Sign dummy message

This commit is contained in:
momo5502 2023-04-26 10:44:35 +02:00
parent 8288df1eb3
commit deead46222

View File

@ -106,6 +106,9 @@ namespace auth
std::string serialize_connect_data(const char* data, const int length)
{
utils::byte_buffer buffer{};
buffer.write_string(get_key().serialize(PK_PUBLIC));
buffer.write_string(utils::cryptography::ecc::sign_message(get_key(), "hello"));
profile_infos::get_profile_info().value_or(profile_infos::profile_info{}).serialize(buffer);
buffer.write_string(data, static_cast<size_t>(length));
@ -210,6 +213,16 @@ namespace auth
void dispatch_connect_packet(const game::netadr_t& target, const std::string& data)
{
utils::byte_buffer buffer(data);
utils::cryptography::ecc::key key{};
key.deserialize(buffer.read_string());
if (!utils::cryptography::ecc::verify_message(key, "hello", buffer.read_string()))
{
network::send(target, "error", "Bad signature");
return;
}
const profile_infos::profile_info info(buffer);
const auto connect_data = buffer.read_string();
@ -224,6 +237,11 @@ namespace auth
const utils::info_string info_string(params[1]);
const auto xuid = strtoull(info_string.get("xuid").data(), nullptr, 16);
if (xuid != key.get_hash())
{
network::send(target, "error", "Bad XUID");
return;
}
profile_infos::add_and_distribute_profile_info(target, xuid, info);