Print errors in connect stub

This commit is contained in:
Maurice Heumann 2023-04-10 11:59:05 +02:00
parent be0b8fbf17
commit a44675aa68

View File

@ -108,6 +108,8 @@ namespace auth
} }
int send_connect_data_stub(const game::netsrc_t sock, game::netadr_t* adr, const char* data, int len) int send_connect_data_stub(const game::netsrc_t sock, game::netadr_t* adr, const char* data, int len)
{
try
{ {
std::string buffer{}; std::string buffer{};
@ -124,6 +126,13 @@ namespace auth
return reinterpret_cast<decltype(&send_connect_data_stub)>(0x142173600_g)(sock, adr, data, len); return reinterpret_cast<decltype(&send_connect_data_stub)>(0x142173600_g)(sock, adr, data, len);
} }
catch (std::exception& e)
{
printf("Error: %s\n", e.what());
}
return 0;
}
void handle_connect_packet(const game::netadr_t& target, const network::data_view& data) void handle_connect_packet(const game::netadr_t& target, const network::data_view& data)
{ {