I'm a fucking retard.

This fixes #145
This commit is contained in:
momo5502 2023-02-12 10:10:54 +01:00
parent df1afddf88
commit d8e862819b
5 changed files with 36 additions and 7 deletions

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@ -7,6 +7,7 @@
#include "scheduler.hpp"
#include <utils/hook.hpp>
#include <utils/string.hpp>
#include <utils/info_string.hpp>
#include <utils/cryptography.hpp>
#include <utils/concurrency.hpp>
@ -127,7 +128,7 @@ namespace party
host.info.netAdr = addr;
host.info.xuid = xuid;
strcpy_s(host.info.name, hostname.data());
utils::string::copy(host.info.name, hostname.data());
host.lobbyType = game::LOBBY_TYPE_PRIVATE;
host.lobbyParams.networkMode = game::LOBBY_NETWORKMODE_LIVE;

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@ -1,5 +1,6 @@
#include <std_include.hpp>
#include "byte_buffer.hpp"
#include <utils/string.hpp>
namespace demonware
{
@ -90,7 +91,7 @@ namespace demonware
{
if (!this->read_data_type(16)) return false;
strcpy_s(output, length, const_cast<char*>(this->buffer_.data()) + this->current_byte_);
utils::string::copy(output, static_cast<size_t>(length), const_cast<char*>(this->buffer_.data()) + this->current_byte_);
this->current_byte_ += strlen(output) + 1;
return true;

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@ -38,9 +38,9 @@ namespace steam
server.m_nPing = static_cast<int>(ping);
server.m_bHadSuccessfulResponse = success;
server.m_bDoNotRefresh = false;
strcpy_s(server.m_szGameDir, "");
strcpy_s(server.m_szMap, info.get("mapname").data());
strcpy_s(server.m_szGameDescription, info.get("description").data());
::utils::string::copy(server.m_szGameDir, "");
::utils::string::copy(server.m_szMap, info.get("mapname").data());
::utils::string::copy(server.m_szGameDescription, info.get("description").data());
server.m_nAppID = 311210;
server.m_nPlayers = atoi(info.get("clients").data());
server.m_nMaxPlayers = atoi(info.get("sv_maxclients").data());
@ -49,7 +49,7 @@ namespace steam
server.m_bSecure = true;
server.m_ulTimeLastPlayed = 0;
server.m_nServerVersion = 1000;
strcpy_s(server.m_szServerName, info.get("hostname").data());
::utils::string::copy(server.m_szServerName, info.get("hostname").data());
const auto playmode = info.get("playmode");
const auto mode = game::eModes(std::atoi(playmode.data()));
@ -60,7 +60,7 @@ namespace steam
info.get("dedicated") == "1" ? "true" : "false",
mode == game::MODE_ZOMBIES ? "true" : "false", server.m_nPlayers);
strcpy_s(server.m_szGameTags, tags);
::utils::string::copy(server.m_szGameTags, tags);
server.m_steamID.bits = strtoull(info.get("xuid").data(), nullptr, 16);
return server;

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@ -174,4 +174,23 @@ namespace utils::string
return str;
}
void copy(char* dest, const size_t max_size, const char* src)
{
for (size_t i = 0;; ++i)
{
if (i + 1 == max_size)
{
dest[i] = 0;
break;
}
dest[i] = src[i];
if (!src[i])
{
break;
}
}
}
}

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@ -94,4 +94,12 @@ namespace utils::string
std::wstring convert(const std::string& str);
std::string replace(std::string str, const std::string& from, const std::string& to);
void copy(char* dest, size_t max_size, const char* src);
template <size_t Size>
void copy(char (&dest)[Size], const char* src)
{
copy(dest, Size, src);
}
}