Prepare new launcher ui

This commit is contained in:
Maurice Heumann 2023-02-20 19:13:40 +01:00
parent a5f8044286
commit 1b145a8a96
4 changed files with 132 additions and 2 deletions

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@ -0,0 +1,127 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8" />
<title>BOIII</title>
<style>
* {
user-select: none;
-ms-user-select: none;
cursor: default;
box-sizing: border-box;
}
html,
body {
-ms-overflow-style: none;
margin: 0;
padding: 0;
font-family: "Segoe UI Light", "Segoe UI", "Lucida Sans", Arial,
sans-serif;
font-style: normal;
font-weight: lighter;
display: flex;
min-height: 100vh;
flex-direction: column;
background: black;
}
body {
background: transparent;
}
.background-container {
inset: 0;
position: fixed;
z-index: -1;
}
.background-container:before {
background: #000;
background: url(./bigboiii.jpg);
background-position: 50%;
background-repeat: no-repeat;
background-size: cover;
content: "";
height: 100%;
opacity: 0.25;
position: fixed;
top: 0;
width: 100%;
}
.background-container:after {
background-image: url(./noise.jpg);
background-repeat: repeat;
content: "";
height: 100%;
mix-blend-mode: overlay;
opacity: 0.025;
position: fixed;
top: 0;
width: 100%;
}
body {
height: 100%;
width: 100%;
}
.content {
width: 100%;
text-align: center;
padding-top: 100px;
}
div.button {
margin: 5px;
display: inline-block;
border: 1px solid #44413f;
color: rgba(244, 240, 235, 0.776);
cursor: pointer;
background-color: rgb(42, 40, 39);
width: 120px;
text-align: center;
padding: 0.5rem;
border-radius: 0.5rem;
transition: all 0.1s linear;
font-family: -apple-system, BlinkMacSystemFont, Segoe UI, Roboto, Oxygen,
Ubuntu, Cantarell, Fira Sans, Droid Sans, Helvetica Neue, sans-serif;
}
div.button:hover {
background-color: rgb(48, 45, 44);
border: 1px solid #4a4745;
}
</style>
</head>
<body>
<div class="background-container"></div>
<div class="content">
<div class="button" onclick="window.external.runGame()">Play</div>
<div class="button" onclick="window.external.openUrl('https://boiii.re')">
About
</div>
</div>
<script>
window.onload = function () {};
document.onkeydown = fkey;
document.onkeypress = fkey;
document.onkeyup = fkey;
function fkey(e) {
e = e || window.event;
location.reload();
}
</script>
</body>
</html>

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@ -4,7 +4,8 @@
#include "launcher.hpp"
#include "html/html_window.hpp"
#include "resource.hpp"
#include <game/game.hpp>
#include <utils/string.hpp>
namespace launcher
{
@ -35,7 +36,9 @@ namespace launcher
return {};
});
window.get_html_frame()->load_html(utils::nt::load_resource(MENU_MAIN));
//window.get_html_frame()->load_html(utils::nt::load_resource(MENU_MAIN));
window.get_html_frame()->load_url(
utils::string::va("file:///%s/data/launcher/main.html", game::get_appdata_path().generic_string().data()));
window::run();
return run_game;