set com_maxclients ingame to allow direct connect
- 4 for zombies - 18 for multiplayer
This commit is contained in:
parent
149de6e77e
commit
5581f0100f
@ -1,4 +1,3 @@
|
|||||||
|
|
||||||
-- Removed check for public matches to allow team change in ranked matches
|
-- Removed check for public matches to allow team change in ranked matches
|
||||||
CoD.IsTeamChangeAllowed = function()
|
CoD.IsTeamChangeAllowed = function()
|
||||||
if Engine.GetGametypeSetting( "allowInGameTeamChange" ) == 1 then
|
if Engine.GetGametypeSetting( "allowInGameTeamChange" ) == 1 then
|
||||||
@ -8,6 +7,18 @@ CoD.IsTeamChangeAllowed = function()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Set com_maxclients InGame so players can join via direct connect
|
||||||
|
local maxclients = function()
|
||||||
|
if Engine.IsZombiesGame() then
|
||||||
|
return 4
|
||||||
|
else
|
||||||
|
return 18
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
Engine.SetDvar( "com_maxclients", maxclients() )
|
||||||
|
|
||||||
|
|
||||||
DataSources.StartMenuGameOptions = ListHelper_SetupDataSource("StartMenuGameOptions", function (controller)
|
DataSources.StartMenuGameOptions = ListHelper_SetupDataSource("StartMenuGameOptions", function (controller)
|
||||||
local options = {}
|
local options = {}
|
||||||
if Engine.IsDemoPlaying() then
|
if Engine.IsDemoPlaying() then
|
||||||
|
Loading…
Reference in New Issue
Block a user