Remove unused code
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f4a534db04
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@ -14,12 +14,6 @@ namespace
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exit(code);
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}
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VOID WINAPI initialize_critical_section(const LPCRITICAL_SECTION critical_section)
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{
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component_loader::post_unpack();
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InitializeCriticalSection(critical_section);
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}
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void patch_imports()
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{
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const utils::nt::library game{};
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@ -58,7 +52,6 @@ namespace
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patch_steam_import("SteamAPI_Init");
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patch_steam_import("SteamAPI_RestartAppIfNecessary");
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//utils::hook::set(game.get_iat_entry("kernel32.dll", "InitializeCriticalSection"), initialize_critical_section);
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utils::hook::set(game.get_iat_entry("kernel32.dll", "ExitProcess"), exit_hook);
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}
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