Add client symbol
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@ -159,7 +159,7 @@ namespace game
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// SV
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WEAK symbol<bool()> SV_Loaded{0x142252250, 0x140535460};
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WEAK symbol<void*()> SV_AddTestClient{0x142248F40, 0x14052E3E0};
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WEAK symbol<void(int clientNum, svscmd_type type, const char* text)> SV_GameSendServerCommand{0x0, 0x140532CA0};
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WEAK symbol<void(int clientNum, svscmd_type type, const char* text)> SV_GameSendServerCommand{0x14224F580, 0x140532CA0};
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WEAK symbol<void(client_s* cl_0, svscmd_type type, const char* fmt, ...)> SV_SendServerCommand{0x0, 0x140537F10};
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WEAK symbol<bool(int clientNum)> SV_IsTestClient{0x14224AB60, 0x14052FF40};
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WEAK symbol<void(int controllerIndex, const char* server, MapPreload preload, bool savegame)> SV_SpawnServer{
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