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eb86ada476
@ -332,6 +332,8 @@ namespace auth
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const auto password_text = (password && password->current.value.string) ? password->current.value.string : "";
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game::Info_SetValueForKey(s, "password", password_text);
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game::Info_SetValueForKey(s, "clanAbbrev", game::LiveStats_GetClanTagText(0));
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}
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struct component final : generic_component
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@ -83,6 +83,9 @@ namespace game
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// Live
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WEAK symbol<bool(uint64_t, int*, bool)> Live_GetConnectivityInformation{0x141E0C380};
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// LiveStats
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WEAK symbol<const char*(const int controllerIndex)> LiveStats_GetClanTagText{0x141E9CE20};
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// Info
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WEAK symbol<const char*(const char*, const char* key)> Info_ValueForKey{0x1422E87B0};
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WEAK symbol<void(char* s, const char* key, const char* value)> Info_SetValueForKey{0x1422E8410};
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