Overwrite bot names
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97ddddef78
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1bb9add331
53
src/client/component/bots.cpp
Normal file
53
src/client/component/bots.cpp
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@ -0,0 +1,53 @@
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#include <std_include.hpp>
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#include "loader/component_loader.hpp"
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#include <utils/nt.hpp>
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#include <utils/hook.hpp>
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#include <game/game.hpp>
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namespace bots
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{
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namespace
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{
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const std::vector<std::string>& get_bot_names()
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{
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static const auto bot_names = []
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{
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std::vector<std::string> names{
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"momo5502",
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"Maurice",
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"Jasmin",
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};
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std::random_device rd;
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std::mt19937 gen(rd());
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std::ranges::shuffle(names, gen);
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return names;
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}();
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return bot_names;
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}
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const char* get_bot_name()
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{
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static size_t current = 0;
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const auto& names = get_bot_names();
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current = (current + 1) % names.size();
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return names.at(current).data();
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}
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}
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class component final : public component_interface
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{
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public:
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void post_unpack() override
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{
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utils::hook::jump(0x141653B70_g, get_bot_name);
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utils::hook::jump(0x141654280_g, get_bot_name);
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}
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};
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}
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REGISTER_COMPONENT(bots::component)
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@ -72,6 +72,7 @@
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#include <utility>
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#include <filesystem>
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#include <functional>
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#include <random>
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#include <sstream>
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#include <optional>
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#include <unordered_set>
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