Merge pull request #356 from supitsmike/main
Unlock secret entitlement calling cards.
This commit is contained in:
commit
70e23e4d0e
@ -28,6 +28,8 @@ namespace loot
|
||||
utils::hook::detour bg_unlockablesitemoptionlocked_hook;
|
||||
utils::hook::detour bg_unlockedgetchallengeunlockedforindex_hook;
|
||||
utils::hook::detour bg_unlockablescharactercustomizationitemlocked_hook;
|
||||
utils::hook::detour bg_emblemisentitlementbackgroundgranted_hook;
|
||||
utils::hook::detour liveentitlements_isentitlementactiveforcontroller_hook;
|
||||
|
||||
int loot_getitemquantity_stub(const game::ControllerIndex_t controller_index, const game::eModes mode, const int item_id)
|
||||
{
|
||||
@ -135,6 +137,29 @@ namespace loot
|
||||
|
||||
return bg_unlockablescharactercustomizationitemlocked_hook.invoke<bool>(mode, controllerIndex, characterIndex, itemType, itemIndex);
|
||||
}
|
||||
|
||||
bool bg_emblemisentitlementbackgroundgranted_stub(const game::ControllerIndex_t controllerIndex, game::BGEmblemBackgroundID backgroundId)
|
||||
{
|
||||
// backgroundId's for blank CWL calling cards
|
||||
if (dvar_cg_unlockall_calling_cards->current.value.enabled && (backgroundId != 684 && backgroundId != 685 && backgroundId != 687 && backgroundId != 693 &&
|
||||
backgroundId != 695 && backgroundId != 701 && backgroundId != 703 && backgroundId != 707 && backgroundId != 708))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return bg_emblemisentitlementbackgroundgranted_hook.invoke<bool>(controllerIndex, backgroundId);
|
||||
}
|
||||
|
||||
bool liveentitlements_isentitlementactiveforcontroller_stub(const game::ControllerIndex_t controllerIndex, int incentiveId)
|
||||
{
|
||||
// incentiveId for unavailable incentive
|
||||
if (dvar_cg_unlockall_calling_cards->current.value.enabled && incentiveId != 29)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return liveentitlements_isentitlementactiveforcontroller_hook.invoke<bool>(controllerIndex, incentiveId);
|
||||
}
|
||||
};
|
||||
|
||||
struct component final : client_component
|
||||
@ -158,6 +183,8 @@ namespace loot
|
||||
bg_unlockablesemblemorbackinglockedbychallenge_hook.create(0x1426A3AE0_g, bg_unlockablesemblemorbackinglockedbychallenge_stub);
|
||||
bg_unlockedgetchallengeunlockedforindex_hook.create(0x1426AF5F0_g, bg_unlockedgetchallengeunlockedforindex_stub);
|
||||
bg_unlockablescharactercustomizationitemlocked_hook.create(0x1426A2030_g, bg_unlockablescharactercustomizationitemlocked_stub);
|
||||
bg_emblemisentitlementbackgroundgranted_hook.create(0x142667520_g, bg_emblemisentitlementbackgroundgranted_stub);
|
||||
liveentitlements_isentitlementactiveforcontroller_hook.create(0x141E124E0_g, liveentitlements_isentitlementactiveforcontroller_stub);
|
||||
|
||||
scheduler::once([]() {
|
||||
if (dvar_cg_unlockall_loot->current.value.enabled)
|
||||
|
@ -1681,13 +1681,15 @@ namespace game
|
||||
unsigned char itemIndex;
|
||||
};
|
||||
|
||||
enum CharacterItemType : __int32
|
||||
enum CharacterItemType
|
||||
{
|
||||
CHARACTER_ITEM_TYPE_BODY = 0x0,
|
||||
CHARACTER_ITEM_TYPE_HELMET = 0x1,
|
||||
CHARACTER_ITEM_TYPE_COUNT = 0x2,
|
||||
};
|
||||
|
||||
typedef __int16 BGEmblemBackgroundID;
|
||||
|
||||
union XAssetHeader
|
||||
{
|
||||
/*PhysPreset* physPreset;
|
||||
|
Loading…
Reference in New Issue
Block a user