Merge pull request #462 from momo5502/feature/auth-protocol

Finish profile info transmission
This commit is contained in:
Maurice Heumann 2023-04-09 09:58:39 +02:00 committed by GitHub
commit 2d3ffb5bc6
5 changed files with 30 additions and 30 deletions

View File

@ -143,12 +143,22 @@ namespace auth
return;
}
const auto _ = profile_infos::acquire_profile_lock();
const utils::info_string info_string(params[1]);
const auto xuid = strtoull(info_string.get("xuid").data(), nullptr, 16);
profile_infos::add_and_distribute_profile_info(target, xuid, info);
game::SV_DirectConnect(target);
game::foreach_connected_client([&](game::client_s& client)
{
if (client.address == target)
{
client.xuid = xuid;
}
});
}
}
@ -172,9 +182,8 @@ namespace auth
void post_unpack() override
{
// Skip connect handler
//utils::hook::set<uint8_t>(game::select(0x142253EFA, 0x14053714A), 0xEB);
//network::on("connect", handle_connect_packet);
(void)&handle_connect_packet;
utils::hook::set<uint8_t>(game::select(0x142253EFA, 0x14053714A), 0xEB);
network::on("connect", handle_connect_packet);
// Patch steam id bit check
std::vector<std::pair<size_t, size_t>> patches{};
@ -221,8 +230,7 @@ namespace auth
p(0x141EB5992_g, 0x141EB59D5_g);
p(0x141EB74D2_g, 0x141EB7515_g); // ?
//utils::hook::call(0x14134BF7D_g, send_connect_data_stub);
(void)&send_connect_data_stub;
utils::hook::call(0x14134BF7D_g, send_connect_data_stub);
}
for (const auto& patch : patches)

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@ -20,7 +20,7 @@ namespace profile_infos
namespace
{
using profile_map = std::unordered_map<uint64_t, profile_info>;
utils::concurrency::container<profile_map> profile_mapping{};
utils::concurrency::container<profile_map, std::recursive_mutex> profile_mapping{};
std::optional<profile_info> load_profile_info()
{
@ -68,21 +68,6 @@ namespace profile_infos
});
}
void schedule_pcache_update()
{
static std::atomic_bool update_triggered{false};
if (game::is_server() || update_triggered.exchange(true))
{
return;
}
scheduler::once([]
{
game::PCache_DeleteEntries(game::CONTROLLER_INDEX_FIRST);
update_triggered = false;
}, scheduler::main, 5s);
}
std::unordered_set<uint64_t> get_connected_client_xuids()
{
std::unordered_set<uint64_t> connected_clients{};
@ -103,10 +88,10 @@ namespace profile_infos
return;
}
const auto xuids = get_connected_client_xuids();
profile_mapping.access([&](profile_map& profiles)
profile_mapping.access([](profile_map& profiles)
{
const auto xuids = get_connected_client_xuids();
for (auto i = profiles.begin(); i != profiles.end();)
{
if (xuids.contains(i->first))
@ -145,8 +130,6 @@ namespace profile_infos
{
profiles[user_id] = info;
});
schedule_pcache_update();
}
void distribute_profile_info_to_user(const game::netadr_t& addr, const uint64_t user_id, const profile_info& info)
@ -194,6 +177,11 @@ namespace profile_infos
});
}
std::unique_lock<std::recursive_mutex> acquire_profile_lock()
{
return profile_mapping.acquire_lock();
}
std::optional<profile_info> get_profile_info()
{
return load_profile_info();
@ -201,8 +189,6 @@ namespace profile_infos
std::optional<profile_info> get_profile_info(const uint64_t user_id)
{
printf("Requesting profile info: %llX\n", user_id);
if (user_id == steam::SteamUser()->GetSteamID().bits)
{
return get_profile_info();

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@ -19,6 +19,7 @@ namespace profile_infos
void add_and_distribute_profile_info(const game::netadr_t& addr, uint64_t user_id, const profile_info& info);
void clear_profile_infos();
std::unique_lock<std::recursive_mutex> acquire_profile_lock();
std::optional<profile_info> get_profile_info();
std::optional<profile_info> get_profile_info(uint64_t user_id);

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@ -1,6 +1,6 @@
#pragma once
#define PROTOCOL 1
#define PROTOCOL 2
#ifdef __cplusplus
namespace game
@ -1556,7 +1556,7 @@ namespace game
char __pad4[0x29DAC];
};
static_assert(sizeof(client_s) <= 0xE5110);
static_assert(sizeof(client_s) == 0xE5110);
static_assert(offsetof(game::client_s, address) == 0x2C);
static_assert(offsetof(game::client_s, xuid) == 0x55C8);

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@ -45,6 +45,11 @@ namespace utils::concurrency
return object_;
}
std::unique_lock<MutexType> acquire_lock()
{
return std::unique_lock<MutexType>{mutex_};
}
private:
mutable MutexType mutex_{};
T object_{};