Hook all steam imports
This commit is contained in:
parent
89b188a1ca
commit
70ad1b5823
@ -5,54 +5,73 @@
|
|||||||
#include <utils/finally.hpp>
|
#include <utils/finally.hpp>
|
||||||
#include <utils/hook.hpp>
|
#include <utils/hook.hpp>
|
||||||
#include <utils/nt.hpp>
|
#include <utils/nt.hpp>
|
||||||
|
#include <utils/io.hpp>
|
||||||
|
|
||||||
|
#include <steam/steam.hpp>
|
||||||
|
|
||||||
namespace
|
namespace
|
||||||
{
|
{
|
||||||
|
std::pair<void**, void*> g_original_import{};
|
||||||
|
|
||||||
DECLSPEC_NORETURN void WINAPI exit_hook(const int code)
|
DECLSPEC_NORETURN void WINAPI exit_hook(const int code)
|
||||||
{
|
{
|
||||||
component_loader::pre_destroy();
|
component_loader::pre_destroy();
|
||||||
exit(code);
|
exit(code);
|
||||||
}
|
}
|
||||||
|
|
||||||
void patch_imports()
|
std::pair<void**, void*> patch_steam_import(const std::string& func, void* function)
|
||||||
{
|
{
|
||||||
const utils::nt::library game{};
|
static const utils::nt::library game{};
|
||||||
const auto self = utils::nt::library::get_by_address(patch_imports);
|
|
||||||
|
|
||||||
auto patch_steam_import = [&](const std::string& func)
|
|
||||||
{
|
|
||||||
const auto game_entry = game.get_iat_entry("steam_api64.dll", func);
|
const auto game_entry = game.get_iat_entry("steam_api64.dll", func);
|
||||||
if (!game_entry)
|
if (!game_entry)
|
||||||
{
|
{
|
||||||
throw std::runtime_error("Import '" + func + "' not found!");
|
throw std::runtime_error("Import '" + func + "' not found!");
|
||||||
}
|
}
|
||||||
|
|
||||||
const auto self_proc = self.get_proc<void*>(func);
|
const auto original_import = game_entry;
|
||||||
if (!self_proc)
|
utils::hook::set(game_entry, function);
|
||||||
{
|
return {game_entry, original_import};
|
||||||
throw std::runtime_error(func + " export not found");
|
|
||||||
}
|
}
|
||||||
utils::hook::set(game_entry, self_proc);
|
|
||||||
};
|
|
||||||
|
|
||||||
patch_steam_import("SteamAPI_RegisterCallback");
|
bool restart_app_if_necessary_stub()
|
||||||
patch_steam_import("SteamAPI_RegisterCallResult");
|
{
|
||||||
patch_steam_import("SteamGameServer_Shutdown");
|
const std::string steam_path = steam::SteamAPI_GetSteamInstallPath();
|
||||||
patch_steam_import("SteamGameServer_RunCallbacks");
|
if (steam_path.empty() || !::utils::io::file_exists(steam_path + "/steam.exe"))
|
||||||
patch_steam_import("SteamGameServer_GetHSteamPipe");
|
{
|
||||||
patch_steam_import("SteamGameServer_GetHSteamUser");
|
MessageBoxA(nullptr, "Steam must be installed for the game to run. Please install Steam!", "Error",
|
||||||
patch_steam_import("SteamInternal_GameServer_Init");
|
MB_ICONERROR);
|
||||||
patch_steam_import("SteamAPI_UnregisterCallResult");
|
ShellExecuteA(nullptr, "open", "https://store.steampowered.com/about/", nullptr, nullptr, SW_SHOWNORMAL);
|
||||||
patch_steam_import("SteamAPI_UnregisterCallback");
|
TerminateProcess(GetCurrentProcess(), 1);
|
||||||
patch_steam_import("SteamAPI_RunCallbacks");
|
}
|
||||||
//patch_steam_import("SteamAPI_Shutdown");
|
|
||||||
patch_steam_import("SteamInternal_CreateInterface");
|
|
||||||
patch_steam_import("SteamAPI_GetHSteamUser");
|
|
||||||
patch_steam_import("SteamAPI_GetHSteamPipe");
|
|
||||||
patch_steam_import("SteamAPI_Init");
|
|
||||||
patch_steam_import("SteamAPI_RestartAppIfNecessary");
|
|
||||||
|
|
||||||
utils::hook::set(game.get_iat_entry("kernel32.dll", "ExitProcess"), exit_hook);
|
utils::hook::set(g_original_import.first, g_original_import.second);
|
||||||
|
patch_steam_import("SteamAPI_Shutdown", steam::SteamAPI_Shutdown);
|
||||||
|
|
||||||
|
component_loader::post_unpack();
|
||||||
|
return steam::SteamAPI_RestartAppIfNecessary();
|
||||||
|
}
|
||||||
|
|
||||||
|
void patch_imports()
|
||||||
|
{
|
||||||
|
patch_steam_import("SteamAPI_RegisterCallback", steam::SteamAPI_RegisterCallback);
|
||||||
|
patch_steam_import("SteamAPI_RegisterCallResult", steam::SteamAPI_RegisterCallResult);
|
||||||
|
patch_steam_import("SteamGameServer_Shutdown", steam::SteamGameServer_Shutdown);
|
||||||
|
patch_steam_import("SteamGameServer_RunCallbacks", steam::SteamGameServer_RunCallbacks);
|
||||||
|
patch_steam_import("SteamGameServer_GetHSteamPipe", steam::SteamGameServer_GetHSteamPipe);
|
||||||
|
patch_steam_import("SteamGameServer_GetHSteamUser", steam::SteamGameServer_GetHSteamUser);
|
||||||
|
patch_steam_import("SteamInternal_GameServer_Init", steam::SteamInternal_GameServer_Init);
|
||||||
|
patch_steam_import("SteamAPI_UnregisterCallResult", steam::SteamAPI_UnregisterCallResult);
|
||||||
|
patch_steam_import("SteamAPI_UnregisterCallback", steam::SteamAPI_UnregisterCallback);
|
||||||
|
patch_steam_import("SteamAPI_RunCallbacks", steam::SteamAPI_RunCallbacks);
|
||||||
|
patch_steam_import("SteamInternal_CreateInterface", steam::SteamInternal_CreateInterface);
|
||||||
|
patch_steam_import("SteamAPI_GetHSteamUser", steam::SteamAPI_GetHSteamUser);
|
||||||
|
patch_steam_import("SteamAPI_GetHSteamPipe", steam::SteamAPI_GetHSteamPipe);
|
||||||
|
patch_steam_import("SteamAPI_Init", steam::SteamAPI_Init);
|
||||||
|
//patch_steam_import("SteamAPI_Shutdown", steam::SteamAPI_Shutdown);
|
||||||
|
g_original_import = patch_steam_import("SteamAPI_RestartAppIfNecessary", restart_app_if_necessary_stub);
|
||||||
|
|
||||||
|
utils::hook::set(utils::nt::library{}.get_iat_entry("kernel32.dll", "ExitProcess"), exit_hook);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool run()
|
bool run()
|
||||||
|
@ -104,23 +104,13 @@ namespace steam
|
|||||||
results_.clear();
|
results_.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
extern "C" {
|
//extern "C" {
|
||||||
|
|
||||||
bool SteamAPI_RestartAppIfNecessary()
|
bool SteamAPI_RestartAppIfNecessary()
|
||||||
{
|
{
|
||||||
const std::string steam_path = SteamAPI_GetSteamInstallPath();
|
|
||||||
if (!steam_path.empty() && ::utils::io::file_exists(steam_path + "/steam.exe"))
|
|
||||||
{
|
|
||||||
component_loader::post_unpack();
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
MessageBoxA(nullptr, "Steam must be installed for the game to run. Please install Steam!", "Error", MB_ICONERROR);
|
|
||||||
ShellExecuteA(nullptr, "open", "https://store.steampowered.com/about/", nullptr, nullptr, SW_SHOWNORMAL);
|
|
||||||
TerminateProcess(GetCurrentProcess(), 1);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool SteamAPI_Init()
|
bool SteamAPI_Init()
|
||||||
{
|
{
|
||||||
const std::filesystem::path steam_path = SteamAPI_GetSteamInstallPath();
|
const std::filesystem::path steam_path = SteamAPI_GetSteamInstallPath();
|
||||||
@ -293,5 +283,5 @@ namespace steam
|
|||||||
return &user_stats;
|
return &user_stats;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
//}
|
||||||
}
|
}
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#define STEAM_EXPORT extern "C" __declspec(dllexport)
|
//#define STEAM_EXPORT extern "C" __declspec(dllexport)
|
||||||
|
#define STEAM_EXPORT
|
||||||
|
|
||||||
struct raw_steam_id final
|
struct raw_steam_id final
|
||||||
{
|
{
|
||||||
|
Loading…
Reference in New Issue
Block a user