t7x/src/client/game/symbols.cpp

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#include <std_include.hpp>
#include "game.hpp"
namespace game
{
eModes Com_SessionMode_GetMode()
{
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return eModes(*reinterpret_cast<uint32_t*>(game::select(0x1568EF7F4, 0x14948DB04)) << 28 >> 28);
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}
}