Prepare team assignment fix
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@ -6,6 +6,7 @@
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#include "network.hpp"
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#include <utils/hook.hpp>
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#include <utils/string.hpp>
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#include <utils/info_string.hpp>
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@ -27,10 +28,17 @@ namespace getinfo
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}
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}
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int get_assigned_team()
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{
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return (rand() % 2) + 1;
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}
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struct component final : generic_component
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{
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void post_unpack() override
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{
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//utils::hook::jump(game::select(0x142254EF0, 0x140537730), get_assigned_team);
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network::on("getInfo", [](const game::netadr_t& target, const network::data_view& data)
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{
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utils::info_string info{};
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