Merge pull request #637 from Brentdevent/mods

No longer use fs_game to send mod info
This commit is contained in:
Maurice Heumann 2023-05-03 07:34:29 +02:00 committed by GitHub
commit abd9878a15
4 changed files with 30 additions and 29 deletions

View File

@ -116,8 +116,8 @@ namespace getinfo
info.set("sv_running", std::to_string(game::is_server_running()));
info.set("dedicated", game::is_server() ? "1" : "0");
info.set("hc", std::to_string(game::Com_GametypeSettings_GetUInt("hardcoremode", false)));
info.set("modName", workshop::get_mod_resized_name(game::get_dvar_string("fs_game")));
info.set("modId", workshop::get_mod_publisher_id(game::get_dvar_string("fs_game")));
info.set("modName", workshop::get_mod_resized_name());
info.set("modId", workshop::get_mod_publisher_id());
info.set("shortversion", SHORTVERSION);
network::send(target, "infoResponse", info.build(), '\n');

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@ -170,32 +170,34 @@ namespace workshop
}
}
std::string get_mod_resized_name(const std::string& dir_name)
std::string get_mod_resized_name()
{
if (dir_name == "usermaps" || dir_name.empty())
const std::string loaded_mod_id = game::getPublisherIdFromLoadedMod();
if (loaded_mod_id == "usermaps" || loaded_mod_id.empty())
{
return dir_name;
return loaded_mod_id;
}
std::string result = dir_name;
std::string mod_name = loaded_mod_id;
for (unsigned int i = 0; i < *game::modsCount; ++i)
{
const auto& mod_data = game::modsPool[i];
if (utils::string::ends_with(mod_data.contentPathToZoneFiles, dir_name))
if (mod_data.publisherId == loaded_mod_id)
{
result = mod_data.title;
mod_name = mod_data.title;
break;
}
}
if (result.size() > 31)
if (mod_name.size() > 31)
{
result.resize(31);
mod_name.resize(31);
}
return result;
return mod_name;
}
std::string get_usermap_publisher_id(const std::string& zone_name)
@ -218,29 +220,22 @@ namespace workshop
return {};
}
std::string get_mod_publisher_id(const std::string& dir_name)
std::string get_mod_publisher_id()
{
if (dir_name == "usermaps" || dir_name.empty())
const std::string loaded_mod_id = game::getPublisherIdFromLoadedMod();
if (loaded_mod_id == "usermaps" || loaded_mod_id.empty())
{
return dir_name;
return loaded_mod_id;
}
for (unsigned int i = 0; i < *game::modsCount; ++i)
if (!utils::string::is_numeric(loaded_mod_id))
{
const auto& mod_data = game::modsPool[i];
if (utils::string::ends_with(mod_data.contentPathToZoneFiles, dir_name))
{
if (!utils::string::is_numeric(mod_data.publisherId))
{
printf("[ Workshop ] WARNING: The publisherId is not numerical you might have set your mod folder incorrectly!\n%s\n",
mod_data.absolutePathZoneFiles);
}
return mod_data.publisherId;
}
printf("[ Workshop ] WARNING: The publisherId: %s, is not numerical you might have set your mod folder incorrectly!\n",
loaded_mod_id.data());
}
return {};
return loaded_mod_id;
}
bool check_valid_usermap_id(const std::string& mapname, const std::string& pub_id)
@ -274,6 +269,11 @@ namespace workshop
void setup_same_mod_as_host(const std::string& usermap, const std::string& mod)
{
if (game::getPublisherIdFromLoadedMod() == mod)
{
return;
}
if (!usermap.empty() || mod != "usermaps")
{
game::loadMod(0, mod.data(), true);

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@ -3,8 +3,8 @@
namespace workshop
{
std::string get_usermap_publisher_id(const std::string& folder_name);
std::string get_mod_publisher_id(const std::string& folder_name);
std::string get_mod_resized_name(const std::string& folder_name);
std::string get_mod_publisher_id();
std::string get_mod_resized_name();
bool check_valid_usermap_id(const std::string& mapname, const std::string& pub_id);
bool check_valid_mod_id(const std::string& pub_id);
void setup_same_mod_as_host(const std::string& usermap, const std::string& mod);

View File

@ -110,6 +110,7 @@ namespace game
WEAK symbol<const char*(const char* name)> CopyString{0x1422AC220, 0x14056BD70};
WEAK symbol<bool()> isModLoaded{0x1420D5020};
WEAK symbol<const char*()> getPublisherIdFromLoadedMod{0x1420D7680, 0x1404E3230};
WEAK symbol<void(int localClientNum, const char* mod, bool)> loadMod{0x1420D6930};
WEAK symbol<void()> reloadUserContent{0x1420D66C0, 0x1404E25C0};