Merge pull request #351 from Brentdevent/dvar_patches
Remove schedule delay dvar patches
This commit is contained in:
commit
853f429834
@ -13,16 +13,11 @@ namespace dvars_patches
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{
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{
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void patch_dvars()
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void patch_dvars()
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{
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{
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if (game::is_server())
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game::register_sessionmode_dvar_bool("com_pauseSupported", !game::is_server(), game::DVAR_SERVERINFO, "Whether is pause is ever supported by the game mode");
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{
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game::register_dvar_bool("com_pauseSupported", false, game::DVAR_NONE, "Whether is pause is ever supported by the game mode");
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}
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}
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}
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void patch_flags()
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void patch_flags()
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{
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game::dvar_set_flags("com_pauseSupported", game::DVAR_SERVERINFO);
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if (game::is_client())
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if (game::is_client())
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{
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{
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game::dvar_set_flags("r_dof_enable", game::DVAR_ARCHIVE);
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game::dvar_set_flags("r_dof_enable", game::DVAR_ARCHIVE);
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@ -65,8 +60,8 @@ namespace dvars_patches
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public:
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public:
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void post_unpack() override
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void post_unpack() override
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{
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{
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patch_dvars();
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scheduler::once(patch_dvars, scheduler::pipeline::main);
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scheduler::once(patch_flags, scheduler::pipeline::main, 10s);
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scheduler::once(patch_flags, scheduler::pipeline::main);
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if (game::is_server())
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if (game::is_server())
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{
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{
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@ -108,6 +108,10 @@ namespace game
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const char* description)> Dvar_RegisterBool{
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const char* description)> Dvar_RegisterBool{
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0x1422D0900, 0x14057B500
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0x1422D0900, 0x14057B500
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};
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};
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WEAK symbol<dvar_t* (dvarStrHash_t hash, const char* dvarName, bool value, dvarFlags_e flags,
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const char* description)> Dvar_SessionModeRegisterBool{
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0x1422D0D40, 0x14057BAA0
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};
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WEAK symbol<dvar_t*(dvarStrHash_t hash, const char* dvarName, const char* value, dvarFlags_e flags,
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WEAK symbol<dvar_t*(dvarStrHash_t hash, const char* dvarName, const char* value, dvarFlags_e flags,
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const char* description)> Dvar_RegisterString{
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const char* description)> Dvar_RegisterString{
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0x1422D0B70
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0x1422D0B70
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@ -38,6 +38,19 @@ namespace game
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return dvar->current.value.enabled;
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return dvar->current.value.enabled;
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}
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}
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dvar_t* register_sessionmode_dvar_bool(const char* dvar_name, const bool value, const dvarFlags_e flags, const char* description)
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{
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const auto hash = Dvar_GenerateHash(dvar_name);
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auto registered_dvar = Dvar_SessionModeRegisterBool(hash, dvar_name, value, flags, description);
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if (registered_dvar)
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{
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registered_dvar->debugName = dvar_name;
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}
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return registered_dvar;
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}
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dvar_t* register_dvar_bool(const char* dvar_name, const bool value, const dvarFlags_e flags, const char* description)
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dvar_t* register_dvar_bool(const char* dvar_name, const bool value, const dvarFlags_e flags, const char* description)
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{
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{
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const auto hash = Dvar_GenerateHash(dvar_name);
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const auto hash = Dvar_GenerateHash(dvar_name);
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@ -9,6 +9,7 @@ namespace game
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bool get_dvar_bool(const char* dvar_name);
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bool get_dvar_bool(const char* dvar_name);
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dvar_t* register_dvar_bool(const char* dvar_name, bool value, dvarFlags_e flags, const char* description);
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dvar_t* register_dvar_bool(const char* dvar_name, bool value, dvarFlags_e flags, const char* description);
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dvar_t* register_sessionmode_dvar_bool(const char* dvar_name, const bool value, const dvarFlags_e flags, const char* description);
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void dvar_add_flags(const char* dvar, dvarFlags_e flags);
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void dvar_add_flags(const char* dvar, dvarFlags_e flags);
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void dvar_set_flags(const char* dvar_name, dvarFlags_e flags);
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void dvar_set_flags(const char* dvar_name, dvarFlags_e flags);
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}
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}
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