Fixed class not selectable when dlc weapon is included

This commit is contained in:
Jari van der Kaap 2022-11-28 22:15:58 +01:00
parent 87ba0f58af
commit dd07fbddf7

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@ -11,11 +11,16 @@ namespace loot
{
namespace
{
utils::hook::detour loot_getitemquantity_hook;
int loot_getitemquantity_stub(const game::ControllerIndex_t controllerIndex, const game::eModes mode, const int itemId)
{
return 1;
}
void set_dvars_on_startup()
{
game::Dvar_SetFromStringByName("ui_enableAllHeroes", "1", true);
game::Dvar_SetFromStringByName("allItemsUnlocked", "1", true);
game::Dvar_SetFromStringByName("allItemsPurchased", "1", true);
game::Dvar_SetFromStringByName("ui_allLootUnlocked", "1", true);
}
};
@ -26,6 +31,7 @@ namespace loot
void post_unpack() override
{
scheduler::once(set_dvars_on_startup, scheduler::pipeline::main);
loot_getitemquantity_hook.create(0x141E82C90_g, loot_getitemquantity_stub);
}
};
};