Auto load mod

This commit is contained in:
momo5502 2022-05-26 10:50:04 +02:00
parent 59ee54ce18
commit 60915bd335

View File

@ -14,7 +14,8 @@ namespace arxan
namespace
{
const auto pseudo_steam_id = 0x1337;
const auto pseudo_steam_handle = reinterpret_cast<HANDLE>(reinterpret_cast<uint64_t>(INVALID_HANDLE_VALUE) - pseudo_steam_id);
const auto pseudo_steam_handle = reinterpret_cast<HANDLE>(reinterpret_cast<uint64_t>(INVALID_HANDLE_VALUE) -
pseudo_steam_id);
utils::hook::detour nt_close_hook;
utils::hook::detour nt_query_system_information_hook;
@ -239,7 +240,8 @@ namespace arxan
return status;
}
status = nt_query_information_process_hook.invoke<NTSTATUS>(handle, info_class, info, info_length, ret_length);
status = nt_query_information_process_hook.invoke<NTSTATUS>(handle, info_class, info, info_length,
ret_length);
if (NT_SUCCESS(status))
{
@ -347,6 +349,22 @@ namespace arxan
loaded = true;
}
const char* get_command_line_a_stub()
{
static auto cmd = []
{
std::string cmd_line = GetCommandLineA();
if (!strstr(cmd_line.data(), "fs_game"))
{
cmd_line += " +set fs_game \"T7x\"";
}
return cmd_line;
}();
return cmd.data();
}
}
class component final : public component_interface
@ -382,6 +400,13 @@ namespace arxan
utils::hook::move_hook(GetWindowTextA);
AddVectoredExceptionHandler(1, exception_filter);
// TODO: Remove as soon as real hooking works
auto* cmd_func = utils::nt::library{}.get_iat_entry("kernel32.dll", "GetCommandLineA");
if (cmd_func)
{
utils::hook::set(cmd_func, get_command_line_a_stub);
}
}
void pre_destroy() override
@ -391,6 +416,7 @@ namespace arxan
nt_query_information_process_hook.clear();
nt_close_hook.clear();
create_mutex_ex_a_hook.clear();
open_process_hook.clear();
}
private: