22 lines
842 B
C++
22 lines
842 B
C++
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#pragma once
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namespace demonware
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{
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class bdMarketplace final : public service
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{
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public:
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bdMarketplace();
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private:
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void startExchangeTransaction(service_server* server, byte_buffer* buffer) const;
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void purchaseOnSteamInitialize(service_server* server, byte_buffer* buffer) const;
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void getExpiredInventoryItems(service_server* server, byte_buffer* buffer) const;
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void steamProcessDurable(service_server* server, byte_buffer* buffer) const;
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void purchaseSkus(service_server* server, byte_buffer* buffer) const;
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void getBalance(service_server* server, byte_buffer* buffer) const;
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void getInventoryPaginated(service_server* server, byte_buffer* buffer) const;
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void putPlayersInventoryItems(service_server* server, byte_buffer* buffer) const;
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void getEntitlements(service_server* server, byte_buffer* buffer) const;
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};
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}
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