update server list
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138
data/cdata/ui_scripts/SystemLinkMenu/ServerBrowser.lua
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138
data/cdata/ui_scripts/SystemLinkMenu/ServerBrowser.lua
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@ -0,0 +1,138 @@
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local SetBlurHeight = function ( element, height )
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assert( height )
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local height_limited = math.min( height, 16 )
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element.ListBlur:SetAnchorsAndPosition( 0, 0, 0, 1, 0, 0, 0, _1080p * 40 + height_limited * _1080p * 35 + height_limited * _1080p * 5, 0 )
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end
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local PostLoadFunc = function ( element, controllerIndex, controller )
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element.SetBlurHeight = SetBlurHeight
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end
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function ServerBrowser( menu, controller )
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local self = LUI.UIElement.new()
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self:SetAnchorsAndPosition( 0, 1, 0, 1, 0, 1790 * _1080p, 0, 675 * _1080p )
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self.id = "ServerBrowser"
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local controllerIndex = controller and controller.controllerIndex
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if not controllerIndex and not Engine.InFrontend() then
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controllerIndex = self:getRootController()
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end
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assert( controllerIndex )
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local ListBlur = nil
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ListBlur = LUI.UIBlur.new()
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ListBlur.id = "ListBlur"
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ListBlur:SetBlurStrength( 2.75, 0 )
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ListBlur:SetAnchorsAndPosition( 0, 0, 0, 1, 0, 0, 0, _1080p * 40 )
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self:addElement( ListBlur )
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self.ListBlur = ListBlur
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local ServerList = nil
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ServerList = LUI.UIDataSourceGrid.new( nil, {
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maxVisibleColumns = 1,
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maxVisibleRows = 16,
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controllerIndex = controllerIndex,
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buildChild = function ()
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return MenuBuilder.BuildRegisteredType( "SystemLinkJoinMenuRow", {
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controllerIndex = controllerIndex
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} )
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end,
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wrapX = true,
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wrapY = true,
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spacingX = _1080p * 5,
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spacingY = _1080p * 5,
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columnWidth = _1080p * 1790,
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rowHeight = _1080p * 35,
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scrollingThresholdX = 1,
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scrollingThresholdY = 1,
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adjustSizeToContent = false,
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horizontalAlignment = LUI.Alignment.Left,
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verticalAlignment = LUI.Alignment.Top,
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springCoefficient = 400,
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maxVelocity = 5000
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} )
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ServerList.id = "ServerList"
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ServerList:setUseStencil( true )
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ServerList:SetAnchorsAndPosition( 0, 0, 0, 1, 0, 0, _1080p * 40, _1080p * 675 )
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self:addElement( ServerList )
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self.ServerList = ServerList
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local VerticalMinimalScrollbar = nil
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VerticalMinimalScrollbar = MenuBuilder.BuildRegisteredType( "VerticalMinimalScrollbar", {
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controllerIndex = controllerIndex
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} )
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VerticalMinimalScrollbar.id = "VerticalMinimalScrollbar"
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VerticalMinimalScrollbar:SetAnchorsAndPosition( 0, 1, 0, 1, _1080p * -16, 0, _1080p * 40, _1080p * 675 )
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self:addElement( VerticalMinimalScrollbar )
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self.VerticalMinimalScrollbar = VerticalMinimalScrollbar
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local ArrowUp = nil
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ArrowUp = MenuBuilder.BuildRegisteredType( "ArrowUp", {
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controllerIndex = controllerIndex
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} )
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ArrowUp.id = "ArrowUp"
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ArrowUp:SetAnchorsAndPosition( 0, 1, 0, 1, _1080p * 638, _1080p * 658, _1080p * 676, _1080p * 716 )
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self:addElement( ArrowUp )
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self.ArrowUp = ArrowUp
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local ArrowDown = nil
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ArrowDown = MenuBuilder.BuildRegisteredType( "ArrowDown", {
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controllerIndex = controllerIndex
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} )
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ArrowDown.id = "ArrowDown"
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ArrowDown:SetAnchorsAndPosition( 0, 1, 0, 1, _1080p * 473, _1080p * 493, _1080p * 675, _1080p * 715 )
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self:addElement( ArrowDown )
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self.ArrowDown = ArrowDown
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local ListCount = nil
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ListCount = LUI.UIText.new()
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ListCount.id = "ListCount"
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ListCount:setText( "1/15", 0 )
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ListCount:SetFontSize( 24 * _1080p )
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ListCount:SetFont( FONTS.GetFont( FONTS.MainMedium.File ) )
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ListCount:SetAlignment( LUI.Alignment.Center )
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ListCount:SetAnchorsAndPosition( 0, 1, 0, 1, _1080p * 493, _1080p * 638, _1080p * 683, _1080p * 707 )
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self:addElement( ListCount )
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self.ListCount = ListCount
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local TitleRow = nil
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TitleRow = MenuBuilder.BuildRegisteredType( "SystemLinkJoinMenuTitleRow", {
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controllerIndex = controllerIndex
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} )
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TitleRow.id = "TitleRow"
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TitleRow:SetAnchorsAndPosition( 0, 0, 0, 1, 0, 0, 0, _1080p * 40 )
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self:addElement( TitleRow )
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self.TitleRow = TitleRow
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local scrollbar = LUI.UIScrollbar.new
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local scrollbardata = {
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direction = LUI.DIRECTION.vertical,
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eventListener = VerticalMinimalScrollbar,
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startCap = VerticalMinimalScrollbar.startCap,
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endCap = VerticalMinimalScrollbar.endCap
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}
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local slider = VerticalMinimalScrollbar.sliderArea
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if slider then
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slider = VerticalMinimalScrollbar.sliderArea.slider
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end
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scrollbardata.slider = slider
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slider = VerticalMinimalScrollbar.sliderArea
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if slider then
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slider = VerticalMinimalScrollbar.sliderArea.fixedSizeSlider
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end
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scrollbardata.fixedSizeSlider = slider
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ServerList:AddScrollbar( scrollbar( scrollbardata ) )
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ServerList:AddArrow( ArrowUp )
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ServerList:AddArrow( ArrowDown )
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ServerList:AddItemNumbers( ListCount )
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PostLoadFunc( self, controllerIndex, controller )
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return self
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end
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MenuBuilder.m_types["ServerBrowser"] = ServerBrowser
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@ -1,695 +0,0 @@
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local serverBrowserPath = "frontEnd.systemLinkMenu.serverBrowser"
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local leaveMenuHandler = function(menu, controller)
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-- Engine.StopGameMode()
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LUI.FlowManager.RequestLeaveMenu(menu, true)
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end
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local updateServerDisplayListAndCreateModels
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updateServerDisplayListAndCreateModels = function(menu, controller, index)
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local waitDuration = menu:Wait(250)
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waitDuration.onComplete = function()
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return updateServerDisplayListAndCreateModels(menu, controller)
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end
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Lobby.UpdateServerDisplayList(controller)
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Lobby.CreateServersDataModels(controller)
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end
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local setupSystemLinkMenu = function(menu, controller, index)
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assert(menu.ServerBrowser)
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assert(menu.ServerBrowser.ServerList)
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menu:setPriority(-1)
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menu.isSignInMenu = true
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local isAliensMode = Engine.IsAliensMode()
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if isAliensMode then
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Engine.SetFrontEndSceneSection("zm_main", 1)
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else
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menu.MenuTitle.MenuBreadcrumbs:setText(ToUpperCase(
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Engine.Localize("LUA_MENU_BREADCRUMB_2_ITEMS", "IW7-Mod", "MULTIPLAYER")), 0)
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end
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menu.addButtonHelperFunction = function(helperMenu, helperController)
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menu:AddButtonHelperText({
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helper_text = Engine.Localize("MENU_SB_TOOLTIP_BTN_REFRESH"),
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button_ref = "button_alt1",
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side = "left",
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priority = 2,
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clickable = true
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})
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end
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menu:addEventHandler("menu_create", menu.addButtonHelperFunction)
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assert(Engine.IsUserSignedIn(controller))
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if isAliensMode then
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Engine.ExecNow(CPConfig.default_systemlink, controller)
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else
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Engine.ExecNow(MPConfig.default_systemlink, controller)
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end
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Engine.Exec(MPConfig.default_dvars)
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menu:addEventHandler("menu_create", function(menuHandler, eventHandler)
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assert(menu.bindButton)
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if CONDITIONS.IsThirdGameMode(menu) then
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ACTIONS.AnimateSequence(menu, "DisplayServerBrowser")
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end
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menu.bindButton:addEventHandler("button_secondary", function(buttonHandler, buttonEvent)
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local scopedData = LUI.FlowManager.GetScopedData(menu)
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if scopedData.serverBrowserFocused then
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scopedData.serverBrowserFocused = false
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ACTIONS.LoseFocus(menu, "ServerBrowser", controller)
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ACTIONS.GainFocus(menu.SystemLinkMenuButtons, "JoinGameButton", controller)
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else
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leaveMenuHandler(buttonHandler, buttonEvent)
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end
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end)
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menu.bindButton:addEventHandler("button_alt1", function(buttonHandler, buttonEvent)
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Lobby.RefreshServerList(controller)
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ACTIONS.PlaySoundSetSound(menu, "selectAlt", false)
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end)
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end)
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menu.SystemLinkMenuButtons:addEventHandler("gain_focus", function(menuHandler, eventHandler)
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local scopedData = LUI.FlowManager.GetScopedData(menu)
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if scopedData.serverBrowserFocused then
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scopedData.serverBrowserFocused = false
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ACTIONS.LoseFocus(menu, "ServerBrowser", controller)
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if CONDITIONS.IsThirdGameMode(menu) then
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ACTIONS.AnimateSequence(menu, "DisplayServerBrowser")
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menu:RemoveButtonHelperText("button_alt1", "left")
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end
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end
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end)
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Engine.PLMRefreshData()
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if Engine.IsCoreMode() then
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ClientWeapon.SetWeaponVisible(0, false)
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ClientCharacter.SetCharacterVisible(0, false)
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end
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Lobby.SetPartyUIRoot(PartyUIRoot.SYSTEM_LINK)
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local scopedData = LUI.FlowManager.GetScopedData(menu)
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if scopedData.optionsMenuOpened then
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scopedData.optionsMenuOpened = nil
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if scopedData.serverBrowserFocused then
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scopedData.serverBrowserFocused = false
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menu:clearSavedState()
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if isAliensMode then
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LUI.FlowManager.ClearSavedMenuState("CPSystemLinkMenu")
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else
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LUI.FlowManager.ClearSavedMenuState("MPSystemLinkMenu")
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end
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end
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else
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scopedData.serverBrowserFocused = false
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end
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Lobby.BuildServerList(controller)
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Lobby.RefreshServerList(controller)
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assert(menu.ServerBrowser)
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assert(menu.ServerBrowser.ServerList)
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local serverCountDataSource = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. ".serverCount")
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menu:SubscribeToModel(serverCountDataSource:GetModel(controller), function()
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local serverCount = serverCountDataSource:GetValue(controller)
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if serverCount ~= nil then
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if serverCount == 0 then
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local scopedData = LUI.FlowManager.GetScopedData(menu)
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if scopedData.serverBrowserFocused then
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scopedData.serverBrowserFocused = false
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ACTIONS.LoseFocus(menu, "ServerBrowser", controller)
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end
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end
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menu.ServerBrowser:SetBlurHeight(serverCount)
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end
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end)
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local serverListDataSource = LUI.DataSourceFromList.new(serverCountDataSource)
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serverListDataSource.MakeDataSourceAtIndex = function(dataSource, index, controller)
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local color = index % 2 == 0 and COLORS.white or COLORS.black
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local statusDataSource = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. "." .. index .. ".status")
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return {
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index = index,
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color = color,
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host = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. "." .. index .. ".host"),
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map = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. "." .. index .. ".map"),
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players = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. "." .. index .. ".players"),
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type = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. "." .. index .. ".type"),
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status = statusDataSource:Filter("status", function(value, model)
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if value == 1 then
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return Engine.Localize("MENU_LOBBY")
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else
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return Engine.Localize("MENU_IN_GAME_CAPS")
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end
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end)
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}
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end
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menu.ServerBrowser.ServerList:SetGridDataSource(serverListDataSource)
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assert(menu.bindButton)
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menu.bindButton:addEventHandler("button_start", function(buttonHandler, buttonEvent)
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local scopedData = LUI.FlowManager.GetScopedData(menu)
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scopedData.optionsMenuOpened = true
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ACTIONS.OpenMenu("OptionsMenu", true, buttonEvent.controller)
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ACTIONS.PlaySoundSetSound(menu, "selectAlt", false)
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end)
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local waitDuration = menu:Wait(250)
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waitDuration.onComplete = function()
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return updateServerDisplayListAndCreateModels(menu, controller)
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end
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Engine.StopMenuVideo()
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end
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MenuBuilder.m_types["SystemLinkMenu"] = function(menu, controller)
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local self = LUI.UIElement.new()
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self.id = "SystemLinkMenu"
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self._animationSets = {}
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self._sequences = {}
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local controllerIndex = controller and controller.controllerIndex
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if not controllerIndex and not Engine.InFrontend() then
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controllerIndex = self:getRootController()
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end
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assert(controllerIndex)
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self.soundSet = "cpMainMenuDefault"
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self:playSound("menu_open")
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local OuterMaskTop = nil
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if CONDITIONS.IsThirdGameMode(self) then
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OuterMaskTop = MenuBuilder.BuildRegisteredType("CPMenuOuterMask", {
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controllerIndex = controllerIndex
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})
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OuterMaskTop.id = "OuterMaskTop"
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OuterMaskTop:SetZRotation(-168, 0)
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OuterMaskTop:SetAnchorsAndPosition(0, 0, 0, 1, _1080p * -190, _1080p * 76, _1080p * -320, _1080p * 100)
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self:addElement(OuterMaskTop)
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self.OuterMaskTop = OuterMaskTop
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end
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local OuterMaskBottom = nil
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if CONDITIONS.IsThirdGameMode(self) then
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OuterMaskBottom = MenuBuilder.BuildRegisteredType("CPMenuOuterMask", {
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controllerIndex = controllerIndex
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})
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OuterMaskBottom.id = "OuterMaskBottom"
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OuterMaskBottom:SetZRotation(-168, 0)
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OuterMaskBottom:SetAnchorsAndPosition(0, 0, 1, 0, _1080p * -83, _1080p * 183, _1080p * -205, _1080p * 215)
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self:addElement(OuterMaskBottom)
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self.OuterMaskBottom = OuterMaskBottom
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end
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local MenuTitle = nil
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if CONDITIONS.IsCoreMultiplayer(self) then
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MenuTitle = MenuBuilder.BuildRegisteredType("MenuTitle", {
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controllerIndex = controllerIndex
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})
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MenuTitle.id = "MenuTitle"
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MenuTitle.MenuTitle:setText(ToUpperCase(Engine.Localize("SERVER BROWSER")), 0)
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MenuTitle.MenuBreadcrumbs:setText(ToUpperCase(Engine.Localize("EXE_LOCAL_PLAY")), 0)
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MenuTitle.Icon:SetTop(_1080p * -28.5, 0)
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MenuTitle.Icon:SetBottom(_1080p * 61.5, 0)
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MenuTitle:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 96, _1080p * 1056, _1080p * 54, _1080p * 134)
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self:addElement(MenuTitle)
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self.MenuTitle = MenuTitle
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end
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local ButtonHelperBar = nil
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ButtonHelperBar = MenuBuilder.BuildRegisteredType("ButtonHelperBar", {
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controllerIndex = controllerIndex
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})
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ButtonHelperBar.id = "ButtonHelperBar"
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ButtonHelperBar:SetAnchorsAndPosition(0, 0, 1, 0, 0, 0, _1080p * -85, 0)
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self:addElement(ButtonHelperBar)
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self.ButtonHelperBar = ButtonHelperBar
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local SocialFeed = nil
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SocialFeed = MenuBuilder.BuildRegisteredType("SocialFeed", {
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controllerIndex = controllerIndex
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})
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SocialFeed.id = "SocialFeed"
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SocialFeed:SetAnchorsAndPosition(0, 0, 1, 0, 0, 0, _1080p * -115, _1080p * -85)
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self:addElement(SocialFeed)
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self.SocialFeed = SocialFeed
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local SystemLinkMenuButtons = nil
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SystemLinkMenuButtons = MenuBuilder.BuildRegisteredType("SystemLinkMenuButtons", {
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controllerIndex = controllerIndex
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})
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SystemLinkMenuButtons.id = "SystemLinkMenuButtons"
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SystemLinkMenuButtons:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 130, _1080p * 630, _1080p * 216, _1080p * 438)
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self:addElement(SystemLinkMenuButtons)
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self.SystemLinkMenuButtons = SystemLinkMenuButtons
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local LobbyMembers = nil
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if CONDITIONS.IsThirdGameMode(self) then
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LobbyMembers = MenuBuilder.BuildRegisteredType("LobbyMembers", {
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controllerIndex = controllerIndex
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})
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LobbyMembers.id = "LobbyMembers"
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LobbyMembers:SetAlpha(0, 0)
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LobbyMembers:SetAnchorsAndPosition(1, 0, 0, 1, _1080p * -1790, _1080p * -1090, _1080p * 791.5, _1080p * 1435.5)
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self:addElement(LobbyMembers)
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self.LobbyMembers = LobbyMembers
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end
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local ServerBrowser = nil
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ServerBrowser = MenuBuilder.BuildRegisteredType("ServerBrowser", {
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controllerIndex = controllerIndex
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})
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ServerBrowser.id = "ServerBrowser"
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ServerBrowser:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 659, _1080p * 1790, _1080p * 216, _1080p * 885)
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self:addElement(ServerBrowser)
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self.ServerBrowser = ServerBrowser
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local BloodSplat = nil
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if CONDITIONS.IsThirdGameMode(self) then
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BloodSplat = LUI.UIImage.new()
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BloodSplat.id = "BloodSplat"
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BloodSplat:SetAlpha(0.5, 0)
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BloodSplat:setImage(RegisterMaterial("cp_menu_zombies_blood_splats_large"), 0)
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BloodSplat:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 48, _1080p * 678, _1080p * -71, _1080p * 441)
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self:addElement(BloodSplat)
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self.BloodSplat = BloodSplat
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end
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local ZombiesLogo = nil
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if CONDITIONS.IsThirdGameMode(self) then
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ZombiesLogo = LUI.UIImage.new()
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ZombiesLogo.id = "ZombiesLogo"
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ZombiesLogo:setImage(RegisterMaterial("cp_menu_zombies_logo"), 0)
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ZombiesLogo:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 60, _1080p * 740, _1080p * 34, _1080p * 434)
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self:addElement(ZombiesLogo)
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self.ZombiesLogo = ZombiesLogo
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end
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local ZomLanPartyShadow = nil
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if CONDITIONS.IsThirdGameMode(self) then
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ZomLanPartyShadow = LUI.UIStyledText.new()
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ZomLanPartyShadow.id = "ZomLanPartyShadow"
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ZomLanPartyShadow:SetRGBFromInt(0, 0)
|
||||
ZomLanPartyShadow:setText(Engine.Localize("Server Browser"), 0)
|
||||
ZomLanPartyShadow:SetFontSize(36 * _1080p)
|
||||
ZomLanPartyShadow:SetFont(FONTS.GetFont(FONTS.ZmClean.File))
|
||||
ZomLanPartyShadow:SetAlignment(LUI.Alignment.Center)
|
||||
ZomLanPartyShadow:SetOptOutRightToLeftAlignmentFlip(true)
|
||||
ZomLanPartyShadow:SetShadowRGBFromInt(0, 0)
|
||||
ZomLanPartyShadow:SetOutlineRGBFromInt(0, 0)
|
||||
ZomLanPartyShadow:SetDecodeLetterLength(25)
|
||||
ZomLanPartyShadow:SetDecodeMaxRandChars(3)
|
||||
ZomLanPartyShadow:SetDecodeUpdatesPerLetter(4)
|
||||
ZomLanPartyShadow:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 272, _1080p * 597.5, _1080p * 302, _1080p * 338)
|
||||
self:addElement(ZomLanPartyShadow)
|
||||
self.ZomLanPartyShadow = ZomLanPartyShadow
|
||||
end
|
||||
local ZomLanParty = nil
|
||||
if CONDITIONS.IsThirdGameMode(self) then
|
||||
ZomLanParty = LUI.UIStyledText.new()
|
||||
ZomLanParty.id = "ZomLanParty"
|
||||
ZomLanParty:SetRGBFromInt(14042667, 0)
|
||||
ZomLanParty:setText(Engine.Localize("Server Browser"), 0)
|
||||
ZomLanParty:SetFontSize(36 * _1080p)
|
||||
ZomLanParty:SetFont(FONTS.GetFont(FONTS.ZmClean.File))
|
||||
ZomLanParty:SetAlignment(LUI.Alignment.Center)
|
||||
ZomLanParty:SetOptOutRightToLeftAlignmentFlip(true)
|
||||
ZomLanParty:SetShadowRGBFromInt(0, 0)
|
||||
ZomLanParty:SetOutlineRGBFromInt(0, 0)
|
||||
ZomLanParty:SetDecodeLetterLength(25)
|
||||
ZomLanParty:SetDecodeMaxRandChars(3)
|
||||
ZomLanParty:SetDecodeUpdatesPerLetter(4)
|
||||
ZomLanParty:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 272, _1080p * 597.5, _1080p * 302, _1080p * 338)
|
||||
self:addElement(ZomLanParty)
|
||||
self.ZomLanParty = ZomLanParty
|
||||
end
|
||||
local MPLobbyMembersPlayercards = nil
|
||||
|
||||
MPLobbyMembersPlayercards = MenuBuilder.BuildRegisteredType("MPLobbyMembersPlayercards", {
|
||||
controllerIndex = controllerIndex
|
||||
})
|
||||
MPLobbyMembersPlayercards.id = "MPLobbyMembersPlayercards"
|
||||
MPLobbyMembersPlayercards:SetAnchorsAndPosition(0, 1, 1, 0, _1080p * 130, _1080p * 630, _1080p * -255, _1080p * -189)
|
||||
self:addElement(MPLobbyMembersPlayercards)
|
||||
self.MPLobbyMembersPlayercards = MPLobbyMembersPlayercards
|
||||
|
||||
local ButtonDescriptionText = nil
|
||||
|
||||
ButtonDescriptionText = MenuBuilder.BuildRegisteredType("ButtonDescriptionText", {
|
||||
controllerIndex = controllerIndex
|
||||
})
|
||||
ButtonDescriptionText.id = "ButtonDescriptionText"
|
||||
ButtonDescriptionText:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 130, _1080p * 550, _1080p * 334, _1080p * 366)
|
||||
self:addElement(ButtonDescriptionText)
|
||||
self.ButtonDescriptionText = ButtonDescriptionText
|
||||
|
||||
self._animationSets.DefaultAnimationSet = function()
|
||||
ServerBrowser:RegisterAnimationSequence("DefaultSequence", {{function()
|
||||
return self.ServerBrowser:SetAlpha(1, 0)
|
||||
end}, {function()
|
||||
return self.ServerBrowser:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 659, _1080p * 1790, _1080p * 216,
|
||||
_1080p * 885, 0)
|
||||
end}})
|
||||
self._sequences.DefaultSequence = function()
|
||||
ServerBrowser:AnimateSequence("DefaultSequence")
|
||||
end
|
||||
|
||||
SystemLinkMenuButtons:RegisterAnimationSequence("IntroCore", {{function()
|
||||
return self.SystemLinkMenuButtons:SetAlpha(1, 0)
|
||||
end}, {function()
|
||||
return self.SystemLinkMenuButtons:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 130, _1080p * 630,
|
||||
_1080p * 216, _1080p * 438, 0)
|
||||
end}})
|
||||
ServerBrowser:RegisterAnimationSequence("IntroCore", {{function()
|
||||
return self.ServerBrowser:SetAlpha(1, 0)
|
||||
end}, {function()
|
||||
return self.ServerBrowser:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 659, _1080p * 1790, _1080p * 216,
|
||||
_1080p * 885, 0)
|
||||
end}})
|
||||
self._sequences.IntroCore = function()
|
||||
SystemLinkMenuButtons:AnimateSequence("IntroCore")
|
||||
ServerBrowser:AnimateSequence("IntroCore")
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
self._animationSets.ThirdGameModeAnimationSet = function()
|
||||
self._sequences.DefaultSequence = function()
|
||||
|
||||
end
|
||||
|
||||
if CONDITIONS.IsThirdGameMode(self) then
|
||||
OuterMaskTop:RegisterAnimationSequence("Intro", {{function()
|
||||
return self.OuterMaskTop:SetAlpha(0, 0)
|
||||
end, function()
|
||||
return self.OuterMaskTop:SetAlpha(0.6, 500, LUI.EASING.outBack)
|
||||
end}, {function()
|
||||
return self.OuterMaskTop:SetAnchorsAndPosition(0, 0, 0, 1, _1080p * -190, _1080p * 76, _1080p * -635,
|
||||
_1080p * -215, 0)
|
||||
end, function()
|
||||
return self.OuterMaskTop:SetAnchorsAndPosition(0, 0, 0, 1, _1080p * -190, _1080p * 76, _1080p * -635,
|
||||
_1080p * -215, 500, LUI.EASING.outBack)
|
||||
end, function()
|
||||
return self.OuterMaskTop:SetAnchorsAndPosition(0, 0, 0, 1, _1080p * -190, _1080p * 76, _1080p * -320,
|
||||
_1080p * 100, 500, LUI.EASING.outQuadratic)
|
||||
end, function()
|
||||
return self.OuterMaskTop:SetAnchorsAndPosition(0, 0, 0, 1, _1080p * -190, _1080p * 76, _1080p * -320,
|
||||
_1080p * 100, 139)
|
||||
end, function()
|
||||
return self.OuterMaskTop:SetAnchorsAndPosition(0, 0, 0, 1, _1080p * -190, _1080p * 76, _1080p * -280,
|
||||
_1080p * 140, 9)
|
||||
end, function()
|
||||
return self.OuterMaskTop:SetAnchorsAndPosition(0, 0, 0, 1, _1080p * -190, _1080p * 76, _1080p * -320,
|
||||
_1080p * 100, 200, LUI.EASING.outQuadratic)
|
||||
end}})
|
||||
end
|
||||
if CONDITIONS.IsThirdGameMode(self) then
|
||||
OuterMaskBottom:RegisterAnimationSequence("Intro", {{function()
|
||||
return self.OuterMaskBottom:SetAlpha(0, 0)
|
||||
end, function()
|
||||
return self.OuterMaskBottom:SetAlpha(0.6, 500, LUI.EASING.outBack)
|
||||
end}, {function()
|
||||
return self.OuterMaskBottom:SetAnchorsAndPosition(0, 0, 1, 0, _1080p * -83, _1080p * 183, _1080p * 225,
|
||||
_1080p * 645, 0)
|
||||
end, function()
|
||||
return self.OuterMaskBottom:SetAnchorsAndPosition(0, 0, 1, 0, _1080p * -83, _1080p * 183, _1080p * 225,
|
||||
_1080p * 645, 500, LUI.EASING.outBack)
|
||||
end, function()
|
||||
return self.OuterMaskBottom:SetAnchorsAndPosition(0, 0, 1, 0, _1080p * -83, _1080p * 183, _1080p * -205,
|
||||
_1080p * 215, 500, LUI.EASING.outQuadratic)
|
||||
end, function()
|
||||
return self.OuterMaskBottom:SetAnchorsAndPosition(0, 0, 1, 0, _1080p * -83, _1080p * 183, _1080p * -205,
|
||||
_1080p * 215, 139)
|
||||
end, function()
|
||||
return self.OuterMaskBottom:SetAnchorsAndPosition(0, 0, 1, 0, _1080p * -83, _1080p * 183, _1080p * -245,
|
||||
_1080p * 175, 9)
|
||||
end, function()
|
||||
return self.OuterMaskBottom:SetAnchorsAndPosition(0, 0, 1, 0, _1080p * -83, _1080p * 183, _1080p * -205,
|
||||
_1080p * 215, 200, LUI.EASING.outQuadratic)
|
||||
end}})
|
||||
end
|
||||
SystemLinkMenuButtons:RegisterAnimationSequence("Intro", {{function()
|
||||
return self.SystemLinkMenuButtons:SetAlpha(0, 0)
|
||||
end, function()
|
||||
return self.SystemLinkMenuButtons:SetAlpha(0, 1220)
|
||||
end, function()
|
||||
return self.SystemLinkMenuButtons:SetAlpha(1, 490)
|
||||
end}, {function()
|
||||
return self.SystemLinkMenuButtons:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 130, _1080p * 630,
|
||||
_1080p * 406, _1080p * 628, 0)
|
||||
end}})
|
||||
if CONDITIONS.IsThirdGameMode(self) then
|
||||
LobbyMembers:RegisterAnimationSequence("Intro", {{function()
|
||||
return self.LobbyMembers:SetAlpha(0, 0)
|
||||
end, function()
|
||||
return self.LobbyMembers:SetAlpha(0, 2000)
|
||||
end}})
|
||||
end
|
||||
ServerBrowser:RegisterAnimationSequence("Intro", {{function()
|
||||
return self.ServerBrowser:SetAlpha(0, 0)
|
||||
end}, {function()
|
||||
return self.ServerBrowser:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 789, _1080p * 1920, _1080p * 133,
|
||||
_1080p * 802, 0)
|
||||
end}})
|
||||
if CONDITIONS.IsThirdGameMode(self) then
|
||||
BloodSplat:RegisterAnimationSequence("Intro", {{function()
|
||||
return self.BloodSplat:SetAlpha(0, 0)
|
||||
end, function()
|
||||
return self.BloodSplat:SetAlpha(0, 1000)
|
||||
end, function()
|
||||
return self.BloodSplat:SetAlpha(0, 140)
|
||||
end, function()
|
||||
return self.BloodSplat:SetAlpha(0.5, 10)
|
||||
end, function()
|
||||
return self.BloodSplat:SetAlpha(0.5, 200, LUI.EASING.outQuadratic)
|
||||
end, function()
|
||||
return self.BloodSplat:SetAlpha(0.4, 650, LUI.EASING.outQuadratic)
|
||||
end}, {function()
|
||||
return self.BloodSplat:SetZRotation(-5, 1000)
|
||||
end, function()
|
||||
return self.BloodSplat:SetZRotation(-5, 150)
|
||||
end, function()
|
||||
return self.BloodSplat:SetZRotation(0, 850, LUI.EASING.outQuadratic)
|
||||
end}, {function()
|
||||
return self.BloodSplat:playSound("splat", false, 1150)
|
||||
end}, {function()
|
||||
return self.BloodSplat:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 218.92, _1080p * 547.08,
|
||||
_1080p * 51.65, _1080p * 318.35, 1149)
|
||||
end, function()
|
||||
return self.BloodSplat:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 88, _1080p * 718, _1080p * -71,
|
||||
_1080p * 441, 70)
|
||||
end, function()
|
||||
return self.BloodSplat:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 80, _1080p * 710, _1080p * -71,
|
||||
_1080p * 441, 129, LUI.EASING.outQuadratic)
|
||||
end}})
|
||||
end
|
||||
if CONDITIONS.IsThirdGameMode(self) then
|
||||
ZombiesLogo:RegisterAnimationSequence("Intro", {{function()
|
||||
return self.ZombiesLogo:SetAlpha(0, 0)
|
||||
end, function()
|
||||
return self.ZombiesLogo:SetAlpha(0, 1000)
|
||||
end, function()
|
||||
return self.ZombiesLogo:SetAlpha(1, 150)
|
||||
end}, {function()
|
||||
return self.ZombiesLogo:SetZRotation(5, 1000)
|
||||
end, function()
|
||||
return self.ZombiesLogo:SetZRotation(5, 150)
|
||||
end, function()
|
||||
return self.ZombiesLogo:SetZRotation(0, 850, LUI.EASING.outQuadratic)
|
||||
end}, {function()
|
||||
return self.ZombiesLogo:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * -429.8, _1080p * 1249.8,
|
||||
_1080p * -260, _1080p * 728, 1000)
|
||||
end, function()
|
||||
return self.ZombiesLogo:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 80, _1080p * 720, _1080p * 51.65,
|
||||
_1080p * 416.35, 149)
|
||||
end, function()
|
||||
return self.ZombiesLogo:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 70, _1080p * 750, _1080p * 34,
|
||||
_1080p * 434, 200)
|
||||
end, function()
|
||||
return self.ZombiesLogo:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 70, _1080p * 750, _1080p * 36,
|
||||
_1080p * 436, 49)
|
||||
end, function()
|
||||
return self.ZombiesLogo:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 68, _1080p * 748, _1080p * 35.68,
|
||||
_1080p * 435.68, 50)
|
||||
end, function()
|
||||
return self.ZombiesLogo:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 70.35, _1080p * 750.35,
|
||||
_1080p * 33.39, _1080p * 433.39, 49)
|
||||
end, function()
|
||||
return self.ZombiesLogo:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 70.28, _1080p * 750.28,
|
||||
_1080p * 31.51, _1080p * 431.51, 49)
|
||||
end, function()
|
||||
return self.ZombiesLogo:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 68.22, _1080p * 748.22,
|
||||
_1080p * 34.03, _1080p * 434.03, 50)
|
||||
end, function()
|
||||
return self.ZombiesLogo:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 70.64, _1080p * 750.64,
|
||||
_1080p * 34.02, _1080p * 434.02, 49)
|
||||
end, function()
|
||||
return self.ZombiesLogo:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 70.47, _1080p * 750.47,
|
||||
_1080p * 36.01, _1080p * 436.01, 50)
|
||||
end, function()
|
||||
return self.ZombiesLogo:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 68.33, _1080p * 748.33,
|
||||
_1080p * 35.4, _1080p * 435.4, 49)
|
||||
end, function()
|
||||
return self.ZombiesLogo:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 68.93, _1080p * 748.93,
|
||||
_1080p * 32.9, _1080p * 432.9, 59)
|
||||
end, function()
|
||||
return self.ZombiesLogo:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 69.4, _1080p * 749.4, _1080p * 35.38,
|
||||
_1080p * 435.38, 40)
|
||||
end, function()
|
||||
return self.ZombiesLogo:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 69.73, _1080p * 749.73,
|
||||
_1080p * 36.61, _1080p * 436.61, 49)
|
||||
end, function()
|
||||
return self.ZombiesLogo:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 71.93, _1080p * 751.93,
|
||||
_1080p * 34.65, _1080p * 434.65, 50)
|
||||
end, function()
|
||||
return self.ZombiesLogo:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 70, _1080p * 750, _1080p * 34,
|
||||
_1080p * 434, 49, LUI.EASING.outQuadratic)
|
||||
end}})
|
||||
end
|
||||
if CONDITIONS.IsThirdGameMode(self) then
|
||||
ZomLanPartyShadow:RegisterAnimationSequence("Intro", {{function()
|
||||
return self.ZomLanPartyShadow:SetAlpha(0, 0)
|
||||
end, function()
|
||||
return self.ZomLanPartyShadow:SetAlpha(0, 1710)
|
||||
end, function()
|
||||
return self.ZomLanPartyShadow:SetAlpha(1, 290)
|
||||
end}})
|
||||
end
|
||||
if CONDITIONS.IsThirdGameMode(self) then
|
||||
ZomLanParty:RegisterAnimationSequence("Intro", {{function()
|
||||
return self.ZomLanParty:SetAlpha(0, 0)
|
||||
end, function()
|
||||
return self.ZomLanParty:SetAlpha(0, 1220)
|
||||
end, function()
|
||||
return self.ZomLanParty:SetAlpha(1, 490)
|
||||
end}, {function()
|
||||
return self.ZomLanParty:SetRGBFromInt(14042667, 0)
|
||||
end}})
|
||||
end
|
||||
MPLobbyMembersPlayercards:RegisterAnimationSequence("Intro", {{function()
|
||||
return self.MPLobbyMembersPlayercards:SetAlpha(0, 0)
|
||||
end, function()
|
||||
return self.MPLobbyMembersPlayercards:SetAlpha(0, 700)
|
||||
end, function()
|
||||
return self.MPLobbyMembersPlayercards:SetAlpha(0, 1010)
|
||||
end, function()
|
||||
return self.MPLobbyMembersPlayercards:SetAlpha(1, 290)
|
||||
end}})
|
||||
ButtonDescriptionText:RegisterAnimationSequence("Intro", {{function()
|
||||
return self.ButtonDescriptionText:SetAlpha(0, 0)
|
||||
end, function()
|
||||
return self.ButtonDescriptionText:SetAlpha(0, 1220)
|
||||
end, function()
|
||||
return self.ButtonDescriptionText:SetAlpha(1, 490)
|
||||
end}, {function()
|
||||
return self.ButtonDescriptionText:SetRGBFromTable(SWATCHES.text.primaryText, 0)
|
||||
end}, {function()
|
||||
return self.ButtonDescriptionText:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 132, _1080p * 552,
|
||||
_1080p * 524, _1080p * 556, 0)
|
||||
end}})
|
||||
self._sequences.Intro = function()
|
||||
if CONDITIONS.IsThirdGameMode(self) then
|
||||
OuterMaskTop:AnimateSequence("Intro")
|
||||
end
|
||||
if CONDITIONS.IsThirdGameMode(self) then
|
||||
OuterMaskBottom:AnimateSequence("Intro")
|
||||
end
|
||||
SystemLinkMenuButtons:AnimateSequence("Intro")
|
||||
if CONDITIONS.IsThirdGameMode(self) then
|
||||
LobbyMembers:AnimateSequence("Intro")
|
||||
end
|
||||
ServerBrowser:AnimateSequence("Intro")
|
||||
if CONDITIONS.IsThirdGameMode(self) then
|
||||
BloodSplat:AnimateSequence("Intro")
|
||||
end
|
||||
if CONDITIONS.IsThirdGameMode(self) then
|
||||
ZombiesLogo:AnimateSequence("Intro")
|
||||
end
|
||||
if CONDITIONS.IsThirdGameMode(self) then
|
||||
ZomLanPartyShadow:AnimateSequence("Intro")
|
||||
end
|
||||
if CONDITIONS.IsThirdGameMode(self) then
|
||||
ZomLanParty:AnimateSequence("Intro")
|
||||
end
|
||||
MPLobbyMembersPlayercards:AnimateSequence("Intro")
|
||||
ButtonDescriptionText:AnimateSequence("Intro")
|
||||
end
|
||||
|
||||
ServerBrowser:RegisterAnimationSequence("DisplayServerBrowser", {{function()
|
||||
return self.ServerBrowser:SetAlpha(0, 0)
|
||||
end, function()
|
||||
return self.ServerBrowser:SetAlpha(1, 80)
|
||||
end}, {function()
|
||||
return self.ServerBrowser:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 727, _1080p * 1858, _1080p * 216,
|
||||
_1080p * 885, 0)
|
||||
end}})
|
||||
self._sequences.DisplayServerBrowser = function()
|
||||
ServerBrowser:AnimateSequence("DisplayServerBrowser")
|
||||
end
|
||||
|
||||
ServerBrowser:RegisterAnimationSequence("HideServerBrowser", {{function()
|
||||
return self.ServerBrowser:SetAlpha(1, 0)
|
||||
end, function()
|
||||
return self.ServerBrowser:SetAlpha(0, 80)
|
||||
end}})
|
||||
self._sequences.HideServerBrowser = function()
|
||||
ServerBrowser:AnimateSequence("HideServerBrowser")
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
self._animationSets.DefaultAnimationSet()
|
||||
self.addButtonHelperFunction = function(arg0, arg1)
|
||||
arg0:AddButtonHelperText({
|
||||
helper_text = Engine.Localize("LUA_MENU_SELECT"),
|
||||
button_ref = "button_primary",
|
||||
side = "left",
|
||||
clickable = true
|
||||
})
|
||||
arg0:AddButtonHelperText({
|
||||
helper_text = Engine.Localize("LUA_MENU_BACK"),
|
||||
button_ref = "button_secondary",
|
||||
side = "left",
|
||||
priority = 1,
|
||||
clickable = true
|
||||
})
|
||||
arg0:AddButtonHelperText({
|
||||
helper_text = Engine.Localize("LUA_MENU_OPTIONS_CAPS"),
|
||||
button_ref = "button_start",
|
||||
side = "left",
|
||||
priority = 4,
|
||||
clickable = true
|
||||
})
|
||||
end
|
||||
|
||||
self:addEventHandler("menu_create", self.addButtonHelperFunction)
|
||||
|
||||
local bindButton = LUI.UIBindButton.new()
|
||||
bindButton.id = "selfBindButton"
|
||||
self:addElement(bindButton)
|
||||
self.bindButton = bindButton
|
||||
|
||||
setupSystemLinkMenu(self, controllerIndex, controller)
|
||||
ACTIONS.AnimateSequence(self, "DefaultSequence")
|
||||
if CONDITIONS.IsThirdGameMode(self) then
|
||||
ACTIONS.SetAnimationSet(self, "ThirdGameModeAnimationSet")
|
||||
ACTIONS.AnimateSequence(self, "Intro")
|
||||
end
|
||||
if CONDITIONS.IsCoreMultiplayer(self) then
|
||||
ACTIONS.SetAnimationSet(self, "DefaultAnimationSet")
|
||||
ACTIONS.AnimateSequence(self, "IntroCore")
|
||||
end
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
local PopFunc = function()
|
||||
clearMatchData()
|
||||
WipeGlobalModelsAtPath(serverBrowserPath)
|
||||
end
|
||||
|
||||
LUI.FlowManager.RegisterStackPushBehaviour("SystemLinkMenu", PushFunc)
|
||||
LUI.FlowManager.RegisterStackPopBehaviour("SystemLinkMenu", PopFunc)
|
@ -7,7 +7,7 @@ end
|
||||
|
||||
function SystemLinkJoinMenuRow(menu, controller)
|
||||
local self = LUI.UIButton.new()
|
||||
self:SetAnchorsAndPosition(0, 1, 0, 1, 0, 1131 * _1080p, 0, 35 * _1080p)
|
||||
self:SetAnchorsAndPosition(0, 1, 0, 1, 0, 1790 * _1080p, 0, 35 * _1080p)
|
||||
self.id = "SystemLinkJoinMenuRow"
|
||||
self._animationSets = {}
|
||||
self._sequences = {}
|
||||
@ -52,7 +52,7 @@ function SystemLinkJoinMenuRow(menu, controller)
|
||||
Host:SetCrossfadeTime(400)
|
||||
Host:SetAutoScrollStyle(LUI.UIStyledText.AutoScrollStyle.ScrollH)
|
||||
Host:SetMaxVisibleLines(1)
|
||||
Host:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 12, _1080p * 279, _1080p * -12, _1080p * 12)
|
||||
Host:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 9, _1080p * 275, _1080p * -12, _1080p * 12)
|
||||
Host:SubscribeToModelThroughElement(self, "host", function()
|
||||
local dataSource = self:GetDataSource()
|
||||
dataSource = dataSource.host:GetValue(controllerIndex)
|
||||
@ -70,8 +70,8 @@ function SystemLinkJoinMenuRow(menu, controller)
|
||||
Players:SetRGBFromInt(14277081, 0)
|
||||
Players:SetFontSize(24 * _1080p)
|
||||
Players:SetFont(FONTS.GetFont(FONTS.MainMedium.File))
|
||||
Players:SetAlignment(LUI.Alignment.Left)
|
||||
Players:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 286, _1080p * 421, _1080p * -12, _1080p * 12)
|
||||
Players:SetAlignment(LUI.Alignment.Center)
|
||||
Players:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 283, _1080p * 418, _1080p * -12, _1080p * 12)
|
||||
Players:SubscribeToModelThroughElement(self, "players", function()
|
||||
local dataSource = self:GetDataSource()
|
||||
dataSource = dataSource.players:GetValue(controllerIndex)
|
||||
@ -90,7 +90,7 @@ function SystemLinkJoinMenuRow(menu, controller)
|
||||
Status:SetFontSize(24 * _1080p)
|
||||
Status:SetFont(FONTS.GetFont(FONTS.MainMedium.File))
|
||||
Status:SetAlignment(LUI.Alignment.Left)
|
||||
Status:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 426, _1080p * 626, _1080p * -12, _1080p * 12)
|
||||
Status:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 426, _1080p * 620, _1080p * -12, _1080p * 12)
|
||||
Status:SubscribeToModelThroughElement(self, "status", function()
|
||||
local dataSource = self:GetDataSource()
|
||||
dataSource = dataSource.status:GetValue(controllerIndex)
|
||||
@ -111,7 +111,7 @@ function SystemLinkJoinMenuRow(menu, controller)
|
||||
Map:SetAlignment(LUI.Alignment.Left)
|
||||
Map:SetStartupDelay(1250)
|
||||
Map:SetLineHoldTime(400)
|
||||
Map:SetAnimMoveTime(300)
|
||||
Map:SetAnimMoveTime(3000)
|
||||
Map:SetEndDelay(1000)
|
||||
Map:SetCrossfadeTime(500)
|
||||
Map:SetAutoScrollStyle(LUI.UIStyledText.AutoScrollStyle.ScrollH)
|
||||
@ -135,7 +135,7 @@ function SystemLinkJoinMenuRow(menu, controller)
|
||||
Type:SetFontSize(24 * _1080p)
|
||||
Type:SetFont(FONTS.GetFont(FONTS.MainMedium.File))
|
||||
Type:SetAlignment(LUI.Alignment.Left)
|
||||
Type:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 862, _1080p * 1119, _1080p * -12, _1080p * 12)
|
||||
Type:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 862, _1080p * 1115, _1080p * -12, _1080p * 12)
|
||||
Type:SubscribeToModelThroughElement(self, "type", function()
|
||||
local dataSource = self:GetDataSource()
|
||||
dataSource = dataSource.type:GetValue(controllerIndex)
|
||||
@ -146,6 +146,70 @@ function SystemLinkJoinMenuRow(menu, controller)
|
||||
self:addElement(Type)
|
||||
self.Type = Type
|
||||
|
||||
local Mod = nil
|
||||
|
||||
Mod = LUI.UIStyledText.new()
|
||||
Mod.id = "Mod"
|
||||
Mod:SetRGBFromInt(14277081, 0)
|
||||
Mod:SetFontSize(24 * _1080p)
|
||||
Mod:SetFont(FONTS.GetFont(FONTS.MainMedium.File))
|
||||
Mod:SetAlignment(LUI.Alignment.Left)
|
||||
Mod:SetStartupDelay(1250)
|
||||
Mod:SetLineHoldTime(400)
|
||||
Mod:SetAnimMoveTime(3000)
|
||||
Mod:SetEndDelay(1000)
|
||||
Mod:SetCrossfadeTime(500)
|
||||
Mod:SetAutoScrollStyle(LUI.UIStyledText.AutoScrollStyle.ScrollH)
|
||||
Mod:SetMaxVisibleLines(1)
|
||||
Mod:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 1125, _1080p * 1400, _1080p * -12, _1080p * 12)
|
||||
Mod:SubscribeToModelThroughElement(self, "mod", function()
|
||||
local dataSource = self:GetDataSource()
|
||||
dataSource = dataSource.mod:GetValue(controllerIndex)
|
||||
if dataSource ~= nil then
|
||||
Mod:setText(dataSource, 0)
|
||||
end
|
||||
end)
|
||||
self:addElement(Mod)
|
||||
self.Mod = Mod
|
||||
|
||||
local Ping = nil
|
||||
|
||||
Ping = LUI.UIText.new()
|
||||
Ping.id = "Ping"
|
||||
Ping:SetRGBFromInt(14277081, 0)
|
||||
Ping:SetFontSize(24 * _1080p)
|
||||
Ping:SetFont(FONTS.GetFont(FONTS.MainMedium.File))
|
||||
Ping:SetAlignment(LUI.Alignment.Center)
|
||||
Ping:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 1410, _1080p * 1460, _1080p * -12, _1080p * 12)
|
||||
Ping:SubscribeToModelThroughElement(self, "ping", function()
|
||||
local dataSource = self:GetDataSource()
|
||||
dataSource = dataSource.ping:GetValue(controllerIndex)
|
||||
if dataSource ~= nil then
|
||||
Ping:setText(dataSource, 0)
|
||||
end
|
||||
end)
|
||||
self:addElement(Ping)
|
||||
self.Ping = Ping
|
||||
|
||||
local PrivateS = nil
|
||||
|
||||
PrivateS = LUI.UIText.new()
|
||||
PrivateS.id = "PrivateS"
|
||||
PrivateS:SetRGBFromInt(14277081, 0)
|
||||
PrivateS:SetFontSize(24 * _1080p)
|
||||
PrivateS:SetFont(FONTS.GetFont(FONTS.MainMedium.File))
|
||||
PrivateS:SetAlignment(LUI.Alignment.Center)
|
||||
PrivateS:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 1470, _1080p * 1550, _1080p * -12, _1080p * 12)
|
||||
PrivateS:SubscribeToModelThroughElement(self, "priv", function()
|
||||
local dataSource = self:GetDataSource()
|
||||
dataSource = dataSource.priv:GetValue(controllerIndex)
|
||||
if dataSource ~= nil then
|
||||
PrivateS:setText(dataSource, 0)
|
||||
end
|
||||
end)
|
||||
self:addElement(PrivateS)
|
||||
self.PrivateS = PrivateS
|
||||
|
||||
local Cap = nil
|
||||
|
||||
Cap = LUI.UIImage.new()
|
||||
@ -180,6 +244,15 @@ function SystemLinkJoinMenuRow(menu, controller)
|
||||
Type:RegisterAnimationSequence("ButtonOver", {{function()
|
||||
return self.Type:SetRGBFromInt(0, 0)
|
||||
end}})
|
||||
Mod:RegisterAnimationSequence("ButtonOver", {{function()
|
||||
return self.Mod:SetRGBFromInt(0, 0)
|
||||
end}})
|
||||
Ping:RegisterAnimationSequence("ButtonOver", {{function()
|
||||
return self.Ping:SetRGBFromInt(0, 0)
|
||||
end}})
|
||||
PrivateS:RegisterAnimationSequence("ButtonOver", {{function()
|
||||
return self.PrivateS:SetRGBFromInt(0, 0)
|
||||
end}})
|
||||
Cap:RegisterAnimationSequence("ButtonOver", {{function()
|
||||
return self.Cap:SetRGBFromInt(0, 0)
|
||||
end}})
|
||||
@ -190,6 +263,9 @@ function SystemLinkJoinMenuRow(menu, controller)
|
||||
Status:AnimateSequence("ButtonOver")
|
||||
Map:AnimateSequence("ButtonOver")
|
||||
Type:AnimateSequence("ButtonOver")
|
||||
Mod:AnimateSequence("ButtonOver")
|
||||
Ping:AnimateSequence("ButtonOver")
|
||||
PrivateS:AnimateSequence("ButtonOver")
|
||||
Cap:AnimateSequence("ButtonOver")
|
||||
end
|
||||
|
||||
@ -213,6 +289,15 @@ function SystemLinkJoinMenuRow(menu, controller)
|
||||
Type:RegisterAnimationSequence("ButtonUp", {{function()
|
||||
return self.Type:SetRGBFromInt(14277081, 0)
|
||||
end}})
|
||||
Mod:RegisterAnimationSequence("ButtonUp", {{function()
|
||||
return self.Mod:SetRGBFromInt(14277081, 0)
|
||||
end}})
|
||||
Ping:RegisterAnimationSequence("ButtonUp", {{function()
|
||||
return self.Ping:SetRGBFromInt(14277081, 0)
|
||||
end}})
|
||||
PrivateS:RegisterAnimationSequence("ButtonUp", {{function()
|
||||
return self.PrivateS:SetRGBFromInt(14277081, 0)
|
||||
end}})
|
||||
Cap:RegisterAnimationSequence("ButtonUp", {{function()
|
||||
return self.Cap:SetRGBFromInt(14277081, 0)
|
||||
end}})
|
||||
@ -223,6 +308,9 @@ function SystemLinkJoinMenuRow(menu, controller)
|
||||
Status:AnimateSequence("ButtonUp")
|
||||
Map:AnimateSequence("ButtonUp")
|
||||
Type:AnimateSequence("ButtonUp")
|
||||
Mod:AnimateSequence("ButtonUp")
|
||||
Ping:AnimateSequence("ButtonUp")
|
||||
PrivateS:AnimateSequence("ButtonUp")
|
||||
Cap:AnimateSequence("ButtonUp")
|
||||
end
|
||||
|
||||
|
@ -1,26 +1,35 @@
|
||||
local function PostLoadFunc(element, controllerIndex, controller)
|
||||
assert(element.Status)
|
||||
assert(element.Type)
|
||||
assert(element.Players)
|
||||
assert(element.Map)
|
||||
assert(element.Host)
|
||||
assert(element.Players)
|
||||
assert(element.Status)
|
||||
assert(element.Map)
|
||||
assert(element.Type)
|
||||
assert(element.Mod)
|
||||
assert(element.Ping)
|
||||
assert(element.PrivateS)
|
||||
if IsLanguageOversizedFont() then
|
||||
element.Status:SetTop(-11 * _1080p, 0)
|
||||
element.Status:SetBottom(11 * _1080p, 0)
|
||||
element.Type:SetTop(-11 * _1080p, 0)
|
||||
element.Type:SetBottom(11 * _1080p, 0)
|
||||
element.Players:SetTop(-11 * _1080p, 0)
|
||||
element.Players:SetBottom(11 * _1080p, 0)
|
||||
element.Map:SetTop(-11 * _1080p, 0)
|
||||
element.Map:SetBottom(11 * _1080p, 0)
|
||||
element.Host:SetTop(-11 * _1080p, 0)
|
||||
element.Host:SetBottom(11 * _1080p, 0)
|
||||
element.Players:SetTop(-11 * _1080p, 0)
|
||||
element.Players:SetBottom(11 * _1080p, 0)
|
||||
element.Status:SetTop(-11 * _1080p, 0)
|
||||
element.Status:SetBottom(11 * _1080p, 0)
|
||||
element.Map:SetTop(-11 * _1080p, 0)
|
||||
element.Map:SetBottom(11 * _1080p, 0)
|
||||
element.Type:SetTop(-11 * _1080p, 0)
|
||||
element.Type:SetBottom(11 * _1080p, 0)
|
||||
element.Mod:SetTop(-11 * _1080p, 0)
|
||||
element.Mod:SetBottom(11 * _1080p, 0)
|
||||
element.Ping:SetTop(-11 * _1080p, 0)
|
||||
element.Ping:SetBottom(11 * _1080p, 0)
|
||||
element.PrivateS:SetTop(-11 * _1080p, 0)
|
||||
element.PrivateS:SetBottom(11 * _1080p, 0)
|
||||
end
|
||||
end
|
||||
|
||||
function SystemLinkJoinMenuTitleRow(menu, controller)
|
||||
local self = LUI.UIElement.new()
|
||||
self:SetAnchorsAndPosition(0, 1, 0, 1, 0, 1131 * _1080p, 0, 40 * _1080p)
|
||||
self:SetAnchorsAndPosition(0, 1, 0, 1, 0, 1790 * _1080p, 0, 40 * _1080p)
|
||||
self.id = "SystemLinkJoinMenuTitleRow"
|
||||
local controllerIndex = controller and controller.controllerIndex
|
||||
if not controllerIndex and not Engine.InFrontend() then
|
||||
@ -48,42 +57,18 @@ function SystemLinkJoinMenuTitleRow(menu, controller)
|
||||
self:addElement(Host)
|
||||
self.Host = Host
|
||||
|
||||
local Map = nil
|
||||
|
||||
Map = LUI.UIText.new()
|
||||
Map.id = "Map"
|
||||
Map:setText(Engine.Localize("MENU_MAP"), 0)
|
||||
Map:SetFontSize(24 * _1080p)
|
||||
Map:SetFont(FONTS.GetFont(FONTS.MainMedium.File))
|
||||
Map:SetAlignment(LUI.Alignment.Left)
|
||||
Map:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 627, _1080p * 853, _1080p * -12, _1080p * 12)
|
||||
self:addElement(Map)
|
||||
self.Map = Map
|
||||
|
||||
local Players = nil
|
||||
|
||||
Players = LUI.UIText.new()
|
||||
Players.id = "Players"
|
||||
Players:setText(Engine.Localize("MENU_NUMPLAYERS"), 0)
|
||||
Players:setText(Engine.Localize("MENU_PLAYERS"), 0)
|
||||
Players:SetFontSize(24 * _1080p)
|
||||
Players:SetFont(FONTS.GetFont(FONTS.MainMedium.File))
|
||||
Players:SetAlignment(LUI.Alignment.Left)
|
||||
Players:SetAlignment(LUI.Alignment.Center)
|
||||
Players:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 283, _1080p * 418, _1080p * -12, _1080p * 12)
|
||||
self:addElement(Players)
|
||||
self.Players = Players
|
||||
|
||||
local Type = nil
|
||||
|
||||
Type = LUI.UIText.new()
|
||||
Type.id = "Type"
|
||||
Type:setText(Engine.Localize("MENU_TYPE1"), 0)
|
||||
Type:SetFontSize(24 * _1080p)
|
||||
Type:SetFont(FONTS.GetFont(FONTS.MainMedium.File))
|
||||
Type:SetAlignment(LUI.Alignment.Left)
|
||||
Type:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 862, _1080p * 1119, _1080p * -12, _1080p * 12)
|
||||
self:addElement(Type)
|
||||
self.Type = Type
|
||||
|
||||
local Status = nil
|
||||
|
||||
Status = LUI.UIText.new()
|
||||
@ -96,6 +81,66 @@ function SystemLinkJoinMenuTitleRow(menu, controller)
|
||||
self:addElement(Status)
|
||||
self.Status = Status
|
||||
|
||||
local Map = nil
|
||||
|
||||
Map = LUI.UIText.new()
|
||||
Map.id = "Map"
|
||||
Map:setText(Engine.Localize("MENU_MAP"), 0)
|
||||
Map:SetFontSize(24 * _1080p)
|
||||
Map:SetFont(FONTS.GetFont(FONTS.MainMedium.File))
|
||||
Map:SetAlignment(LUI.Alignment.Left)
|
||||
Map:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 627, _1080p * 853, _1080p * -12, _1080p * 12)
|
||||
self:addElement(Map)
|
||||
self.Map = Map
|
||||
|
||||
local Type = nil
|
||||
|
||||
Type = LUI.UIText.new()
|
||||
Type.id = "Type"
|
||||
Type:setText(Engine.Localize("MENU_TYPE1"), 0)
|
||||
Type:SetFontSize(24 * _1080p)
|
||||
Type:SetFont(FONTS.GetFont(FONTS.MainMedium.File))
|
||||
Type:SetAlignment(LUI.Alignment.Left)
|
||||
Type:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 862, _1080p * 1115, _1080p * -12, _1080p * 12)
|
||||
self:addElement(Type)
|
||||
self.Type = Type
|
||||
|
||||
local Mod = nil
|
||||
|
||||
Mod = LUI.UIText.new()
|
||||
Mod.id = "Mod"
|
||||
Mod:setText(Engine.Localize("MENU_MOD"), 0)
|
||||
Mod:SetFontSize(24 * _1080p)
|
||||
Mod:SetFont(FONTS.GetFont(FONTS.MainMedium.File))
|
||||
Mod:SetAlignment(LUI.Alignment.Left)
|
||||
Mod:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 1125, _1080p * 1400, _1080p * -12, _1080p * 12)
|
||||
self:addElement(Mod)
|
||||
self.Mod = Mod
|
||||
|
||||
local Ping = nil
|
||||
|
||||
Ping = LUI.UIText.new()
|
||||
Ping.id = "Ping"
|
||||
Ping:setText(Engine.Localize("MENU_PING"), 0)
|
||||
Ping:SetFontSize(24 * _1080p)
|
||||
Ping:SetFont(FONTS.GetFont(FONTS.MainMedium.File))
|
||||
Ping:SetAlignment(LUI.Alignment.Center)
|
||||
Ping:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 1410, _1080p * 1460, _1080p * -12, _1080p * 12)
|
||||
self:addElement(Ping)
|
||||
self.Ping = Ping
|
||||
|
||||
local PrivateS = nil
|
||||
|
||||
PrivateS = LUI.UIText.new()
|
||||
PrivateS.id = "PrivateS"
|
||||
PrivateS:setText(Engine.Localize("MENU_PRIVATE"), 0)
|
||||
PrivateS:SetFontSize(24 * _1080p)
|
||||
PrivateS:SetFont(FONTS.GetFont(FONTS.MainMedium.File))
|
||||
PrivateS:SetAlignment(LUI.Alignment.Center)
|
||||
PrivateS:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 1470, _1080p * 1550, _1080p * -12, _1080p * 12)
|
||||
self:addElement(PrivateS)
|
||||
self.PrivateS = PrivateS
|
||||
|
||||
PostLoadFunc(self, controllerIndex, controller)
|
||||
return self
|
||||
end
|
||||
|
301
data/cdata/ui_scripts/SystemLinkMenu/SystemLinkMenu.lua
Normal file
301
data/cdata/ui_scripts/SystemLinkMenu/SystemLinkMenu.lua
Normal file
@ -0,0 +1,301 @@
|
||||
local serverBrowserPath = "frontEnd.systemLinkMenu.serverBrowser"
|
||||
|
||||
local leaveMenuHandler = function(menu, controller)
|
||||
-- Engine.StopGameMode()
|
||||
LUI.FlowManager.RequestLeaveMenu(menu, true)
|
||||
end
|
||||
|
||||
local updateServerDisplayListAndCreateModels
|
||||
|
||||
updateServerDisplayListAndCreateModels = function(menu, controller, index)
|
||||
local waitDuration = menu:Wait(250)
|
||||
waitDuration.onComplete = function()
|
||||
return updateServerDisplayListAndCreateModels(menu, controller)
|
||||
end
|
||||
|
||||
Lobby.UpdateServerDisplayList(controller)
|
||||
Lobby.CreateServersDataModels(controller)
|
||||
end
|
||||
|
||||
local function setupSystemLinkMenu(menu, controller, index)
|
||||
assert(menu.ServerBrowser)
|
||||
assert(menu.ServerBrowser.ServerList)
|
||||
menu:setPriority(-1)
|
||||
menu.isSignInMenu = true
|
||||
local isAliensMode = Engine.IsAliensMode()
|
||||
|
||||
if isAliensMode then
|
||||
Engine.SetFrontEndSceneSection("zm_main", 1)
|
||||
menu.MenuTitle.MenuBreadcrumbs:setText(ToUpperCase(
|
||||
Engine.Localize("LUA_MENU_BREADCRUMB_2_ITEMS", "IW7-Mod", "ZOMBIES")), 0)
|
||||
else
|
||||
menu.MenuTitle.MenuBreadcrumbs:setText(ToUpperCase(
|
||||
Engine.Localize("LUA_MENU_BREADCRUMB_2_ITEMS", "IW7-Mod", "MULTIPLAYER")), 0)
|
||||
end
|
||||
|
||||
menu.addButtonHelperFunction = function(helperMenu, helperController)
|
||||
menu:AddButtonHelperText({
|
||||
helper_text = Engine.Localize("MENU_SB_TOOLTIP_BTN_REFRESH"),
|
||||
button_ref = "button_alt1",
|
||||
side = "left",
|
||||
priority = 2,
|
||||
clickable = true
|
||||
})
|
||||
end
|
||||
|
||||
menu:addEventHandler("menu_create", menu.addButtonHelperFunction)
|
||||
|
||||
assert(Engine.IsUserSignedIn(controller))
|
||||
if isAliensMode then
|
||||
Engine.ExecNow(CPConfig.default_systemlink, controller)
|
||||
else
|
||||
Engine.ExecNow(MPConfig.default_systemlink, controller)
|
||||
end
|
||||
|
||||
Engine.Exec(MPConfig.default_dvars)
|
||||
|
||||
menu:addEventHandler("menu_create", function(menuHandler, a2)
|
||||
assert(menu.bindButton)
|
||||
|
||||
if CONDITIONS.IsThirdGameMode(menu) then
|
||||
ACTIONS.AnimateSequence(menu, "DisplayServerBrowser")
|
||||
end
|
||||
|
||||
menu.bindButton:addEventHandler("button_secondary", function(buttonHandler, buttonEvent)
|
||||
leaveMenuHandler(buttonHandler, buttonEvent)
|
||||
end)
|
||||
|
||||
menu.bindButton:addEventHandler("button_alt1", function(buttonHandler, buttonEvent)
|
||||
Lobby.RefreshServerList(controller)
|
||||
ACTIONS.PlaySoundSetSound(menu, "selectAlt", false)
|
||||
end)
|
||||
end)
|
||||
|
||||
Engine.PLMRefreshData()
|
||||
if Engine.IsCoreMode() then
|
||||
ClientWeapon.SetWeaponVisible(0, false)
|
||||
ClientCharacter.SetCharacterVisible(0, false)
|
||||
end
|
||||
|
||||
Lobby.BuildServerList(controller)
|
||||
Lobby.RefreshServerList(controller)
|
||||
|
||||
assert(menu.ServerBrowser)
|
||||
assert(menu.ServerBrowser.ServerList)
|
||||
local serverCountDataSource = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. ".serverCount")
|
||||
menu:SubscribeToModel(serverCountDataSource:GetModel(controller), function()
|
||||
local serverCount = serverCountDataSource:GetValue(controller)
|
||||
if serverCount ~= nil then
|
||||
if serverCount == 0 then
|
||||
local scopedData = LUI.FlowManager.GetScopedData(menu)
|
||||
if scopedData.serverBrowserFocused then
|
||||
scopedData.serverBrowserFocused = false
|
||||
ACTIONS.LoseFocus(menu, "ServerBrowser", controller)
|
||||
end
|
||||
else
|
||||
ACTIONS.GainFocus(menu, "ServerBrowser", controller)
|
||||
end
|
||||
menu.ServerBrowser:SetBlurHeight(serverCount)
|
||||
end
|
||||
end)
|
||||
|
||||
local serverListDataSource = LUI.DataSourceFromList.new(serverCountDataSource)
|
||||
serverListDataSource.MakeDataSourceAtIndex = function(dataSource, index, controller)
|
||||
local color = index % 2 == 0 and COLORS.white or COLORS.black
|
||||
local statusDataSource = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. "." .. index .. ".status")
|
||||
return {
|
||||
index = index,
|
||||
color = color,
|
||||
host = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. "." .. index .. ".host"),
|
||||
map = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. "." .. index .. ".map"),
|
||||
players = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. "." .. index .. ".players"),
|
||||
type = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. "." .. index .. ".type"),
|
||||
mod = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. "." .. index .. ".mod"),
|
||||
ping = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. "." .. index .. ".ping"),
|
||||
priv = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. "." .. index .. ".priv"),
|
||||
status = statusDataSource:Filter("status", function(value, model)
|
||||
if value == 1 then
|
||||
return Engine.Localize("MENU_LOBBY")
|
||||
else
|
||||
return Engine.Localize("MENU_IN_GAME_CAPS")
|
||||
end
|
||||
end)
|
||||
}
|
||||
end
|
||||
|
||||
menu.ServerBrowser.ServerList:SetGridDataSource(serverListDataSource)
|
||||
|
||||
assert(menu.bindButton)
|
||||
menu.bindButton:addEventHandler("button_start", function(buttonHandler, buttonEvent)
|
||||
local scopedData = LUI.FlowManager.GetScopedData(menu)
|
||||
scopedData.optionsMenuOpened = true
|
||||
ACTIONS.OpenMenu("OptionsMenu", true, buttonEvent.controller)
|
||||
ACTIONS.PlaySoundSetSound(menu, "selectAlt", false)
|
||||
end)
|
||||
|
||||
local waitDuration = menu:Wait(250)
|
||||
waitDuration.onComplete = function()
|
||||
return updateServerDisplayListAndCreateModels(menu, controller)
|
||||
end
|
||||
|
||||
Engine.StopMenuVideo()
|
||||
end
|
||||
|
||||
MenuBuilder.m_types["SystemLinkMenu"] = function(menu, controller)
|
||||
local self = LUI.UIElement.new()
|
||||
self.id = "SystemLinkMenu"
|
||||
self._animationSets = {}
|
||||
self._sequences = {}
|
||||
local controllerIndex = controller and controller.controllerIndex
|
||||
if not controllerIndex and not Engine.InFrontend() then
|
||||
controllerIndex = self:getRootController()
|
||||
end
|
||||
assert(controllerIndex)
|
||||
self.soundSet = "cpMainMenuDefault"
|
||||
self:playSound("menu_open")
|
||||
|
||||
local MenuTitle = nil
|
||||
MenuTitle = MenuBuilder.BuildRegisteredType("MenuTitle", {
|
||||
controllerIndex = controllerIndex
|
||||
})
|
||||
MenuTitle.id = "MenuTitle"
|
||||
MenuTitle.MenuTitle:setText(ToUpperCase(Engine.Localize("SERVER BROWSER")), 0)
|
||||
MenuTitle.MenuBreadcrumbs:setText(ToUpperCase(Engine.Localize("EXE_LOCAL_PLAY")), 0)
|
||||
MenuTitle.Icon:SetTop(_1080p * -28.5, 0)
|
||||
MenuTitle.Icon:SetBottom(_1080p * 61.5, 0)
|
||||
MenuTitle:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 96, _1080p * 1056, _1080p * 54, _1080p * 134)
|
||||
self:addElement(MenuTitle)
|
||||
self.MenuTitle = MenuTitle
|
||||
|
||||
local ButtonHelperBar = nil
|
||||
|
||||
ButtonHelperBar = MenuBuilder.BuildRegisteredType("ButtonHelperBar", {
|
||||
controllerIndex = controllerIndex
|
||||
})
|
||||
ButtonHelperBar.id = "ButtonHelperBar"
|
||||
ButtonHelperBar:SetAnchorsAndPosition(0, 0, 1, 0, 0, 0, _1080p * -85, 0)
|
||||
self:addElement(ButtonHelperBar)
|
||||
self.ButtonHelperBar = ButtonHelperBar
|
||||
|
||||
local SocialFeed = nil
|
||||
|
||||
SocialFeed = MenuBuilder.BuildRegisteredType("SocialFeed", {
|
||||
controllerIndex = controllerIndex
|
||||
})
|
||||
SocialFeed.id = "SocialFeed"
|
||||
SocialFeed:SetAnchorsAndPosition(0, 0, 1, 0, 0, 0, _1080p * -115, _1080p * -85)
|
||||
self:addElement(SocialFeed)
|
||||
self.SocialFeed = SocialFeed
|
||||
|
||||
local ServerBrowser = nil
|
||||
|
||||
ServerBrowser = MenuBuilder.BuildRegisteredType("ServerBrowser", {
|
||||
controllerIndex = controllerIndex
|
||||
})
|
||||
ServerBrowser.id = "ServerBrowser"
|
||||
ServerBrowser:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 130, _1080p * 1790, _1080p * 0, _1080p * 0)
|
||||
self:addElement(ServerBrowser)
|
||||
self.ServerBrowser = ServerBrowser
|
||||
|
||||
self._animationSets.DefaultAnimationSet = function()
|
||||
ServerBrowser:RegisterAnimationSequence("DefaultSequence", {{function()
|
||||
return self.ServerBrowser:SetAlpha(1, 0)
|
||||
end}, {function()
|
||||
return self.ServerBrowser:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 130, _1080p * 1790, _1080p * 216, _1080p * 885, 0)
|
||||
end}})
|
||||
self._sequences.DefaultSequence = function()
|
||||
ServerBrowser:AnimateSequence("DefaultSequence")
|
||||
end
|
||||
|
||||
ServerBrowser:RegisterAnimationSequence("IntroCore", {{function()
|
||||
return self.ServerBrowser:SetAlpha(1, 0)
|
||||
end}, {function()
|
||||
return self.ServerBrowser:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 130, _1080p * 1790, _1080p * 216, _1080p * 885, 0)
|
||||
end}})
|
||||
self._sequences.IntroCore = function()
|
||||
ServerBrowser:AnimateSequence("IntroCore")
|
||||
end
|
||||
end
|
||||
|
||||
self._animationSets.ThirdGameModeAnimationSet = function()
|
||||
self._sequences.DefaultSequence = function()
|
||||
end
|
||||
|
||||
ServerBrowser:RegisterAnimationSequence("Intro", {{function()
|
||||
return self.ServerBrowser:SetAlpha(0, 0)
|
||||
end}, {function()
|
||||
return self.ServerBrowser:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 130, _1080p * 1790, _1080p * 216, _1080p * 885, 0)
|
||||
end}})
|
||||
|
||||
self._sequences.Intro = function()
|
||||
ServerBrowser:AnimateSequence("Intro")
|
||||
end
|
||||
|
||||
ServerBrowser:RegisterAnimationSequence("DisplayServerBrowser", {{function()
|
||||
return self.ServerBrowser:SetAlpha(0, 0)
|
||||
end, function()
|
||||
return self.ServerBrowser:SetAlpha(1, 80)
|
||||
end}, {function()
|
||||
return self.ServerBrowser:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 130, _1080p * 1790, _1080p * 216, _1080p * 885, 0)
|
||||
end}})
|
||||
self._sequences.DisplayServerBrowser = function()
|
||||
ServerBrowser:AnimateSequence("DisplayServerBrowser")
|
||||
end
|
||||
|
||||
ServerBrowser:RegisterAnimationSequence("HideServerBrowser", {{function()
|
||||
return self.ServerBrowser:SetAlpha(1, 0)
|
||||
end, function()
|
||||
return self.ServerBrowser:SetAlpha(0, 80)
|
||||
end}})
|
||||
self._sequences.HideServerBrowser = function()
|
||||
ServerBrowser:AnimateSequence("HideServerBrowser")
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
self._animationSets.DefaultAnimationSet()
|
||||
self.addButtonHelperFunction = function(arg0, arg1)
|
||||
arg0:AddButtonHelperText({
|
||||
helper_text = Engine.Localize("LUA_MENU_BACK"),
|
||||
button_ref = "button_secondary",
|
||||
side = "left",
|
||||
priority = 1,
|
||||
clickable = true
|
||||
})
|
||||
arg0:AddButtonHelperText({
|
||||
helper_text = Engine.Localize("LUA_MENU_OPTIONS_CAPS"),
|
||||
button_ref = "button_start",
|
||||
side = "left",
|
||||
priority = 4,
|
||||
clickable = true
|
||||
})
|
||||
end
|
||||
|
||||
self:addEventHandler("menu_create", self.addButtonHelperFunction)
|
||||
|
||||
local bindButton = LUI.UIBindButton.new()
|
||||
bindButton.id = "selfBindButton"
|
||||
self:addElement(bindButton)
|
||||
self.bindButton = bindButton
|
||||
|
||||
setupSystemLinkMenu(self, controllerIndex, controller)
|
||||
ACTIONS.AnimateSequence(self, "DefaultSequence")
|
||||
if CONDITIONS.IsThirdGameMode(self) then
|
||||
ACTIONS.SetAnimationSet(self, "ThirdGameModeAnimationSet")
|
||||
ACTIONS.AnimateSequence(self, "Intro")
|
||||
end
|
||||
if CONDITIONS.IsCoreMultiplayer(self) then
|
||||
ACTIONS.SetAnimationSet(self, "DefaultAnimationSet")
|
||||
ACTIONS.AnimateSequence(self, "IntroCore")
|
||||
end
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
local PopFunc = function()
|
||||
clearMatchData()
|
||||
WipeGlobalModelsAtPath(serverBrowserPath)
|
||||
end
|
||||
|
||||
LUI.FlowManager.RegisterStackPushBehaviour("SystemLinkMenu", PushFunc)
|
||||
LUI.FlowManager.RegisterStackPopBehaviour("SystemLinkMenu", PopFunc)
|
@ -1,6 +1,6 @@
|
||||
function SystemLinkMenuButtons(menu, controller)
|
||||
local SystemLinkMenuButtons = LUI.UIVerticalList.new()
|
||||
SystemLinkMenuButtons:SetAnchorsAndPosition(0, 1, 0, 1, 0, 500 * _1080p, 0, 300 * _1080p)
|
||||
SystemLinkMenuButtons:SetAnchorsAndPosition(0, 1, 0, 1, 0, 450 * _1080p, 0, 300 * _1080p)
|
||||
SystemLinkMenuButtons.id = "SystemLinkMenuButtons"
|
||||
|
||||
local controllerIndex = controller and controller.controllerIndex
|
||||
@ -17,13 +17,9 @@ function SystemLinkMenuButtons(menu, controller)
|
||||
controllerIndex = controllerIndex
|
||||
})
|
||||
CASButton.id = "CASButton"
|
||||
|
||||
if CONDITIONS.IsCoreMultiplayer(SystemLinkMenuButtons) then
|
||||
CASButton.buttonDescription = Engine.Localize("LUA_MENU_DESC_CREATE_A_CLASS")
|
||||
end
|
||||
|
||||
CASButton.buttonDescription = Engine.Localize("LUA_MENU_DESC_CREATE_A_CLASS")
|
||||
CASButton.Text:setText(ToUpperCase(Engine.Localize("LUA_MENU_CREATE_A_CLASS")), 0)
|
||||
CASButton:SetAnchorsAndPosition(0, 1, 0, 1, 0, _1080p * 500, _1080p * 80, _1080p * 110)
|
||||
CASButton:SetAnchorsAndPosition(0, 1, 0, 1, 0, _1080p * 450, _1080p * 80, _1080p * 110)
|
||||
SystemLinkMenuButtons:addElement(CASButton)
|
||||
SystemLinkMenuButtons.CASButton = CASButton
|
||||
end
|
||||
@ -34,20 +30,15 @@ function SystemLinkMenuButtons(menu, controller)
|
||||
controllerIndex = controllerIndex
|
||||
})
|
||||
LoadoutButton.id = "LoadoutButton"
|
||||
|
||||
if CONDITIONS.IsThirdGameMode(SystemLinkMenuButtons) then
|
||||
LoadoutButton.buttonDescription = Engine.Localize("LUA_MENU_ZM_LOADOUT_DESC")
|
||||
end
|
||||
|
||||
LoadoutButton.buttonDescription = Engine.Localize("LUA_MENU_ZM_LOADOUT_DESC")
|
||||
LoadoutButton.Text:setText(ToUpperCase(Engine.Localize("LUA_MENU_ZM_LOADOUT_CAPS")), 0)
|
||||
LoadoutButton:SetAnchorsAndPosition(0, 1, 0, 1, 0, _1080p * 500, _1080p * 120, _1080p * 150)
|
||||
LoadoutButton:SetAnchorsAndPosition(0, 1, 0, 1, 0, _1080p * 450, _1080p * 80, _1080p * 110)
|
||||
SystemLinkMenuButtons:addElement(LoadoutButton)
|
||||
SystemLinkMenuButtons.LoadoutButton = LoadoutButton
|
||||
end
|
||||
|
||||
if CONDITIONS.IsCoreMultiplayer(SystemLinkMenuButtons) then
|
||||
CASButton:addEventHandler("button_action", function(button, event)
|
||||
local currentControllerIndex = event.controller or controllerIndex
|
||||
ClientWeapon.SetWeaponVisible(0, true)
|
||||
ClientCharacter.SetCharacterVisible(0, true)
|
||||
ACTIONS.OpenCreateAClass(SystemLinkMenuButtons, event)
|
@ -2,7 +2,8 @@ if not Engine.InFrontend() then
|
||||
return
|
||||
end
|
||||
|
||||
require("ServerButtons")
|
||||
require("SysLinkBrowser")
|
||||
require("ServerBrowser")
|
||||
require("SystemLinkMenuButtons")
|
||||
require("SystemLinkMenu")
|
||||
require("SystemLinkJoinMenuRow")
|
||||
require("SystemLinkJoinMenuTitleRow")
|
||||
|
64
data/cdata/ui_scripts/debug/__init__.lua
Normal file
64
data/cdata/ui_scripts/debug/__init__.lua
Normal file
@ -0,0 +1,64 @@
|
||||
LUI.UIElement.debugDraw = function ( f84_arg0, f84_arg1 )
|
||||
if not f84_arg1 then
|
||||
f84_arg1 = 1
|
||||
end
|
||||
f84_arg0:addElement( LUI.UIImage.new( {
|
||||
topAnchor = true,
|
||||
bottomAnchor = true,
|
||||
leftAnchor = true,
|
||||
rightAnchor = true,
|
||||
material = RegisterMaterial( "white" ),
|
||||
red = 0,
|
||||
blue = 0,
|
||||
green = 1,
|
||||
alpha = 0.2
|
||||
} ) )
|
||||
f84_arg0:addElement( LUI.UIImage.new( {
|
||||
topAnchor = true,
|
||||
bottomAnchor = false,
|
||||
leftAnchor = true,
|
||||
rightAnchor = true,
|
||||
material = RegisterMaterial( "white" ),
|
||||
red = 1,
|
||||
blue = 0,
|
||||
green = 0,
|
||||
alpha = 1,
|
||||
bottom = f84_arg1
|
||||
} ) )
|
||||
f84_arg0:addElement( LUI.UIImage.new( {
|
||||
topAnchor = true,
|
||||
bottomAnchor = true,
|
||||
leftAnchor = false,
|
||||
rightAnchor = true,
|
||||
material = RegisterMaterial( "white" ),
|
||||
red = 1,
|
||||
blue = 0,
|
||||
green = 0,
|
||||
alpha = 1,
|
||||
left = -1 * f84_arg1
|
||||
} ) )
|
||||
f84_arg0:addElement( LUI.UIImage.new( {
|
||||
topAnchor = false,
|
||||
bottomAnchor = true,
|
||||
leftAnchor = true,
|
||||
rightAnchor = true,
|
||||
material = RegisterMaterial( "white" ),
|
||||
red = 1,
|
||||
blue = 0,
|
||||
green = 0,
|
||||
alpha = 1,
|
||||
top = -1 * f84_arg1
|
||||
} ) )
|
||||
f84_arg0:addElement( LUI.UIImage.new( {
|
||||
topAnchor = true,
|
||||
bottomAnchor = true,
|
||||
leftAnchor = true,
|
||||
rightAnchor = false,
|
||||
material = RegisterMaterial( "white" ),
|
||||
red = 1,
|
||||
blue = 0,
|
||||
green = 0,
|
||||
alpha = 1,
|
||||
right = f84_arg1
|
||||
} ) )
|
||||
end
|
Binary file not shown.
@ -22,7 +22,7 @@ namespace server_list
|
||||
{
|
||||
namespace
|
||||
{
|
||||
const int server_limit = 100;
|
||||
const int server_limit = 128;
|
||||
|
||||
struct server_info
|
||||
{
|
||||
@ -89,10 +89,11 @@ namespace server_list
|
||||
}
|
||||
}
|
||||
|
||||
const char* ui_feeder_item_text(int arg0, int arg1, const int index, const int column, char* name)
|
||||
{
|
||||
std::lock_guard<std::mutex> _(mutex);
|
||||
unsigned short node_index = 0;
|
||||
|
||||
const char* ui_feeder_item_text(int localClientNum, int feederID, const int index, const int column,
|
||||
float* s0, float* t0, float* s1, float* t1, game::Material** material)
|
||||
{
|
||||
const auto i = index;
|
||||
if (i >= servers.size())
|
||||
{
|
||||
@ -102,7 +103,9 @@ namespace server_list
|
||||
switch (column)
|
||||
{
|
||||
case 2:
|
||||
{
|
||||
return servers[i].host_name.empty() ? "" : servers[i].host_name.data();
|
||||
}
|
||||
case 3:
|
||||
{
|
||||
const auto& map_name = servers[i].map_name;
|
||||
@ -125,29 +128,63 @@ namespace server_list
|
||||
servers[i].clients);
|
||||
}
|
||||
case 5:
|
||||
{
|
||||
return servers[i].game_type.empty() ? "" : servers[i].game_type.data();
|
||||
//case 10:
|
||||
//{
|
||||
// const auto ping = servers[i].ping ? servers[i].ping : 999;
|
||||
// if (ping < 75)
|
||||
// {
|
||||
// return utils::string::va("^2%d", ping);
|
||||
// }
|
||||
// else if (ping < 150)
|
||||
// {
|
||||
// return utils::string::va("^3%d", ping);
|
||||
// }
|
||||
// return utils::string::va("^1%d", ping);
|
||||
//}
|
||||
}
|
||||
case 6:
|
||||
{
|
||||
return servers[i].mod_name.empty() ? "" : servers[i].mod_name.data();
|
||||
}
|
||||
case 7:
|
||||
{
|
||||
const auto ping = servers[i].ping ? servers[i].ping : 999;
|
||||
if (ping < 75)
|
||||
{
|
||||
return utils::string::va("^2%d", ping);
|
||||
}
|
||||
else if (ping < 150)
|
||||
{
|
||||
return utils::string::va("^3%d", ping);
|
||||
}
|
||||
return utils::string::va("^1%d", ping);
|
||||
}
|
||||
case 8:
|
||||
{
|
||||
return servers[i].is_private ? "Yes" : "No";
|
||||
}
|
||||
case 10:
|
||||
{
|
||||
// add custom feeder values here
|
||||
game::Material* material_[2];
|
||||
|
||||
const char* val = nullptr;
|
||||
unsigned short n_index = 0;
|
||||
|
||||
val = ui_feeder_item_text(0, 0, i, 6, 0, 0, 0, 0, material_);
|
||||
n_index = game::LUI_Model_CreateModelFromPath(node_index, "mod");
|
||||
game::LUI_Model_SetString(n_index, val);
|
||||
|
||||
val = ui_feeder_item_text(0, 0, i, 7, 0, 0, 0, 0, material_);
|
||||
n_index = game::LUI_Model_CreateModelFromPath(node_index, "ping");
|
||||
game::LUI_Model_SetString(n_index, val);
|
||||
|
||||
val = ui_feeder_item_text(0, 0, i, 8, 0, 0, 0, 0, material_);
|
||||
n_index = game::LUI_Model_CreateModelFromPath(node_index, "priv");
|
||||
game::LUI_Model_SetString(n_index, val);
|
||||
|
||||
return servers[i].in_game ? "0" : "1";
|
||||
//case 6:
|
||||
// return servers[i].mod_name.empty() ? "" : servers[i].mod_name.data();
|
||||
}
|
||||
default:
|
||||
return "";
|
||||
}
|
||||
}
|
||||
|
||||
unsigned short lui_model_create_model_from_path_stub(const unsigned short parentNodeIndex, const char* path)
|
||||
{
|
||||
node_index = game::LUI_Model_CreateModelFromPath(parentNodeIndex, path);
|
||||
return node_index;
|
||||
}
|
||||
|
||||
void sort_serverlist()
|
||||
{
|
||||
std::stable_sort(servers.begin(), servers.end(), [](const server_info& a, const server_info& b)
|
||||
@ -377,6 +414,7 @@ namespace server_list
|
||||
|
||||
utils::hook::call(0x14069E45E, get_server_count);
|
||||
utils::hook::jump(0x140CC5F00, ui_feeder_item_text);
|
||||
utils::hook::call(0x14069E4D7, lui_model_create_model_from_path_stub);
|
||||
|
||||
scheduler::loop(do_frame_work, scheduler::pipeline::main);
|
||||
|
||||
|
@ -166,6 +166,8 @@ namespace game
|
||||
WEAK symbol<void(const char* fmt, ...)> LUI_Interface_DebugPrint{ 0x14061C43F };
|
||||
WEAK symbol<void()> LUI_EnterCriticalSection{ 0x140600080 };
|
||||
WEAK symbol<void()> LUI_LeaveCriticalSection{ 0x140602280 };
|
||||
WEAK symbol<unsigned short(const unsigned short parentNodeIndex, const char* path)> LUI_Model_CreateModelFromPath{ 0x1404EBF30 };
|
||||
WEAK symbol<void(const unsigned short nodeIndex, const char* newValue)> LUI_Model_SetString{ 0x1404ECE90 };
|
||||
|
||||
WEAK symbol<unsigned int(int controllerIndex)> Live_SyncOnlineDataFlags{ 0x140DC5CE0 };
|
||||
WEAK symbol<std::uint64_t(int controllerIndex)> Live_GetXuid{ 0x140D32A20 };
|
||||
|
Loading…
Reference in New Issue
Block a user