Switch guid for second instance

This commit is contained in:
Maurice Heumann 2022-12-04 20:32:35 +01:00
parent c8cfb1f470
commit c2f1e8985d

View File

@ -5,6 +5,7 @@
#include <game/game.hpp> #include <game/game.hpp>
#include <utils/nt.hpp>
#include <utils/hook.hpp> #include <utils/hook.hpp>
#include <utils/string.hpp> #include <utils/string.hpp>
#include <utils/smbios.hpp> #include <utils/smbios.hpp>
@ -80,14 +81,30 @@ namespace auth
} }
} }
bool is_second_instance()
{
static const auto is_first = []
{
static utils::nt::handle<> mutex = CreateMutexA(nullptr, FALSE, "boiii_mutex");
return mutex && GetLastError() != ERROR_ALREADY_EXISTS;
}();
return !is_first;
}
uint64_t get_guid() uint64_t get_guid()
{ {
/*if (game::environment::is_dedi()) static const auto guid = []() -> uint64_t
{
if (is_second_instance())
{ {
return 0x110000100000000 | (::utils::cryptography::random::get_integer() & ~0x80000000); return 0x110000100000000 | (::utils::cryptography::random::get_integer() & ~0x80000000);
}*/ }
return get_key().get_hash(); return get_key().get_hash();
}();
return guid;
} }
class component final : public component_interface class component final : public component_interface