Trigger pcache updates

This commit is contained in:
momo5502 2023-04-07 12:12:19 +02:00
parent bee66b1e91
commit 363f8cb01a
3 changed files with 51 additions and 14 deletions

View File

@ -7,6 +7,7 @@
#include "profile_infos.hpp"
#include <game/game.hpp>
#include <game/utils.hpp>
#include <utils/nt.hpp>
#include <utils/hook.hpp>
@ -16,7 +17,6 @@
#include <utils/info_string.hpp>
#include <utils/cryptography.hpp>
namespace auth
{
namespace
@ -127,7 +127,10 @@ namespace auth
void handle_connect_packet(const game::netadr_t& target, const network::data_view& data)
{
// TODO: SV running?
if (!game::get_dvar_bool("sv_running"))
{
return;
}
utils::byte_buffer buffer(data);
const profile_infos::profile_info info(buffer);

View File

@ -4,6 +4,7 @@
#include "profile_infos.hpp"
#include "network.hpp"
#include "party.hpp"
#include "scheduler.hpp"
#include <utils/nt.hpp>
#include <utils/properties.hpp>
@ -90,6 +91,31 @@ namespace profile_infos
distribute_profile_info(*game::svs_clients_cl, buffer.get_buffer());
}
}
void schedule_pcache_update()
{
static std::atomic_bool update_triggered{false};
if (game::is_server() || update_triggered.exchange(true))
{
return;
}
scheduler::once([]
{
game::PCache_DeleteEntries(game::CONTROLLER_INDEX_FIRST);
update_triggered = false;
}, scheduler::main, 5s);
}
void clean_cached_profile_infos()
{
if (!game::get_dvar_bool("sv_running"))
{
return;
}
// TODO
}
}
profile_info::profile_info(utils::byte_buffer& buffer)
@ -111,12 +137,12 @@ namespace profile_infos
return;
}
printf("Adding profile info: %llX\n", user_id);
profile_mapping.access([&](profile_map& profiles)
{
profiles[user_id] = info;
});
schedule_pcache_update();
}
void distribute_profile_info_to_user(const game::netadr_t& addr, const uint64_t user_id, const profile_info& info)
@ -203,9 +229,13 @@ namespace profile_infos
utils::io::write_file("players/user/profile_info", data);
}
struct component final : client_component
struct component final : generic_component
{
void post_unpack() override
{
scheduler::loop(clean_cached_profile_infos, scheduler::main, 5s);
if (game::is_client())
{
network::on("profileInfo", [](const game::netadr_t& server, const network::data_view& data)
{
@ -221,6 +251,7 @@ namespace profile_infos
add_profile_info(user_id, info);
});
}
}
};
}

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@ -157,6 +157,9 @@ namespace game
0x141CD98D0
};
// PCache
WEAK symbol<void(ControllerIndex_t controllerIndex)> PCache_DeleteEntries{0x141E8D710};
// SV
WEAK symbol<bool()> SV_Loaded{0x142252250, 0x140535460};
WEAK symbol<void*()> SV_AddTestClient{0x142248F40, 0x14052E3E0};