define as macro
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@ -8,6 +8,7 @@
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#include <utils/hook.hpp>
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#define CONSOLE_BUFFER_SIZE 16384
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#define WINDOW_WIDTH 608
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namespace console
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{
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@ -128,13 +129,11 @@ namespace console
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}
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// create the input line
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const auto window_width = 608;
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utils::hook::set<HWND>(game::s_wcd::hwndInputLine, CreateWindowExA(
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0, "edit", nullptr, 0x50800080u, 6, 400, window_width, 20, *game::s_wcd::hWnd,
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0, "edit", nullptr, 0x50800080u, 6, 400, WINDOW_WIDTH, 20, *game::s_wcd::hWnd,
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reinterpret_cast<HMENU>(0x65), h_instance, nullptr));
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utils::hook::set<HWND>(game::s_wcd::hwndBuffer, CreateWindowExA(
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0, "edit", nullptr, 0x50A00844u, 6, 70, window_width, 324, *game::s_wcd::hWnd,
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0, "edit", nullptr, 0x50A00844u, 6, 70, WINDOW_WIDTH, 324, *game::s_wcd::hWnd,
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reinterpret_cast<HMENU>(0x64), h_instance, nullptr));
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SendMessageA(*game::s_wcd::hwndBuffer, WM_SETFONT, reinterpret_cast<WPARAM>(*game::s_wcd::hfBufferFont), 0);
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