very tiny cleanup [skip ci]

This commit is contained in:
m 2023-05-15 18:07:25 -05:00
parent bdf6784529
commit b94d2633d2

View File

@ -117,15 +117,17 @@ namespace script
void load_scripts()
{
const utils::nt::library host{};
load_scripts_folder((game::get_appdata_path() / "data"/ "scripts").string(), false);
load_scripts_folder((host.get_folder() / "boiii" / "scripts").string(), false);
}
void load_custom_scripts()
{
const utils::nt::library host{};
load_scripts_folder((game::get_appdata_path() / "data" / "custom_scripts").string(), true);
load_scripts_folder((host.get_folder() / "boiii" / "custom_scripts").string(), true);
const auto data_folder = game::get_appdata_path() / "data";
const auto boiii_folder = host.get_folder() / "boiii";
// scripts folder is for overriding stock scripts the game uses
load_scripts_folder((data_folder / "scripts").string(), false);
load_scripts_folder((boiii_folder / "scripts").string(), false);
// custom_scripts is for loading completely custom scripts the game doesn't use
load_scripts_folder((data_folder / "custom_scripts").string(), true);
load_scripts_folder((boiii_folder / "custom_scripts").string(), true);
}
game::RawFile* db_find_x_asset_header_stub(const game::XAssetType type, const char* name,
@ -165,7 +167,6 @@ namespace script
game::GScr_LoadGametypeScript();
load_scripts();
load_custom_scripts();
}
int server_script_checksum_stub()