Small cleanup

This commit is contained in:
momo5502 2023-05-14 09:13:44 +02:00
parent da3b90171d
commit c9586f9649

View File

@ -8,17 +8,17 @@ namespace status
{ {
namespace namespace
{ {
thread_local int client_num_; thread_local int g_client_num{0};
void print_client_num(int channel, int label, const char* fmt, const int client_num) void print_client_num(const int channel, const int label, const char* fmt, const int client_num)
{ {
client_num_ = client_num; g_client_num = client_num;
game::Com_Printf(channel, label, fmt, client_num); game::Com_Printf(channel, label, fmt, client_num);
} }
void print_client_xuid(int channel, int label, [[maybe_unused]] const char* fmt, const uint64_t xuid) void print_client_xuid(const int channel, const int label, [[maybe_unused]] const char* fmt, const uint64_t xuid)
{ {
if (game::SV_IsTestClient(client_num_)) if (game::SV_IsTestClient(g_client_num))
{ {
game::Com_Printf(channel, label, "%16s ", "bot0"); game::Com_Printf(channel, label, "%16s ", "bot0");
return; return;