Small fixes
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2822088800
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855097d6a8
@ -441,8 +441,8 @@ namespace arxan
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if (current_checksum != correct_checksum)
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if (current_checksum != correct_checksum)
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{
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{
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#ifndef NDEBUG
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#ifndef NDEBUG
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printf("Adjusting checksum (%llX): %X -> %X\n", handler_address,
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/*printf("Adjusting checksum (%llX): %X -> %X\n", handler_address,
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current_checksum, correct_checksum);
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current_checksum, correct_checksum);*/
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#endif
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#endif
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}
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}
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@ -145,7 +145,8 @@ namespace console
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utils::hook::set<WNDPROC>(game::s_wcd::SysInputLineWndProc, reinterpret_cast<WNDPROC>(SetWindowLongPtrA(
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utils::hook::set<WNDPROC>(game::s_wcd::SysInputLineWndProc, reinterpret_cast<WNDPROC>(SetWindowLongPtrA(
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*game::s_wcd::hwndInputLine, -4,
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*game::s_wcd::hwndInputLine, -4,
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reinterpret_cast<LONG_PTR>(input_line_wnd_proc))));
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reinterpret_cast<LONG_PTR>(input_line_wnd_proc))));
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SendMessageA(*game::s_wcd::hwndInputLine, WM_SETFONT, reinterpret_cast<WPARAM>(*game::s_wcd::hfBufferFont), 0);
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SendMessageA(*game::s_wcd::hwndInputLine, WM_SETFONT, reinterpret_cast<WPARAM>(*game::s_wcd::hfBufferFont),
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0);
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SetFocus(*game::s_wcd::hwndInputLine);
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SetFocus(*game::s_wcd::hwndInputLine);
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game::Con_GetTextCopy(text, 0x4000);
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game::Con_GetTextCopy(text, 0x4000);
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@ -159,6 +160,9 @@ namespace console
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public:
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public:
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void post_unpack() override
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void post_unpack() override
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{
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{
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//utils::hook::jump(0x1423337F0_g, print_message);
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//utils::hook::jump(0x142333660_g, print_message);
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const auto self = utils::nt::library::get_by_address(sys_create_console_stub);
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const auto self = utils::nt::library::get_by_address(sys_create_console_stub);
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logo = LoadImageA(self.get_handle(), MAKEINTRESOURCEA(IMAGE_LOGO), 0, 0, 0, LR_COPYFROMRESOURCE);
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logo = LoadImageA(self.get_handle(), MAKEINTRESOURCEA(IMAGE_LOGO), 0, 0, 0, LR_COPYFROMRESOURCE);
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@ -417,12 +417,6 @@ namespace demonware
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return ioctlsocket(s, cmd, argp);
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return ioctlsocket(s, cmd, argp);
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}
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}
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BOOL internet_get_connected_state_stub(LPDWORD, DWORD)
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{
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// Allow offline play
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return TRUE;
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}
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}
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}
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utils::hook::detour handle_auth_reply_hook;
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utils::hook::detour handle_auth_reply_hook;
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