Fix non-teambased scoreboards
This commit is contained in:
parent
3477ffc5ba
commit
ee2e53d00b
@ -39,7 +39,7 @@ namespace client_patches
|
||||
|
||||
void preload_map_stub(int localClientNum, const char* mapname, const char* gametype)
|
||||
{
|
||||
game::Com_GametypeSettings_SetGametype(gametype, false, false);
|
||||
game::Com_GametypeSettings_SetGametype(gametype, true);
|
||||
stop_intro_if_needed();
|
||||
preload_map_hook.invoke(localClientNum, mapname, gametype);
|
||||
}
|
||||
|
@ -28,7 +28,7 @@ namespace game
|
||||
WEAK symbol<void(eNetworkModes networkMode)> Com_SessionMode_SetNetworkMode{0x1420F75B0, 0x140500B80};
|
||||
WEAK symbol<eGameModes(eGameModes gameMode)> Com_SessionMode_SetGameMode{0x1420F7570, 0x140500B40};
|
||||
WEAK symbol<eModes(eModes mode)> Com_SessionMode_SetMode{0x1420F7570};
|
||||
WEAK symbol<void(const char* gametype, bool loadDefaultSettings, bool isModified)> Com_GametypeSettings_SetGametype{
|
||||
WEAK symbol<void(const char* gametype, bool loadDefaultSettings)> Com_GametypeSettings_SetGametype{
|
||||
0x1420F5980
|
||||
};
|
||||
WEAK symbol<bool()> Com_IsRunningUILevel{0x142148350};
|
||||
|
Loading…
Reference in New Issue
Block a user