Add client symbol

This commit is contained in:
Maurice Heumann 2023-03-23 19:41:19 +01:00
parent f50e2d3f5d
commit 36e15ef457

View File

@ -159,7 +159,7 @@ namespace game
// SV
WEAK symbol<bool()> SV_Loaded{0x142252250, 0x140535460};
WEAK symbol<void*()> SV_AddTestClient{0x142248F40, 0x14052E3E0};
WEAK symbol<void(int clientNum, svscmd_type type, const char* text)> SV_GameSendServerCommand{0x0, 0x140532CA0};
WEAK symbol<void(int clientNum, svscmd_type type, const char* text)> SV_GameSendServerCommand{0x14224F580, 0x140532CA0};
WEAK symbol<void(client_s* cl_0, svscmd_type type, const char* fmt, ...)> SV_SendServerCommand{0x0, 0x140537F10};
WEAK symbol<bool(int clientNum)> SV_IsTestClient{0x14224AB60, 0x14052FF40};
WEAK symbol<void(int controllerIndex, const char* server, MapPreload preload, bool savegame)> SV_SpawnServer{