#include #include "../dw_include.hpp" namespace demonware { bdTeams::bdTeams() : service(3, "bdTeams") { this->register_task(30, &bdTeams::createTeam); this->register_task(31, &bdTeams::updateTeamName); this->register_task(32, &bdTeams::promoteMember); this->register_task(33, &bdTeams::kickMember); this->register_task(34, &bdTeams::leaveTeam); this->register_task(35, &bdTeams::proposeMembership); this->register_task(36, &bdTeams::rejectMembership); this->register_task(37, &bdTeams::acceptMembership); this->register_task(38, &bdTeams::getPublicProfiles); this->register_task(39, &bdTeams::getPrivateProfile); this->register_task(40, &bdTeams::getPublicMemberProfiles); this->register_task(41, &bdTeams::getPrivateMemberProfiles); this->register_task(42, &bdTeams::setPublicProfile); this->register_task(43, &bdTeams::setPrivateProfile); this->register_task(44, &bdTeams::setPublicMemberProfile); this->register_task(45, &bdTeams::setPrivateMemberProfile); this->register_task(46, &bdTeams::getMemberships); this->register_task(47, &bdTeams::getMembers); this->register_task(48, &bdTeams::getOutgoingProposals); this->register_task(49, &bdTeams::withdrawProposal); this->register_task(50, &bdTeams::demoteMember); this->register_task(51, &bdTeams::promoteMemberToOwner); this->register_task(52, &bdTeams::getTeamInfo); this->register_task(53, &bdTeams::getIncomingProposals); this->register_task(54, &bdTeams::sendInstantMessage); this->register_task(56, &bdTeams::getMembershipsUser); this->register_task(57, &bdTeams::sendInstantMessageToTeam); this->register_task(58, &bdTeams::searchPublicTeamProfiles); this->register_task(63, &bdTeams::addApplication); this->register_task(64, &bdTeams::getApplicationsByTeam); this->register_task(65, &bdTeams::acceptApplication); this->register_task(66, &bdTeams::rejectApplication); this->register_task(68, &bdTeams::autoJoinTeam); this->register_task(70, &bdTeams::createTeamWithProfiles); this->register_task(73, &bdTeams::banMember); this->register_task(74, &bdTeams::unbanMember); this->register_task(76, &bdTeams::blockApplication); this->register_task(78, &bdTeams::unblockApplication); this->register_task(80, &bdTeams::updateTeamType); this->register_task(82, &bdTeams::setOnline); this->register_task(83, &bdTeams::getMembershipsWithCounts); this->register_task(84, &bdTeams::getMembershipsWithCountsUser); this->register_task(85, &bdTeams::searchTeams); this->register_task(86, &bdTeams::createTeamWithProfilesAndTeamType); this->register_task(87, &bdTeams::getMembershipsWithCountsAndTeamTypeUser); this->register_task(88, &bdTeams::getMembershipsWithCountsAndTeamType); this->register_task(89, &bdTeams::getTeamInfoWithTeamType); this->register_task(91, &bdTeams::setTeamAutoJoin); this->register_task(92, &bdTeams::getTeamAutoJoin); this->register_task(94, &bdTeams::getMembersAndPrivileges); } void bdTeams::createTeam(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::updateTeamName(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::promoteMember(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::kickMember(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::leaveTeam(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::proposeMembership(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::rejectMembership(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::acceptMembership(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::getPublicProfiles(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::getPrivateProfile(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::getPublicMemberProfiles(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::getPrivateMemberProfiles(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::setPublicProfile(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::setPrivateProfile(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::setPublicMemberProfile(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::setPrivateMemberProfile(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::getMemberships(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::getMembers(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::getOutgoingProposals(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::withdrawProposal(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::demoteMember(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::promoteMemberToOwner(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::getTeamInfo(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::getIncomingProposals(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::sendInstantMessage(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::getMembershipsUser(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::sendInstantMessageToTeam(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::searchPublicTeamProfiles(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::addApplication(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::getApplicationsByTeam(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::acceptApplication(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::rejectApplication(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::autoJoinTeam(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::createTeamWithProfiles(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::banMember(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::unbanMember(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::blockApplication(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::unblockApplication(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::updateTeamType(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::setOnline(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::getMembershipsWithCounts(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::getMembershipsWithCountsUser(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::searchTeams(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::createTeamWithProfilesAndTeamType(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::getMembershipsWithCountsAndTeamTypeUser(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::getMembershipsWithCountsAndTeamType(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::getTeamInfoWithTeamType(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::setTeamAutoJoin(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::getTeamAutoJoin(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } void bdTeams::getMembersAndPrivileges(service_server* server, byte_buffer* /*buffer*/) const { // TODO: auto reply = server->create_reply(this->task_id()); reply.send(); } }