Delay sending the heartbeat packet

This commit is contained in:
momo5502 2023-02-12 11:33:33 +01:00
parent 21b0e419bd
commit 2826053c66

View File

@ -20,6 +20,15 @@ namespace dedicated
{ {
game::SV_SendServerCommand(cl_0, type, "%c \"GAME_SERVER\x15: %s\"", 79, text); game::SV_SendServerCommand(cl_0, type, "%c \"GAME_SERVER\x15: %s\"", 79, text);
} }
void send_heartbeat_packet()
{
game::netadr_t target{};
if (server_list::get_master_server(target))
{
network::send(target, "heartbeat", "T7");
}
}
} }
void send_heartbeat() void send_heartbeat()
@ -29,11 +38,7 @@ namespace dedicated
return; return;
} }
game::netadr_t target{}; scheduler::once(send_heartbeat_packet, scheduler::pipeline::main, 3s);
if (server_list::get_master_server(target))
{
network::send(target, "heartbeat", "T7");
}
} }
void trigger_map_rotation() void trigger_map_rotation()