Just force high perf gpu
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4c74c5ca4a
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@ -227,26 +227,12 @@ namespace
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const auto self = utils::nt::library::get_by_address(&trigger_high_performance_gpu_switch);
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const auto self = utils::nt::library::get_by_address(&trigger_high_performance_gpu_switch);
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const auto path = self.get_path().make_preferred().wstring();
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const auto path = self.get_path().make_preferred().wstring();
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/*if (RegQueryValueExW(key, path.data(), nullptr, nullptr, nullptr, nullptr) != ERROR_FILE_NOT_FOUND)
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if (RegQueryValueExW(key, path.data(), nullptr, nullptr, nullptr, nullptr) != ERROR_FILE_NOT_FOUND)
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{
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{
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return;
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return;
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}*/
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auto preference = DXGI_GPU_PREFERENCE_UNSPECIFIED;
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CComPtr<IDXGIFactory6> factory{};
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if (SUCCEEDED(CreateDXGIFactory1(__uuidof(IDXGIFactory6), reinterpret_cast<void**>(&factory))))
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{
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CComPtr<IDXGIAdapter> adapter{};
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if (SUCCEEDED(
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factory->EnumAdapterByGpuPreference(0, DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE, __uuidof(IDXGIAdapter),
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reinterpret_cast<void**>(&adapter))) && adapter)
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{
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preference = DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE;
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}
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}
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}
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const std::wstring data = L"GpuPreference=" + std::to_wstring(preference) + L";";
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const std::wstring data = L"GpuPreference=2;";
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RegSetValueExW(key, self.get_path().make_preferred().wstring().data(), 0, REG_SZ,
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RegSetValueExW(key, self.get_path().make_preferred().wstring().data(), 0, REG_SZ,
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reinterpret_cast<const BYTE*>(data.data()),
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reinterpret_cast<const BYTE*>(data.data()),
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static_cast<DWORD>((data.size() + 1u) * 2));
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static_cast<DWORD>((data.size() + 1u) * 2));
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