iw7-mod/data/cdata/ui_scripts/SystemLinkMenu/SystemLinkMenu.lua

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Lua
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2024-08-06 16:00:14 -04:00
local serverBrowserPath = "frontEnd.systemLinkMenu.serverBrowser"
local leaveMenuHandler = function(menu, controller)
-- Engine.StopGameMode()
LUI.FlowManager.RequestLeaveMenu(menu, true)
end
local updateServerDisplayListAndCreateModels
updateServerDisplayListAndCreateModels = function(menu, controller, index)
local waitDuration = menu:Wait(250)
waitDuration.onComplete = function()
return updateServerDisplayListAndCreateModels(menu, controller)
end
Lobby.UpdateServerDisplayList(controller)
Lobby.CreateServersDataModels(controller)
end
local function setupSystemLinkMenu(menu, controller, index)
assert(menu.ServerBrowser)
assert(menu.ServerBrowser.ServerList)
menu:setPriority(-1)
menu.isSignInMenu = true
local isAliensMode = Engine.IsAliensMode()
if isAliensMode then
Engine.SetFrontEndSceneSection("zm_main", 1)
menu.MenuTitle.MenuBreadcrumbs:setText(ToUpperCase(
Engine.Localize("LUA_MENU_BREADCRUMB_2_ITEMS", "IW7-Mod", "ZOMBIES")), 0)
else
menu.MenuTitle.MenuBreadcrumbs:setText(ToUpperCase(
Engine.Localize("LUA_MENU_BREADCRUMB_2_ITEMS", "IW7-Mod", "MULTIPLAYER")), 0)
end
menu.addButtonHelperFunction = function(helperMenu, helperController)
menu:AddButtonHelperText({
helper_text = Engine.Localize("MENU_SB_TOOLTIP_BTN_REFRESH"),
button_ref = "button_alt1",
side = "left",
priority = 2,
clickable = true
})
end
menu:addEventHandler("menu_create", menu.addButtonHelperFunction)
assert(Engine.IsUserSignedIn(controller))
if isAliensMode then
Engine.ExecNow(CPConfig.default_systemlink, controller)
else
Engine.ExecNow(MPConfig.default_systemlink, controller)
end
Engine.Exec(MPConfig.default_dvars)
menu:addEventHandler("menu_create", function(menuHandler, a2)
assert(menu.bindButton)
if CONDITIONS.IsThirdGameMode(menu) then
ACTIONS.AnimateSequence(menu, "DisplayServerBrowser")
end
menu.bindButton:addEventHandler("button_secondary", function(buttonHandler, buttonEvent)
leaveMenuHandler(buttonHandler, buttonEvent)
end)
menu.bindButton:addEventHandler("button_alt1", function(buttonHandler, buttonEvent)
Lobby.RefreshServerList(controller)
ACTIONS.PlaySoundSetSound(menu, "selectAlt", false)
end)
end)
Engine.PLMRefreshData()
if Engine.IsCoreMode() then
ClientWeapon.SetWeaponVisible(0, false)
ClientCharacter.SetCharacterVisible(0, false)
end
Lobby.BuildServerList(controller)
Lobby.RefreshServerList(controller)
assert(menu.ServerBrowser)
assert(menu.ServerBrowser.ServerList)
local serverCountDataSource = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. ".serverCount")
menu:SubscribeToModel(serverCountDataSource:GetModel(controller), function()
local serverCount = serverCountDataSource:GetValue(controller)
if serverCount ~= nil then
if serverCount == 0 then
local scopedData = LUI.FlowManager.GetScopedData(menu)
if scopedData.serverBrowserFocused then
scopedData.serverBrowserFocused = false
ACTIONS.LoseFocus(menu, "ServerBrowser", controller)
end
else
ACTIONS.GainFocus(menu, "ServerBrowser", controller)
end
menu.ServerBrowser:SetBlurHeight(serverCount)
end
end)
local serverListDataSource = LUI.DataSourceFromList.new(serverCountDataSource)
serverListDataSource.MakeDataSourceAtIndex = function(dataSource, index, controller)
local color = index % 2 == 0 and COLORS.white or COLORS.black
local statusDataSource = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. "." .. index .. ".status")
return {
index = index,
color = color,
host = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. "." .. index .. ".host"),
map = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. "." .. index .. ".map"),
players = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. "." .. index .. ".players"),
type = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. "." .. index .. ".type"),
mod = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. "." .. index .. ".mod"),
ping = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. "." .. index .. ".ping"),
priv = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. "." .. index .. ".priv"),
status = statusDataSource:Filter("status", function(value, model)
if value == 1 then
return Engine.Localize("MENU_LOBBY")
else
return Engine.Localize("MENU_IN_GAME_CAPS")
end
end)
}
end
menu.ServerBrowser.ServerList:SetGridDataSource(serverListDataSource)
assert(menu.bindButton)
menu.bindButton:addEventHandler("button_start", function(buttonHandler, buttonEvent)
local scopedData = LUI.FlowManager.GetScopedData(menu)
scopedData.optionsMenuOpened = true
ACTIONS.OpenMenu("OptionsMenu", true, buttonEvent.controller)
ACTIONS.PlaySoundSetSound(menu, "selectAlt", false)
end)
local waitDuration = menu:Wait(250)
waitDuration.onComplete = function()
return updateServerDisplayListAndCreateModels(menu, controller)
end
Engine.StopMenuVideo()
end
MenuBuilder.m_types["SystemLinkMenu"] = function(menu, controller)
local self = LUI.UIElement.new()
self.id = "SystemLinkMenu"
self._animationSets = {}
self._sequences = {}
local controllerIndex = controller and controller.controllerIndex
if not controllerIndex and not Engine.InFrontend() then
controllerIndex = self:getRootController()
end
assert(controllerIndex)
self.soundSet = "cpMainMenuDefault"
self:playSound("menu_open")
local MenuTitle = nil
MenuTitle = MenuBuilder.BuildRegisteredType("MenuTitle", {
controllerIndex = controllerIndex
})
MenuTitle.id = "MenuTitle"
MenuTitle.MenuTitle:setText(ToUpperCase(Engine.Localize("SERVER BROWSER")), 0)
MenuTitle.MenuBreadcrumbs:setText(ToUpperCase(Engine.Localize("EXE_LOCAL_PLAY")), 0)
MenuTitle.Icon:SetTop(_1080p * -28.5, 0)
MenuTitle.Icon:SetBottom(_1080p * 61.5, 0)
MenuTitle:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 96, _1080p * 1056, _1080p * 54, _1080p * 134)
self:addElement(MenuTitle)
self.MenuTitle = MenuTitle
local ButtonHelperBar = nil
ButtonHelperBar = MenuBuilder.BuildRegisteredType("ButtonHelperBar", {
controllerIndex = controllerIndex
})
ButtonHelperBar.id = "ButtonHelperBar"
ButtonHelperBar:SetAnchorsAndPosition(0, 0, 1, 0, 0, 0, _1080p * -85, 0)
self:addElement(ButtonHelperBar)
self.ButtonHelperBar = ButtonHelperBar
local SocialFeed = nil
SocialFeed = MenuBuilder.BuildRegisteredType("SocialFeed", {
controllerIndex = controllerIndex
})
SocialFeed.id = "SocialFeed"
SocialFeed:SetAnchorsAndPosition(0, 0, 1, 0, 0, 0, _1080p * -115, _1080p * -85)
self:addElement(SocialFeed)
self.SocialFeed = SocialFeed
local ServerBrowser = nil
ServerBrowser = MenuBuilder.BuildRegisteredType("ServerBrowser", {
controllerIndex = controllerIndex
})
ServerBrowser.id = "ServerBrowser"
ServerBrowser:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 130, _1080p * 1790, _1080p * 0, _1080p * 0)
self:addElement(ServerBrowser)
self.ServerBrowser = ServerBrowser
self._animationSets.DefaultAnimationSet = function()
ServerBrowser:RegisterAnimationSequence("DefaultSequence", {{function()
return self.ServerBrowser:SetAlpha(1, 0)
end}, {function()
return self.ServerBrowser:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 130, _1080p * 1790, _1080p * 216, _1080p * 885, 0)
end}})
self._sequences.DefaultSequence = function()
ServerBrowser:AnimateSequence("DefaultSequence")
end
ServerBrowser:RegisterAnimationSequence("IntroCore", {{function()
return self.ServerBrowser:SetAlpha(1, 0)
end}, {function()
return self.ServerBrowser:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 130, _1080p * 1790, _1080p * 216, _1080p * 885, 0)
end}})
self._sequences.IntroCore = function()
ServerBrowser:AnimateSequence("IntroCore")
end
end
self._animationSets.ThirdGameModeAnimationSet = function()
self._sequences.DefaultSequence = function()
end
ServerBrowser:RegisterAnimationSequence("Intro", {{function()
return self.ServerBrowser:SetAlpha(0, 0)
end}, {function()
return self.ServerBrowser:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 130, _1080p * 1790, _1080p * 216, _1080p * 885, 0)
end}})
self._sequences.Intro = function()
ServerBrowser:AnimateSequence("Intro")
end
ServerBrowser:RegisterAnimationSequence("DisplayServerBrowser", {{function()
return self.ServerBrowser:SetAlpha(0, 0)
end, function()
return self.ServerBrowser:SetAlpha(1, 80)
end}, {function()
return self.ServerBrowser:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 130, _1080p * 1790, _1080p * 216, _1080p * 885, 0)
end}})
self._sequences.DisplayServerBrowser = function()
ServerBrowser:AnimateSequence("DisplayServerBrowser")
end
ServerBrowser:RegisterAnimationSequence("HideServerBrowser", {{function()
return self.ServerBrowser:SetAlpha(1, 0)
end, function()
return self.ServerBrowser:SetAlpha(0, 80)
end}})
self._sequences.HideServerBrowser = function()
ServerBrowser:AnimateSequence("HideServerBrowser")
end
end
self._animationSets.DefaultAnimationSet()
self.addButtonHelperFunction = function(arg0, arg1)
arg0:AddButtonHelperText({
helper_text = Engine.Localize("LUA_MENU_BACK"),
button_ref = "button_secondary",
side = "left",
priority = 1,
clickable = true
})
arg0:AddButtonHelperText({
helper_text = Engine.Localize("LUA_MENU_OPTIONS_CAPS"),
button_ref = "button_start",
side = "left",
priority = 4,
clickable = true
})
end
self:addEventHandler("menu_create", self.addButtonHelperFunction)
local bindButton = LUI.UIBindButton.new()
bindButton.id = "selfBindButton"
self:addElement(bindButton)
self.bindButton = bindButton
setupSystemLinkMenu(self, controllerIndex, controller)
ACTIONS.AnimateSequence(self, "DefaultSequence")
if CONDITIONS.IsThirdGameMode(self) then
ACTIONS.SetAnimationSet(self, "ThirdGameModeAnimationSet")
ACTIONS.AnimateSequence(self, "Intro")
end
if CONDITIONS.IsCoreMultiplayer(self) then
ACTIONS.SetAnimationSet(self, "DefaultAnimationSet")
ACTIONS.AnimateSequence(self, "IntroCore")
end
return self
end
local PopFunc = function()
clearMatchData()
WipeGlobalModelsAtPath(serverBrowserPath)
end
LUI.FlowManager.RegisterStackPushBehaviour("SystemLinkMenu", PushFunc)
LUI.FlowManager.RegisterStackPopBehaviour("SystemLinkMenu", PopFunc)