||||||
|
if (s == INVALID_SOCKET)
|
||||||
|
{
|
||||||
|
throw std::runtime_error("Unable to create socket");
|
||||||
|
}
|
||||||
|
|
||||||
socket_set_blocking(s, false);
|
socket_set_blocking(s, false);
|
||||||
|
|
||||||
@ -90,6 +91,11 @@ namespace network
|
|||||||
throw std::runtime_error("Failed to bind socket");
|
throw std::runtime_error("Failed to bind socket");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void on(const std::string& command, const callback& callback)
|
||||||
|
{
|
||||||
|
get_callbacks()[utils::string::to_lower(command)] = callback;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
class component final : public component_interface
|
class component final : public component_interface
|
||||||
@ -98,7 +104,7 @@ namespace network
|
|||||||
void post_unpack() override
|
void post_unpack() override
|
||||||
{
|
{
|
||||||
// redirect dw_sendto to raw socket
|
// redirect dw_sendto to raw socket
|
||||||
utils::hook::jump(0x14233307E_g, 0x1423330C7_g);
|
//utils::hook::jump(0x14233307E_g, 0x1423330C7_g);
|
||||||
|
|
||||||
utils::hook::nop(0x142333056_g, 5); // don't add sock to packet
|
utils::hook::nop(0x142333056_g, 5); // don't add sock to packet
|
||||||
utils::hook::set<uint8_t>(0x14233305E_g, 0); // don't add checksum to packet
|
utils::hook::set<uint8_t>(0x14233305E_g, 0); // don't add checksum to packet
|
||||||
@ -114,6 +120,17 @@ namespace network
|
|||||||
// intercept command handling
|
// intercept command handling
|
||||||
utils::hook::jump(0x14134D146_g, utils::hook::assemble(handle_command_stub));
|
utils::hook::jump(0x14134D146_g, utils::hook::assemble(handle_command_stub));
|
||||||
|
|
||||||
|
on("getServersResponse", [](const game::netadr_t& /*source*/, const data_view& data)
|
||||||
|
{
|
||||||
|
OutputDebugStringA(utils::string::va("%.*s", static_cast<int>(data.size()), data.data()));
|
||||||
|
});
|
||||||
|
|
||||||
|
// TODO: Fix that
|
||||||
|
scheduler::once([]
|
||||||
|
{
|
||||||
|
create_ip_socket();
|
||||||
|
}, scheduler::main);
|
||||||
|
|
||||||
/*std::thread([]
|
/*std::thread([]
|
||||||
{
|
{
|
||||||
while (true)
|
while (true)
|
||||||
@ -121,8 +138,6 @@ namespace network
|
|||||||
{
|
{
|
||||||
MessageBoxA(0, 0, 0, 0);
|
MessageBoxA(0, 0, 0, 0);
|
||||||
|
|
||||||
create_ip_socket();
|
|
||||||
|
|
||||||
std::string data = utils::string::va("\xFF\xFF\xFF\xFF" "getservers S1 %i full empty", 1);
|
std::string data = utils::string::va("\xFF\xFF\xFF\xFF" "getservers S1 %i full empty", 1);
|
||||||
|
|
||||||
game::netadr_t addr{};
|
game::netadr_t addr{};
|
||||||
|
Loading…
Reference in New Issue
Block a user