Merge branch 'main' into party
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@ -70,5 +70,6 @@ DataSources.StartMenuGameOptions = ListHelper_SetupDataSource("StartMenuGameOpti
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table.insert(options, {models = {displayText = "MENU_QUIT_GAME_CAPS", action = QuitGame_MP}})
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end
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end
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table.insert(options, {models = {displayText = "QUIT TO DESKTOP", action = OpenPCQuit}})
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return options
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end, true)
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@ -20,7 +20,7 @@ DataSources.MPStatsSettings = DataSourceHelpers.ListSetup("MPStatsSettings", fun
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table.insert(optionsTable,
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CoD.OptionsUtility.CreateDvarSettings(controller, "Unlock All Loot",
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"Whether loot should be locked based on the player's stats or always unlocked.", "MPStatsSettings_unlock_loot",
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"Unlocks all Black Market loot.", "MPStatsSettings_unlock_loot",
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"cg_unlockall_loot", {
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{
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option = "MENU_DISABLED",
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@ -47,6 +47,20 @@ DataSources.MPStatsSettings = DataSourceHelpers.ListSetup("MPStatsSettings", fun
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value = 1
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},
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}, nil, updateDvar))
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table.insert(optionsTable,
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CoD.OptionsUtility.CreateDvarSettings(controller, "Unlock All Class Slots",
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"Unlocks all create-a-class slots and sets.", "MPStatsSettings_unlockall_cac_slots",
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"cg_unlockall_cac_slots", {
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{
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option = "MENU_DISABLED",
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value = 0,
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default = true
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},
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{
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option = "MENU_ENABLED",
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value = 1
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},
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}, nil, updateDvar))
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end
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table.insert(optionsTable,
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CoD.OptionsUtility.CreateDvarSettings(controller, "Unlock All Attachments",
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