Readability + filename typo
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bf30653fc2
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@ -8,7 +8,7 @@ local enableLargeServerBrowserButton = true -- toggle large server browser butto
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local utils = require("utils")
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local utils = require("utils")
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require("datasources_start_menu_tabs")
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require("datasources_start_menu_tabs")
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require("datasources_change_map_categories")
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require("datasources_change_map_categories")
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require("datasources_gamesettingslyout_buttons")
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require("datasources_gamesettingsflyout_buttons")
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CoD.LobbyButtons.MP_PUBLIC_MATCH = {
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CoD.LobbyButtons.MP_PUBLIC_MATCH = {
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stringRef = "MENU_PLAY_CAPS",
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stringRef = "MENU_PLAY_CAPS",
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@ -77,7 +77,7 @@ CoD.LobbyButtons.SERVER_BROWSER = {
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customId = "btnDedicated"
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customId = "btnDedicated"
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}
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}
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local lobbyMapVoteIsEnabled = enableLobbyMapVote
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local shouldShowMapVote = enableLobbyMapVote
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local lobbyMapVote = function(lobbyMapVoteIsEnabled)
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local lobbyMapVote = function(lobbyMapVoteIsEnabled)
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if lobbyMapVoteIsEnabled == true then
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if lobbyMapVoteIsEnabled == true then
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Engine.Exec(nil, "LobbyStopDemo")
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Engine.Exec(nil, "LobbyStopDemo")
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@ -99,7 +99,7 @@ local addCustomButtons = function(controller, menuId, buttonTable, isLeader)
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end
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end
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if menuId == LobbyData.UITargets.UI_MPLOBBYONLINE.id then
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if menuId == LobbyData.UITargets.UI_MPLOBBYONLINE.id then
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lobbyMapVoteIsEnabled = enableLobbyMapVote
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shouldShowMapVote = enableLobbyMapVote
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if enableLargeServerBrowserButton then
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if enableLargeServerBrowserButton then
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utils.AddLargeButton(controller, buttonTable, CoD.LobbyButtons.SERVER_BROWSER, 1)
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utils.AddLargeButton(controller, buttonTable, CoD.LobbyButtons.SERVER_BROWSER, 1)
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end
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end
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@ -110,8 +110,8 @@ local addCustomButtons = function(controller, menuId, buttonTable, isLeader)
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utils.AddSmallButton(controller, buttonTable, CoD.LobbyButtons.GameSettingsFlyoutMP, 2)
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utils.AddSmallButton(controller, buttonTable, CoD.LobbyButtons.GameSettingsFlyoutMP, 2)
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utils.AddSpacer(buttonTable, utils.GetButtonIndex(buttonTable, CoD.LobbyButtons.GameSettingsFlyoutMP))
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utils.AddSpacer(buttonTable, utils.GetButtonIndex(buttonTable, CoD.LobbyButtons.GameSettingsFlyoutMP))
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lobbyMapVote(lobbyMapVoteIsEnabled)
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lobbyMapVote(shouldShowMapVote)
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lobbyMapVoteIsEnabled = false
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shouldShowMapVote = false
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elseif menuId == LobbyData.UITargets.UI_MPLOBBYONLINEARENAGAME.id then
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elseif menuId == LobbyData.UITargets.UI_MPLOBBYONLINEARENAGAME.id then
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utils.AddLargeButton(controller, buttonTable, CoD.LobbyButtons.MP_START_GAME, 1)
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utils.AddLargeButton(controller, buttonTable, CoD.LobbyButtons.MP_START_GAME, 1)
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utils.AddSmallButton(controller, buttonTable, CoD.LobbyButtons.GameSettingsFlyoutArenas, 2)
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utils.AddSmallButton(controller, buttonTable, CoD.LobbyButtons.GameSettingsFlyoutArenas, 2)
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