2024-01-31 20:00:28 +02:00

410 lines
12 KiB
C++

#include <std_include.hpp>
#include "../dw_include.hpp"
namespace demonware
{
bdTeams::bdTeams() : service(3, "bdTeams")
{
this->register_task(30, &bdTeams::createTeam);
this->register_task(31, &bdTeams::updateTeamName);
this->register_task(32, &bdTeams::promoteMember);
this->register_task(33, &bdTeams::kickMember);
this->register_task(34, &bdTeams::leaveTeam);
this->register_task(35, &bdTeams::proposeMembership);
this->register_task(36, &bdTeams::rejectMembership);
this->register_task(37, &bdTeams::acceptMembership);
this->register_task(38, &bdTeams::getPublicProfiles);
this->register_task(39, &bdTeams::getPrivateProfile);
this->register_task(40, &bdTeams::getPublicMemberProfiles);
this->register_task(41, &bdTeams::getPrivateMemberProfiles);
this->register_task(42, &bdTeams::setPublicProfile);
this->register_task(43, &bdTeams::setPrivateProfile);
this->register_task(44, &bdTeams::setPublicMemberProfile);
this->register_task(45, &bdTeams::setPrivateMemberProfile);
this->register_task(46, &bdTeams::getMemberships);
this->register_task(47, &bdTeams::getMembers);
this->register_task(48, &bdTeams::getOutgoingProposals);
this->register_task(49, &bdTeams::withdrawProposal);
this->register_task(50, &bdTeams::demoteMember);
this->register_task(51, &bdTeams::promoteMemberToOwner);
this->register_task(52, &bdTeams::getTeamInfo);
this->register_task(53, &bdTeams::getIncomingProposals);
this->register_task(54, &bdTeams::sendInstantMessage);
this->register_task(56, &bdTeams::getMembershipsUser);
this->register_task(57, &bdTeams::sendInstantMessageToTeam);
this->register_task(58, &bdTeams::searchPublicTeamProfiles);
this->register_task(63, &bdTeams::addApplication);
this->register_task(64, &bdTeams::getApplicationsByTeam);
this->register_task(65, &bdTeams::acceptApplication);
this->register_task(66, &bdTeams::rejectApplication);
this->register_task(68, &bdTeams::autoJoinTeam);
this->register_task(70, &bdTeams::createTeamWithProfiles);
this->register_task(73, &bdTeams::banMember);
this->register_task(74, &bdTeams::unbanMember);
this->register_task(76, &bdTeams::blockApplication);
this->register_task(78, &bdTeams::unblockApplication);
this->register_task(80, &bdTeams::updateTeamType);
this->register_task(82, &bdTeams::setOnline);
this->register_task(83, &bdTeams::getMembershipsWithCounts);
this->register_task(84, &bdTeams::getMembershipsWithCountsUser);
this->register_task(85, &bdTeams::searchTeams);
this->register_task(86, &bdTeams::createTeamWithProfilesAndTeamType);
this->register_task(87, &bdTeams::getMembershipsWithCountsAndTeamTypeUser);
this->register_task(88, &bdTeams::getMembershipsWithCountsAndTeamType);
this->register_task(89, &bdTeams::getTeamInfoWithTeamType);
this->register_task(91, &bdTeams::setTeamAutoJoin);
this->register_task(92, &bdTeams::getTeamAutoJoin);
this->register_task(94, &bdTeams::getMembersAndPrivileges);
}
void bdTeams::createTeam(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::updateTeamName(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::promoteMember(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::kickMember(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::leaveTeam(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::proposeMembership(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::rejectMembership(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::acceptMembership(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::getPublicProfiles(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::getPrivateProfile(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::getPublicMemberProfiles(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::getPrivateMemberProfiles(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::setPublicProfile(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::setPrivateProfile(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::setPublicMemberProfile(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::setPrivateMemberProfile(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::getMemberships(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::getMembers(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::getOutgoingProposals(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::withdrawProposal(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::demoteMember(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::promoteMemberToOwner(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::getTeamInfo(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::getIncomingProposals(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::sendInstantMessage(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::getMembershipsUser(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::sendInstantMessageToTeam(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::searchPublicTeamProfiles(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::addApplication(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::getApplicationsByTeam(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::acceptApplication(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::rejectApplication(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::autoJoinTeam(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::createTeamWithProfiles(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::banMember(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::unbanMember(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::blockApplication(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::unblockApplication(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::updateTeamType(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::setOnline(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::getMembershipsWithCounts(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::getMembershipsWithCountsUser(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::searchTeams(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::createTeamWithProfilesAndTeamType(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::getMembershipsWithCountsAndTeamTypeUser(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::getMembershipsWithCountsAndTeamType(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::getTeamInfoWithTeamType(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::setTeamAutoJoin(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::getTeamAutoJoin(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
void bdTeams::getMembersAndPrivileges(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply.send();
}
}