do the requested changes
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@ -1,4 +1,7 @@
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#include <std_include.hpp>
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#include <std_include.hpp>
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#include <utils/nt.hpp>
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#include "../steam.hpp"
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#include "../steam.hpp"
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namespace steam
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namespace steam
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@ -33,18 +36,20 @@ namespace steam
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return "english";
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return "english";
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}
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}
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// This is used for checking DLC too.
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bool apps::BIsSubscribedApp(unsigned int appID)
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bool apps::BIsSubscribedApp(unsigned int appID)
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{
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{
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return appID == 366842 ? std::filesystem::exists("zone/zm_common.xpak") //zombies
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static const auto has_campaign = std::filesystem::exists(::utils::nt::library{}.get_path() / "zone/cp_common.xpak");
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: appID == 366841 ? std::filesystem::exists("zone/mp_common.xpak") //multiplayer
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static const auto has_multiplayer = std::filesystem::exists(::utils::nt::library{}.get_path() / "zone/mp_common.xpak");
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: appID == 366840 ? std::filesystem::exists("zone/cp_common.xpak") //campaign
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static const auto has_zombies = std::filesystem::exists(::utils::nt::library{}.get_path() / "zone/zm_common.xpak");
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return appID == 366840 ? has_campaign
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: appID == 366841 ? has_multiplayer
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: appID == 366842 ? has_zombies
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: true;
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: true;
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}
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}
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bool apps::BIsDlcInstalled(unsigned int appID)
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bool apps::BIsDlcInstalled(unsigned int appID)
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{
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{
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return BIsSubscribedApp(appID); //to not repeat the same code here
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return BIsSubscribedApp(appID);
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}
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}
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unsigned int apps::GetEarliestPurchaseUnixTime(unsigned int nAppID)
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unsigned int apps::GetEarliestPurchaseUnixTime(unsigned int nAppID)
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