Enabled Blackjack & first test for enabling DLC weapons
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34
src/client/component/loot.cpp
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34
src/client/component/loot.cpp
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#include <std_include.hpp>
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#include "loader/component_loader.hpp"
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#include <utils/hook.hpp>
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#include <utils/thread.hpp>
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#include <component/scheduler.hpp>
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#include "game/game.hpp"
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namespace loot
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{
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namespace
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{
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void set_dvars_on_startup()
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{
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game::Dvar_SetFromStringByName("ui_enableAllHeroes", "1", true);
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game::Dvar_SetFromStringByName("allItemsUnlocked", "1", true);
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game::Dvar_SetFromStringByName("allItemsPurchased", "1", true);
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game::Dvar_SetFromStringByName("ui_allLootUnlocked", "1", true);
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}
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};
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class component final : public component_interface
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{
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public:
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void post_unpack() override
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{
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scheduler::once(set_dvars_on_startup, scheduler::pipeline::main);
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}
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};
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};
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REGISTER_COMPONENT(loot::component)
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