update server list

This commit is contained in:
quaK 2024-08-06 23:00:14 +03:00
parent 173f6d6be7
commit 83d0e3b8eb
11 changed files with 749 additions and 776 deletions

View File

@ -0,0 +1,138 @@
local SetBlurHeight = function ( element, height )
assert( height )
local height_limited = math.min( height, 16 )
element.ListBlur:SetAnchorsAndPosition( 0, 0, 0, 1, 0, 0, 0, _1080p * 40 + height_limited * _1080p * 35 + height_limited * _1080p * 5, 0 )
end
local PostLoadFunc = function ( element, controllerIndex, controller )
element.SetBlurHeight = SetBlurHeight
end
function ServerBrowser( menu, controller )
local self = LUI.UIElement.new()
self:SetAnchorsAndPosition( 0, 1, 0, 1, 0, 1790 * _1080p, 0, 675 * _1080p )
self.id = "ServerBrowser"
local controllerIndex = controller and controller.controllerIndex
if not controllerIndex and not Engine.InFrontend() then
controllerIndex = self:getRootController()
end
assert( controllerIndex )
local ListBlur = nil
ListBlur = LUI.UIBlur.new()
ListBlur.id = "ListBlur"
ListBlur:SetBlurStrength( 2.75, 0 )
ListBlur:SetAnchorsAndPosition( 0, 0, 0, 1, 0, 0, 0, _1080p * 40 )
self:addElement( ListBlur )
self.ListBlur = ListBlur
local ServerList = nil
ServerList = LUI.UIDataSourceGrid.new( nil, {
maxVisibleColumns = 1,
maxVisibleRows = 16,
controllerIndex = controllerIndex,
buildChild = function ()
return MenuBuilder.BuildRegisteredType( "SystemLinkJoinMenuRow", {
controllerIndex = controllerIndex
} )
end,
wrapX = true,
wrapY = true,
spacingX = _1080p * 5,
spacingY = _1080p * 5,
columnWidth = _1080p * 1790,
rowHeight = _1080p * 35,
scrollingThresholdX = 1,
scrollingThresholdY = 1,
adjustSizeToContent = false,
horizontalAlignment = LUI.Alignment.Left,
verticalAlignment = LUI.Alignment.Top,
springCoefficient = 400,
maxVelocity = 5000
} )
ServerList.id = "ServerList"
ServerList:setUseStencil( true )
ServerList:SetAnchorsAndPosition( 0, 0, 0, 1, 0, 0, _1080p * 40, _1080p * 675 )
self:addElement( ServerList )
self.ServerList = ServerList
local VerticalMinimalScrollbar = nil
VerticalMinimalScrollbar = MenuBuilder.BuildRegisteredType( "VerticalMinimalScrollbar", {
controllerIndex = controllerIndex
} )
VerticalMinimalScrollbar.id = "VerticalMinimalScrollbar"
VerticalMinimalScrollbar:SetAnchorsAndPosition( 0, 1, 0, 1, _1080p * -16, 0, _1080p * 40, _1080p * 675 )
self:addElement( VerticalMinimalScrollbar )
self.VerticalMinimalScrollbar = VerticalMinimalScrollbar
local ArrowUp = nil
ArrowUp = MenuBuilder.BuildRegisteredType( "ArrowUp", {
controllerIndex = controllerIndex
} )
ArrowUp.id = "ArrowUp"
ArrowUp:SetAnchorsAndPosition( 0, 1, 0, 1, _1080p * 638, _1080p * 658, _1080p * 676, _1080p * 716 )
self:addElement( ArrowUp )
self.ArrowUp = ArrowUp
local ArrowDown = nil
ArrowDown = MenuBuilder.BuildRegisteredType( "ArrowDown", {
controllerIndex = controllerIndex
} )
ArrowDown.id = "ArrowDown"
ArrowDown:SetAnchorsAndPosition( 0, 1, 0, 1, _1080p * 473, _1080p * 493, _1080p * 675, _1080p * 715 )
self:addElement( ArrowDown )
self.ArrowDown = ArrowDown
local ListCount = nil
ListCount = LUI.UIText.new()
ListCount.id = "ListCount"
ListCount:setText( "1/15", 0 )
ListCount:SetFontSize( 24 * _1080p )
ListCount:SetFont( FONTS.GetFont( FONTS.MainMedium.File ) )
ListCount:SetAlignment( LUI.Alignment.Center )
ListCount:SetAnchorsAndPosition( 0, 1, 0, 1, _1080p * 493, _1080p * 638, _1080p * 683, _1080p * 707 )
self:addElement( ListCount )
self.ListCount = ListCount
local TitleRow = nil
TitleRow = MenuBuilder.BuildRegisteredType( "SystemLinkJoinMenuTitleRow", {
controllerIndex = controllerIndex
} )
TitleRow.id = "TitleRow"
TitleRow:SetAnchorsAndPosition( 0, 0, 0, 1, 0, 0, 0, _1080p * 40 )
self:addElement( TitleRow )
self.TitleRow = TitleRow
local scrollbar = LUI.UIScrollbar.new
local scrollbardata = {
direction = LUI.DIRECTION.vertical,
eventListener = VerticalMinimalScrollbar,
startCap = VerticalMinimalScrollbar.startCap,
endCap = VerticalMinimalScrollbar.endCap
}
local slider = VerticalMinimalScrollbar.sliderArea
if slider then
slider = VerticalMinimalScrollbar.sliderArea.slider
end
scrollbardata.slider = slider
slider = VerticalMinimalScrollbar.sliderArea
if slider then
slider = VerticalMinimalScrollbar.sliderArea.fixedSizeSlider
end
scrollbardata.fixedSizeSlider = slider
ServerList:AddScrollbar( scrollbar( scrollbardata ) )
ServerList:AddArrow( ArrowUp )
ServerList:AddArrow( ArrowDown )
ServerList:AddItemNumbers( ListCount )
PostLoadFunc( self, controllerIndex, controller )
return self
end
MenuBuilder.m_types["ServerBrowser"] = ServerBrowser

View File

@ -1,695 +0,0 @@
local serverBrowserPath = "frontEnd.systemLinkMenu.serverBrowser"
local leaveMenuHandler = function(menu, controller)
-- Engine.StopGameMode()
LUI.FlowManager.RequestLeaveMenu(menu, true)
end
local updateServerDisplayListAndCreateModels
updateServerDisplayListAndCreateModels = function(menu, controller, index)
local waitDuration = menu:Wait(250)
waitDuration.onComplete = function()
return updateServerDisplayListAndCreateModels(menu, controller)
end
Lobby.UpdateServerDisplayList(controller)
Lobby.CreateServersDataModels(controller)
end
local setupSystemLinkMenu = function(menu, controller, index)
assert(menu.ServerBrowser)
assert(menu.ServerBrowser.ServerList)
menu:setPriority(-1)
menu.isSignInMenu = true
local isAliensMode = Engine.IsAliensMode()
if isAliensMode then
Engine.SetFrontEndSceneSection("zm_main", 1)
else
menu.MenuTitle.MenuBreadcrumbs:setText(ToUpperCase(
Engine.Localize("LUA_MENU_BREADCRUMB_2_ITEMS", "IW7-Mod", "MULTIPLAYER")), 0)
end
menu.addButtonHelperFunction = function(helperMenu, helperController)
menu:AddButtonHelperText({
helper_text = Engine.Localize("MENU_SB_TOOLTIP_BTN_REFRESH"),
button_ref = "button_alt1",
side = "left",
priority = 2,
clickable = true
})
end
menu:addEventHandler("menu_create", menu.addButtonHelperFunction)
assert(Engine.IsUserSignedIn(controller))
if isAliensMode then
Engine.ExecNow(CPConfig.default_systemlink, controller)
else
Engine.ExecNow(MPConfig.default_systemlink, controller)
end
Engine.Exec(MPConfig.default_dvars)
menu:addEventHandler("menu_create", function(menuHandler, eventHandler)
assert(menu.bindButton)
if CONDITIONS.IsThirdGameMode(menu) then
ACTIONS.AnimateSequence(menu, "DisplayServerBrowser")
end
menu.bindButton:addEventHandler("button_secondary", function(buttonHandler, buttonEvent)
local scopedData = LUI.FlowManager.GetScopedData(menu)
if scopedData.serverBrowserFocused then
scopedData.serverBrowserFocused = false
ACTIONS.LoseFocus(menu, "ServerBrowser", controller)
ACTIONS.GainFocus(menu.SystemLinkMenuButtons, "JoinGameButton", controller)
else
leaveMenuHandler(buttonHandler, buttonEvent)
end
end)
menu.bindButton:addEventHandler("button_alt1", function(buttonHandler, buttonEvent)
Lobby.RefreshServerList(controller)
ACTIONS.PlaySoundSetSound(menu, "selectAlt", false)
end)
end)
menu.SystemLinkMenuButtons:addEventHandler("gain_focus", function(menuHandler, eventHandler)
local scopedData = LUI.FlowManager.GetScopedData(menu)
if scopedData.serverBrowserFocused then
scopedData.serverBrowserFocused = false
ACTIONS.LoseFocus(menu, "ServerBrowser", controller)
if CONDITIONS.IsThirdGameMode(menu) then
ACTIONS.AnimateSequence(menu, "DisplayServerBrowser")
menu:RemoveButtonHelperText("button_alt1", "left")
end
end
end)
Engine.PLMRefreshData()
if Engine.IsCoreMode() then
ClientWeapon.SetWeaponVisible(0, false)
ClientCharacter.SetCharacterVisible(0, false)
end
Lobby.SetPartyUIRoot(PartyUIRoot.SYSTEM_LINK)
local scopedData = LUI.FlowManager.GetScopedData(menu)
if scopedData.optionsMenuOpened then
scopedData.optionsMenuOpened = nil
if scopedData.serverBrowserFocused then
scopedData.serverBrowserFocused = false
menu:clearSavedState()
if isAliensMode then
LUI.FlowManager.ClearSavedMenuState("CPSystemLinkMenu")
else
LUI.FlowManager.ClearSavedMenuState("MPSystemLinkMenu")
end
end
else
scopedData.serverBrowserFocused = false
end
Lobby.BuildServerList(controller)
Lobby.RefreshServerList(controller)
assert(menu.ServerBrowser)
assert(menu.ServerBrowser.ServerList)
local serverCountDataSource = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. ".serverCount")
menu:SubscribeToModel(serverCountDataSource:GetModel(controller), function()
local serverCount = serverCountDataSource:GetValue(controller)
if serverCount ~= nil then
if serverCount == 0 then
local scopedData = LUI.FlowManager.GetScopedData(menu)
if scopedData.serverBrowserFocused then
scopedData.serverBrowserFocused = false
ACTIONS.LoseFocus(menu, "ServerBrowser", controller)
end
end
menu.ServerBrowser:SetBlurHeight(serverCount)
end
end)
local serverListDataSource = LUI.DataSourceFromList.new(serverCountDataSource)
serverListDataSource.MakeDataSourceAtIndex = function(dataSource, index, controller)
local color = index % 2 == 0 and COLORS.white or COLORS.black
local statusDataSource = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. "." .. index .. ".status")
return {
index = index,
color = color,
host = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. "." .. index .. ".host"),
map = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. "." .. index .. ".map"),
players = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. "." .. index .. ".players"),
type = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. "." .. index .. ".type"),
status = statusDataSource:Filter("status", function(value, model)
if value == 1 then
return Engine.Localize("MENU_LOBBY")
else
return Engine.Localize("MENU_IN_GAME_CAPS")
end
end)
}
end
menu.ServerBrowser.ServerList:SetGridDataSource(serverListDataSource)
assert(menu.bindButton)
menu.bindButton:addEventHandler("button_start", function(buttonHandler, buttonEvent)
local scopedData = LUI.FlowManager.GetScopedData(menu)
scopedData.optionsMenuOpened = true
ACTIONS.OpenMenu("OptionsMenu", true, buttonEvent.controller)
ACTIONS.PlaySoundSetSound(menu, "selectAlt", false)
end)
local waitDuration = menu:Wait(250)
waitDuration.onComplete = function()
return updateServerDisplayListAndCreateModels(menu, controller)
end
Engine.StopMenuVideo()
end
MenuBuilder.m_types["SystemLinkMenu"] = function(menu, controller)
local self = LUI.UIElement.new()
self.id = "SystemLinkMenu"
self._animationSets = {}
self._sequences = {}
local controllerIndex = controller and controller.controllerIndex
if not controllerIndex and not Engine.InFrontend() then
controllerIndex = self:getRootController()
end
assert(controllerIndex)
self.soundSet = "cpMainMenuDefault"
self:playSound("menu_open")
local OuterMaskTop = nil
if CONDITIONS.IsThirdGameMode(self) then
OuterMaskTop = MenuBuilder.BuildRegisteredType("CPMenuOuterMask", {
controllerIndex = controllerIndex
})
OuterMaskTop.id = "OuterMaskTop"
OuterMaskTop:SetZRotation(-168, 0)
OuterMaskTop:SetAnchorsAndPosition(0, 0, 0, 1, _1080p * -190, _1080p * 76, _1080p * -320, _1080p * 100)
self:addElement(OuterMaskTop)
self.OuterMaskTop = OuterMaskTop
end
local OuterMaskBottom = nil
if CONDITIONS.IsThirdGameMode(self) then
OuterMaskBottom = MenuBuilder.BuildRegisteredType("CPMenuOuterMask", {
controllerIndex = controllerIndex
})
OuterMaskBottom.id = "OuterMaskBottom"
OuterMaskBottom:SetZRotation(-168, 0)
OuterMaskBottom:SetAnchorsAndPosition(0, 0, 1, 0, _1080p * -83, _1080p * 183, _1080p * -205, _1080p * 215)
self:addElement(OuterMaskBottom)
self.OuterMaskBottom = OuterMaskBottom
end
local MenuTitle = nil
if CONDITIONS.IsCoreMultiplayer(self) then
MenuTitle = MenuBuilder.BuildRegisteredType("MenuTitle", {
controllerIndex = controllerIndex
})
MenuTitle.id = "MenuTitle"
MenuTitle.MenuTitle:setText(ToUpperCase(Engine.Localize("SERVER BROWSER")), 0)
MenuTitle.MenuBreadcrumbs:setText(ToUpperCase(Engine.Localize("EXE_LOCAL_PLAY")), 0)
MenuTitle.Icon:SetTop(_1080p * -28.5, 0)
MenuTitle.Icon:SetBottom(_1080p * 61.5, 0)
MenuTitle:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 96, _1080p * 1056, _1080p * 54, _1080p * 134)
self:addElement(MenuTitle)
self.MenuTitle = MenuTitle
end
local ButtonHelperBar = nil
ButtonHelperBar = MenuBuilder.BuildRegisteredType("ButtonHelperBar", {
controllerIndex = controllerIndex
})
ButtonHelperBar.id = "ButtonHelperBar"
ButtonHelperBar:SetAnchorsAndPosition(0, 0, 1, 0, 0, 0, _1080p * -85, 0)
self:addElement(ButtonHelperBar)
self.ButtonHelperBar = ButtonHelperBar
local SocialFeed = nil
SocialFeed = MenuBuilder.BuildRegisteredType("SocialFeed", {
controllerIndex = controllerIndex
})
SocialFeed.id = "SocialFeed"
SocialFeed:SetAnchorsAndPosition(0, 0, 1, 0, 0, 0, _1080p * -115, _1080p * -85)
self:addElement(SocialFeed)
self.SocialFeed = SocialFeed
local SystemLinkMenuButtons = nil
SystemLinkMenuButtons = MenuBuilder.BuildRegisteredType("SystemLinkMenuButtons", {
controllerIndex = controllerIndex
})
SystemLinkMenuButtons.id = "SystemLinkMenuButtons"
SystemLinkMenuButtons:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 130, _1080p * 630, _1080p * 216, _1080p * 438)
self:addElement(SystemLinkMenuButtons)
self.SystemLinkMenuButtons = SystemLinkMenuButtons
local LobbyMembers = nil
if CONDITIONS.IsThirdGameMode(self) then
LobbyMembers = MenuBuilder.BuildRegisteredType("LobbyMembers", {
controllerIndex = controllerIndex
})
LobbyMembers.id = "LobbyMembers"
LobbyMembers:SetAlpha(0, 0)
LobbyMembers:SetAnchorsAndPosition(1, 0, 0, 1, _1080p * -1790, _1080p * -1090, _1080p * 791.5, _1080p * 1435.5)
self:addElement(LobbyMembers)
self.LobbyMembers = LobbyMembers
end
local ServerBrowser = nil
ServerBrowser = MenuBuilder.BuildRegisteredType("ServerBrowser", {
controllerIndex = controllerIndex
})
ServerBrowser.id = "ServerBrowser"
ServerBrowser:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 659, _1080p * 1790, _1080p * 216, _1080p * 885)
self:addElement(ServerBrowser)
self.ServerBrowser = ServerBrowser
local BloodSplat = nil
if CONDITIONS.IsThirdGameMode(self) then
BloodSplat = LUI.UIImage.new()
BloodSplat.id = "BloodSplat"
BloodSplat:SetAlpha(0.5, 0)
BloodSplat:setImage(RegisterMaterial("cp_menu_zombies_blood_splats_large"), 0)
BloodSplat:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 48, _1080p * 678, _1080p * -71, _1080p * 441)
self:addElement(BloodSplat)
self.BloodSplat = BloodSplat
end
local ZombiesLogo = nil
if CONDITIONS.IsThirdGameMode(self) then
ZombiesLogo = LUI.UIImage.new()
ZombiesLogo.id = "ZombiesLogo"
ZombiesLogo:setImage(RegisterMaterial("cp_menu_zombies_logo"), 0)
ZombiesLogo:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 60, _1080p * 740, _1080p * 34, _1080p * 434)
self:addElement(ZombiesLogo)
self.ZombiesLogo = ZombiesLogo
end
local ZomLanPartyShadow = nil
if CONDITIONS.IsThirdGameMode(self) then
ZomLanPartyShadow = LUI.UIStyledText.new()
ZomLanPartyShadow.id = "ZomLanPartyShadow"
ZomLanPartyShadow:SetRGBFromInt(0, 0)
ZomLanPartyShadow:setText(Engine.Localize("Server Browser"), 0)
ZomLanPartyShadow:SetFontSize(36 * _1080p)
ZomLanPartyShadow:SetFont(FONTS.GetFont(FONTS.ZmClean.File))
ZomLanPartyShadow:SetAlignment(LUI.Alignment.Center)
ZomLanPartyShadow:SetOptOutRightToLeftAlignmentFlip(true)
ZomLanPartyShadow:SetShadowRGBFromInt(0, 0)
ZomLanPartyShadow:SetOutlineRGBFromInt(0, 0)
ZomLanPartyShadow:SetDecodeLetterLength(25)
ZomLanPartyShadow:SetDecodeMaxRandChars(3)
ZomLanPartyShadow:SetDecodeUpdatesPerLetter(4)
ZomLanPartyShadow:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 272, _1080p * 597.5, _1080p * 302, _1080p * 338)
self:addElement(ZomLanPartyShadow)
self.ZomLanPartyShadow = ZomLanPartyShadow
end
local ZomLanParty = nil
if CONDITIONS.IsThirdGameMode(self) then
ZomLanParty = LUI.UIStyledText.new()
ZomLanParty.id = "ZomLanParty"
ZomLanParty:SetRGBFromInt(14042667, 0)
ZomLanParty:setText(Engine.Localize("Server Browser"), 0)
ZomLanParty:SetFontSize(36 * _1080p)
ZomLanParty:SetFont(FONTS.GetFont(FONTS.ZmClean.File))
ZomLanParty:SetAlignment(LUI.Alignment.Center)
ZomLanParty:SetOptOutRightToLeftAlignmentFlip(true)
ZomLanParty:SetShadowRGBFromInt(0, 0)
ZomLanParty:SetOutlineRGBFromInt(0, 0)
ZomLanParty:SetDecodeLetterLength(25)
ZomLanParty:SetDecodeMaxRandChars(3)
ZomLanParty:SetDecodeUpdatesPerLetter(4)
ZomLanParty:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 272, _1080p * 597.5, _1080p * 302, _1080p * 338)
self:addElement(ZomLanParty)
self.ZomLanParty = ZomLanParty
end
local MPLobbyMembersPlayercards = nil
MPLobbyMembersPlayercards = MenuBuilder.BuildRegisteredType("MPLobbyMembersPlayercards", {
controllerIndex = controllerIndex
})
MPLobbyMembersPlayercards.id = "MPLobbyMembersPlayercards"
MPLobbyMembersPlayercards:SetAnchorsAndPosition(0, 1, 1, 0, _1080p * 130, _1080p * 630, _1080p * -255, _1080p * -189)
self:addElement(MPLobbyMembersPlayercards)
self.MPLobbyMembersPlayercards = MPLobbyMembersPlayercards
local ButtonDescriptionText = nil
ButtonDescriptionText = MenuBuilder.BuildRegisteredType("ButtonDescriptionText", {
controllerIndex = controllerIndex
})
ButtonDescriptionText.id = "ButtonDescriptionText"
ButtonDescriptionText:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 130, _1080p * 550, _1080p * 334, _1080p * 366)
self:addElement(ButtonDescriptionText)
self.ButtonDescriptionText = ButtonDescriptionText
self._animationSets.DefaultAnimationSet = function()
ServerBrowser:RegisterAnimationSequence("DefaultSequence", {{function()
return self.ServerBrowser:SetAlpha(1, 0)
end}, {function()
return self.ServerBrowser:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 659, _1080p * 1790, _1080p * 216,
_1080p * 885, 0)
end}})
self._sequences.DefaultSequence = function()
ServerBrowser:AnimateSequence("DefaultSequence")
end
SystemLinkMenuButtons:RegisterAnimationSequence("IntroCore", {{function()
return self.SystemLinkMenuButtons:SetAlpha(1, 0)
end}, {function()
return self.SystemLinkMenuButtons:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 130, _1080p * 630,
_1080p * 216, _1080p * 438, 0)
end}})
ServerBrowser:RegisterAnimationSequence("IntroCore", {{function()
return self.ServerBrowser:SetAlpha(1, 0)
end}, {function()
return self.ServerBrowser:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 659, _1080p * 1790, _1080p * 216,
_1080p * 885, 0)
end}})
self._sequences.IntroCore = function()
SystemLinkMenuButtons:AnimateSequence("IntroCore")
ServerBrowser:AnimateSequence("IntroCore")
end
end
self._animationSets.ThirdGameModeAnimationSet = function()
self._sequences.DefaultSequence = function()
end
if CONDITIONS.IsThirdGameMode(self) then
OuterMaskTop:RegisterAnimationSequence("Intro", {{function()
return self.OuterMaskTop:SetAlpha(0, 0)
end, function()
return self.OuterMaskTop:SetAlpha(0.6, 500, LUI.EASING.outBack)
end}, {function()
return self.OuterMaskTop:SetAnchorsAndPosition(0, 0, 0, 1, _1080p * -190, _1080p * 76, _1080p * -635,
_1080p * -215, 0)
end, function()
return self.OuterMaskTop:SetAnchorsAndPosition(0, 0, 0, 1, _1080p * -190, _1080p * 76, _1080p * -635,
_1080p * -215, 500, LUI.EASING.outBack)
end, function()
return self.OuterMaskTop:SetAnchorsAndPosition(0, 0, 0, 1, _1080p * -190, _1080p * 76, _1080p * -320,
_1080p * 100, 500, LUI.EASING.outQuadratic)
end, function()
return self.OuterMaskTop:SetAnchorsAndPosition(0, 0, 0, 1, _1080p * -190, _1080p * 76, _1080p * -320,
_1080p * 100, 139)
end, function()
return self.OuterMaskTop:SetAnchorsAndPosition(0, 0, 0, 1, _1080p * -190, _1080p * 76, _1080p * -280,
_1080p * 140, 9)
end, function()
return self.OuterMaskTop:SetAnchorsAndPosition(0, 0, 0, 1, _1080p * -190, _1080p * 76, _1080p * -320,
_1080p * 100, 200, LUI.EASING.outQuadratic)
end}})
end
if CONDITIONS.IsThirdGameMode(self) then
OuterMaskBottom:RegisterAnimationSequence("Intro", {{function()
return self.OuterMaskBottom:SetAlpha(0, 0)
end, function()
return self.OuterMaskBottom:SetAlpha(0.6, 500, LUI.EASING.outBack)
end}, {function()
return self.OuterMaskBottom:SetAnchorsAndPosition(0, 0, 1, 0, _1080p * -83, _1080p * 183, _1080p * 225,
_1080p * 645, 0)
end, function()
return self.OuterMaskBottom:SetAnchorsAndPosition(0, 0, 1, 0, _1080p * -83, _1080p * 183, _1080p * 225,
_1080p * 645, 500, LUI.EASING.outBack)
end, function()
return self.OuterMaskBottom:SetAnchorsAndPosition(0, 0, 1, 0, _1080p * -83, _1080p * 183, _1080p * -205,
_1080p * 215, 500, LUI.EASING.outQuadratic)
end, function()
return self.OuterMaskBottom:SetAnchorsAndPosition(0, 0, 1, 0, _1080p * -83, _1080p * 183, _1080p * -205,
_1080p * 215, 139)
end, function()
return self.OuterMaskBottom:SetAnchorsAndPosition(0, 0, 1, 0, _1080p * -83, _1080p * 183, _1080p * -245,
_1080p * 175, 9)
end, function()
return self.OuterMaskBottom:SetAnchorsAndPosition(0, 0, 1, 0, _1080p * -83, _1080p * 183, _1080p * -205,
_1080p * 215, 200, LUI.EASING.outQuadratic)
end}})
end
SystemLinkMenuButtons:RegisterAnimationSequence("Intro", {{function()
return self.SystemLinkMenuButtons:SetAlpha(0, 0)
end, function()
return self.SystemLinkMenuButtons:SetAlpha(0, 1220)
end, function()
return self.SystemLinkMenuButtons:SetAlpha(1, 490)
end}, {function()
return self.SystemLinkMenuButtons:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 130, _1080p * 630,
_1080p * 406, _1080p * 628, 0)
end}})
if CONDITIONS.IsThirdGameMode(self) then
LobbyMembers:RegisterAnimationSequence("Intro", {{function()
return self.LobbyMembers:SetAlpha(0, 0)
end, function()
return self.LobbyMembers:SetAlpha(0, 2000)
end}})
end
ServerBrowser:RegisterAnimationSequence("Intro", {{function()
return self.ServerBrowser:SetAlpha(0, 0)
end}, {function()
return self.ServerBrowser:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 789, _1080p * 1920, _1080p * 133,
_1080p * 802, 0)
end}})
if CONDITIONS.IsThirdGameMode(self) then
BloodSplat:RegisterAnimationSequence("Intro", {{function()
return self.BloodSplat:SetAlpha(0, 0)
end, function()
return self.BloodSplat:SetAlpha(0, 1000)
end, function()
return self.BloodSplat:SetAlpha(0, 140)
end, function()
return self.BloodSplat:SetAlpha(0.5, 10)
end, function()
return self.BloodSplat:SetAlpha(0.5, 200, LUI.EASING.outQuadratic)
end, function()
return self.BloodSplat:SetAlpha(0.4, 650, LUI.EASING.outQuadratic)
end}, {function()
return self.BloodSplat:SetZRotation(-5, 1000)
end, function()
return self.BloodSplat:SetZRotation(-5, 150)
end, function()
return self.BloodSplat:SetZRotation(0, 850, LUI.EASING.outQuadratic)
end}, {function()
return self.BloodSplat:playSound("splat", false, 1150)
end}, {function()
return self.BloodSplat:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 218.92, _1080p * 547.08,
_1080p * 51.65, _1080p * 318.35, 1149)
end, function()
return self.BloodSplat:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 88, _1080p * 718, _1080p * -71,
_1080p * 441, 70)
end, function()
return self.BloodSplat:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 80, _1080p * 710, _1080p * -71,
_1080p * 441, 129, LUI.EASING.outQuadratic)
end}})
end
if CONDITIONS.IsThirdGameMode(self) then
ZombiesLogo:RegisterAnimationSequence("Intro", {{function()
return self.ZombiesLogo:SetAlpha(0, 0)
end, function()
return self.ZombiesLogo:SetAlpha(0, 1000)
end, function()
return self.ZombiesLogo:SetAlpha(1, 150)
end}, {function()
return self.ZombiesLogo:SetZRotation(5, 1000)
end, function()
return self.ZombiesLogo:SetZRotation(5, 150)
end, function()
return self.ZombiesLogo:SetZRotation(0, 850, LUI.EASING.outQuadratic)
end}, {function()
return self.ZombiesLogo:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * -429.8, _1080p * 1249.8,
_1080p * -260, _1080p * 728, 1000)
end, function()
return self.ZombiesLogo:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 80, _1080p * 720, _1080p * 51.65,
_1080p * 416.35, 149)
end, function()
return self.ZombiesLogo:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 70, _1080p * 750, _1080p * 34,
_1080p * 434, 200)
end, function()
return self.ZombiesLogo:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 70, _1080p * 750, _1080p * 36,
_1080p * 436, 49)
end, function()
return self.ZombiesLogo:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 68, _1080p * 748, _1080p * 35.68,
_1080p * 435.68, 50)
end, function()
return self.ZombiesLogo:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 70.35, _1080p * 750.35,
_1080p * 33.39, _1080p * 433.39, 49)
end, function()
return self.ZombiesLogo:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 70.28, _1080p * 750.28,
_1080p * 31.51, _1080p * 431.51, 49)
end, function()
return self.ZombiesLogo:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 68.22, _1080p * 748.22,
_1080p * 34.03, _1080p * 434.03, 50)
end, function()
return self.ZombiesLogo:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 70.64, _1080p * 750.64,
_1080p * 34.02, _1080p * 434.02, 49)
end, function()
return self.ZombiesLogo:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 70.47, _1080p * 750.47,
_1080p * 36.01, _1080p * 436.01, 50)
end, function()
return self.ZombiesLogo:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 68.33, _1080p * 748.33,
_1080p * 35.4, _1080p * 435.4, 49)
end, function()
return self.ZombiesLogo:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 68.93, _1080p * 748.93,
_1080p * 32.9, _1080p * 432.9, 59)
end, function()
return self.ZombiesLogo:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 69.4, _1080p * 749.4, _1080p * 35.38,
_1080p * 435.38, 40)
end, function()
return self.ZombiesLogo:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 69.73, _1080p * 749.73,
_1080p * 36.61, _1080p * 436.61, 49)
end, function()
return self.ZombiesLogo:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 71.93, _1080p * 751.93,
_1080p * 34.65, _1080p * 434.65, 50)
end, function()
return self.ZombiesLogo:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 70, _1080p * 750, _1080p * 34,
_1080p * 434, 49, LUI.EASING.outQuadratic)
end}})
end
if CONDITIONS.IsThirdGameMode(self) then
ZomLanPartyShadow:RegisterAnimationSequence("Intro", {{function()
return self.ZomLanPartyShadow:SetAlpha(0, 0)
end, function()
return self.ZomLanPartyShadow:SetAlpha(0, 1710)
end, function()
return self.ZomLanPartyShadow:SetAlpha(1, 290)
end}})
end
if CONDITIONS.IsThirdGameMode(self) then
ZomLanParty:RegisterAnimationSequence("Intro", {{function()
return self.ZomLanParty:SetAlpha(0, 0)
end, function()
return self.ZomLanParty:SetAlpha(0, 1220)
end, function()
return self.ZomLanParty:SetAlpha(1, 490)
end}, {function()
return self.ZomLanParty:SetRGBFromInt(14042667, 0)
end}})
end
MPLobbyMembersPlayercards:RegisterAnimationSequence("Intro", {{function()
return self.MPLobbyMembersPlayercards:SetAlpha(0, 0)
end, function()
return self.MPLobbyMembersPlayercards:SetAlpha(0, 700)
end, function()
return self.MPLobbyMembersPlayercards:SetAlpha(0, 1010)
end, function()
return self.MPLobbyMembersPlayercards:SetAlpha(1, 290)
end}})
ButtonDescriptionText:RegisterAnimationSequence("Intro", {{function()
return self.ButtonDescriptionText:SetAlpha(0, 0)
end, function()
return self.ButtonDescriptionText:SetAlpha(0, 1220)
end, function()
return self.ButtonDescriptionText:SetAlpha(1, 490)
end}, {function()
return self.ButtonDescriptionText:SetRGBFromTable(SWATCHES.text.primaryText, 0)
end}, {function()
return self.ButtonDescriptionText:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 132, _1080p * 552,
_1080p * 524, _1080p * 556, 0)
end}})
self._sequences.Intro = function()
if CONDITIONS.IsThirdGameMode(self) then
OuterMaskTop:AnimateSequence("Intro")
end
if CONDITIONS.IsThirdGameMode(self) then
OuterMaskBottom:AnimateSequence("Intro")
end
SystemLinkMenuButtons:AnimateSequence("Intro")
if CONDITIONS.IsThirdGameMode(self) then
LobbyMembers:AnimateSequence("Intro")
end
ServerBrowser:AnimateSequence("Intro")
if CONDITIONS.IsThirdGameMode(self) then
BloodSplat:AnimateSequence("Intro")
end
if CONDITIONS.IsThirdGameMode(self) then
ZombiesLogo:AnimateSequence("Intro")
end
if CONDITIONS.IsThirdGameMode(self) then
ZomLanPartyShadow:AnimateSequence("Intro")
end
if CONDITIONS.IsThirdGameMode(self) then
ZomLanParty:AnimateSequence("Intro")
end
MPLobbyMembersPlayercards:AnimateSequence("Intro")
ButtonDescriptionText:AnimateSequence("Intro")
end
ServerBrowser:RegisterAnimationSequence("DisplayServerBrowser", {{function()
return self.ServerBrowser:SetAlpha(0, 0)
end, function()
return self.ServerBrowser:SetAlpha(1, 80)
end}, {function()
return self.ServerBrowser:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 727, _1080p * 1858, _1080p * 216,
_1080p * 885, 0)
end}})
self._sequences.DisplayServerBrowser = function()
ServerBrowser:AnimateSequence("DisplayServerBrowser")
end
ServerBrowser:RegisterAnimationSequence("HideServerBrowser", {{function()
return self.ServerBrowser:SetAlpha(1, 0)
end, function()
return self.ServerBrowser:SetAlpha(0, 80)
end}})
self._sequences.HideServerBrowser = function()
ServerBrowser:AnimateSequence("HideServerBrowser")
end
end
self._animationSets.DefaultAnimationSet()
self.addButtonHelperFunction = function(arg0, arg1)
arg0:AddButtonHelperText({
helper_text = Engine.Localize("LUA_MENU_SELECT"),
button_ref = "button_primary",
side = "left",
clickable = true
})
arg0:AddButtonHelperText({
helper_text = Engine.Localize("LUA_MENU_BACK"),
button_ref = "button_secondary",
side = "left",
priority = 1,
clickable = true
})
arg0:AddButtonHelperText({
helper_text = Engine.Localize("LUA_MENU_OPTIONS_CAPS"),
button_ref = "button_start",
side = "left",
priority = 4,
clickable = true
})
end
self:addEventHandler("menu_create", self.addButtonHelperFunction)
local bindButton = LUI.UIBindButton.new()
bindButton.id = "selfBindButton"
self:addElement(bindButton)
self.bindButton = bindButton
setupSystemLinkMenu(self, controllerIndex, controller)
ACTIONS.AnimateSequence(self, "DefaultSequence")
if CONDITIONS.IsThirdGameMode(self) then
ACTIONS.SetAnimationSet(self, "ThirdGameModeAnimationSet")
ACTIONS.AnimateSequence(self, "Intro")
end
if CONDITIONS.IsCoreMultiplayer(self) then
ACTIONS.SetAnimationSet(self, "DefaultAnimationSet")
ACTIONS.AnimateSequence(self, "IntroCore")
end
return self
end
local PopFunc = function()
clearMatchData()
WipeGlobalModelsAtPath(serverBrowserPath)
end
LUI.FlowManager.RegisterStackPushBehaviour("SystemLinkMenu", PushFunc)
LUI.FlowManager.RegisterStackPopBehaviour("SystemLinkMenu", PopFunc)

View File

@ -7,7 +7,7 @@ end
function SystemLinkJoinMenuRow(menu, controller)
local self = LUI.UIButton.new()
self:SetAnchorsAndPosition(0, 1, 0, 1, 0, 1131 * _1080p, 0, 35 * _1080p)
self:SetAnchorsAndPosition(0, 1, 0, 1, 0, 1790 * _1080p, 0, 35 * _1080p)
self.id = "SystemLinkJoinMenuRow"
self._animationSets = {}
self._sequences = {}
@ -52,7 +52,7 @@ function SystemLinkJoinMenuRow(menu, controller)
Host:SetCrossfadeTime(400)
Host:SetAutoScrollStyle(LUI.UIStyledText.AutoScrollStyle.ScrollH)
Host:SetMaxVisibleLines(1)
Host:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 12, _1080p * 279, _1080p * -12, _1080p * 12)
Host:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 9, _1080p * 275, _1080p * -12, _1080p * 12)
Host:SubscribeToModelThroughElement(self, "host", function()
local dataSource = self:GetDataSource()
dataSource = dataSource.host:GetValue(controllerIndex)
@ -70,8 +70,8 @@ function SystemLinkJoinMenuRow(menu, controller)
Players:SetRGBFromInt(14277081, 0)
Players:SetFontSize(24 * _1080p)
Players:SetFont(FONTS.GetFont(FONTS.MainMedium.File))
Players:SetAlignment(LUI.Alignment.Left)
Players:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 286, _1080p * 421, _1080p * -12, _1080p * 12)
Players:SetAlignment(LUI.Alignment.Center)
Players:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 283, _1080p * 418, _1080p * -12, _1080p * 12)
Players:SubscribeToModelThroughElement(self, "players", function()
local dataSource = self:GetDataSource()
dataSource = dataSource.players:GetValue(controllerIndex)
@ -90,7 +90,7 @@ function SystemLinkJoinMenuRow(menu, controller)
Status:SetFontSize(24 * _1080p)
Status:SetFont(FONTS.GetFont(FONTS.MainMedium.File))
Status:SetAlignment(LUI.Alignment.Left)
Status:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 426, _1080p * 626, _1080p * -12, _1080p * 12)
Status:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 426, _1080p * 620, _1080p * -12, _1080p * 12)
Status:SubscribeToModelThroughElement(self, "status", function()
local dataSource = self:GetDataSource()
dataSource = dataSource.status:GetValue(controllerIndex)
@ -111,7 +111,7 @@ function SystemLinkJoinMenuRow(menu, controller)
Map:SetAlignment(LUI.Alignment.Left)
Map:SetStartupDelay(1250)
Map:SetLineHoldTime(400)
Map:SetAnimMoveTime(300)
Map:SetAnimMoveTime(3000)
Map:SetEndDelay(1000)
Map:SetCrossfadeTime(500)
Map:SetAutoScrollStyle(LUI.UIStyledText.AutoScrollStyle.ScrollH)
@ -135,7 +135,7 @@ function SystemLinkJoinMenuRow(menu, controller)
Type:SetFontSize(24 * _1080p)
Type:SetFont(FONTS.GetFont(FONTS.MainMedium.File))
Type:SetAlignment(LUI.Alignment.Left)
Type:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 862, _1080p * 1119, _1080p * -12, _1080p * 12)
Type:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 862, _1080p * 1115, _1080p * -12, _1080p * 12)
Type:SubscribeToModelThroughElement(self, "type", function()
local dataSource = self:GetDataSource()
dataSource = dataSource.type:GetValue(controllerIndex)
@ -146,6 +146,70 @@ function SystemLinkJoinMenuRow(menu, controller)
self:addElement(Type)
self.Type = Type
local Mod = nil
Mod = LUI.UIStyledText.new()
Mod.id = "Mod"
Mod:SetRGBFromInt(14277081, 0)
Mod:SetFontSize(24 * _1080p)
Mod:SetFont(FONTS.GetFont(FONTS.MainMedium.File))
Mod:SetAlignment(LUI.Alignment.Left)
Mod:SetStartupDelay(1250)
Mod:SetLineHoldTime(400)
Mod:SetAnimMoveTime(3000)
Mod:SetEndDelay(1000)
Mod:SetCrossfadeTime(500)
Mod:SetAutoScrollStyle(LUI.UIStyledText.AutoScrollStyle.ScrollH)
Mod:SetMaxVisibleLines(1)
Mod:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 1125, _1080p * 1400, _1080p * -12, _1080p * 12)
Mod:SubscribeToModelThroughElement(self, "mod", function()
local dataSource = self:GetDataSource()
dataSource = dataSource.mod:GetValue(controllerIndex)
if dataSource ~= nil then
Mod:setText(dataSource, 0)
end
end)
self:addElement(Mod)
self.Mod = Mod
local Ping = nil
Ping = LUI.UIText.new()
Ping.id = "Ping"
Ping:SetRGBFromInt(14277081, 0)
Ping:SetFontSize(24 * _1080p)
Ping:SetFont(FONTS.GetFont(FONTS.MainMedium.File))
Ping:SetAlignment(LUI.Alignment.Center)
Ping:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 1410, _1080p * 1460, _1080p * -12, _1080p * 12)
Ping:SubscribeToModelThroughElement(self, "ping", function()
local dataSource = self:GetDataSource()
dataSource = dataSource.ping:GetValue(controllerIndex)
if dataSource ~= nil then
Ping:setText(dataSource, 0)
end
end)
self:addElement(Ping)
self.Ping = Ping
local PrivateS = nil
PrivateS = LUI.UIText.new()
PrivateS.id = "PrivateS"
PrivateS:SetRGBFromInt(14277081, 0)
PrivateS:SetFontSize(24 * _1080p)
PrivateS:SetFont(FONTS.GetFont(FONTS.MainMedium.File))
PrivateS:SetAlignment(LUI.Alignment.Center)
PrivateS:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 1470, _1080p * 1550, _1080p * -12, _1080p * 12)
PrivateS:SubscribeToModelThroughElement(self, "priv", function()
local dataSource = self:GetDataSource()
dataSource = dataSource.priv:GetValue(controllerIndex)
if dataSource ~= nil then
PrivateS:setText(dataSource, 0)
end
end)
self:addElement(PrivateS)
self.PrivateS = PrivateS
local Cap = nil
Cap = LUI.UIImage.new()
@ -180,6 +244,15 @@ function SystemLinkJoinMenuRow(menu, controller)
Type:RegisterAnimationSequence("ButtonOver", {{function()
return self.Type:SetRGBFromInt(0, 0)
end}})
Mod:RegisterAnimationSequence("ButtonOver", {{function()
return self.Mod:SetRGBFromInt(0, 0)
end}})
Ping:RegisterAnimationSequence("ButtonOver", {{function()
return self.Ping:SetRGBFromInt(0, 0)
end}})
PrivateS:RegisterAnimationSequence("ButtonOver", {{function()
return self.PrivateS:SetRGBFromInt(0, 0)
end}})
Cap:RegisterAnimationSequence("ButtonOver", {{function()
return self.Cap:SetRGBFromInt(0, 0)
end}})
@ -190,6 +263,9 @@ function SystemLinkJoinMenuRow(menu, controller)
Status:AnimateSequence("ButtonOver")
Map:AnimateSequence("ButtonOver")
Type:AnimateSequence("ButtonOver")
Mod:AnimateSequence("ButtonOver")
Ping:AnimateSequence("ButtonOver")
PrivateS:AnimateSequence("ButtonOver")
Cap:AnimateSequence("ButtonOver")
end
@ -213,6 +289,15 @@ function SystemLinkJoinMenuRow(menu, controller)
Type:RegisterAnimationSequence("ButtonUp", {{function()
return self.Type:SetRGBFromInt(14277081, 0)
end}})
Mod:RegisterAnimationSequence("ButtonUp", {{function()
return self.Mod:SetRGBFromInt(14277081, 0)
end}})
Ping:RegisterAnimationSequence("ButtonUp", {{function()
return self.Ping:SetRGBFromInt(14277081, 0)
end}})
PrivateS:RegisterAnimationSequence("ButtonUp", {{function()
return self.PrivateS:SetRGBFromInt(14277081, 0)
end}})
Cap:RegisterAnimationSequence("ButtonUp", {{function()
return self.Cap:SetRGBFromInt(14277081, 0)
end}})
@ -223,6 +308,9 @@ function SystemLinkJoinMenuRow(menu, controller)
Status:AnimateSequence("ButtonUp")
Map:AnimateSequence("ButtonUp")
Type:AnimateSequence("ButtonUp")
Mod:AnimateSequence("ButtonUp")
Ping:AnimateSequence("ButtonUp")
PrivateS:AnimateSequence("ButtonUp")
Cap:AnimateSequence("ButtonUp")
end

View File

@ -1,26 +1,35 @@
local function PostLoadFunc(element, controllerIndex, controller)
assert(element.Status)
assert(element.Type)
assert(element.Players)
assert(element.Map)
assert(element.Host)
assert(element.Players)
assert(element.Status)
assert(element.Map)
assert(element.Type)
assert(element.Mod)
assert(element.Ping)
assert(element.PrivateS)
if IsLanguageOversizedFont() then
element.Status:SetTop(-11 * _1080p, 0)
element.Status:SetBottom(11 * _1080p, 0)
element.Type:SetTop(-11 * _1080p, 0)
element.Type:SetBottom(11 * _1080p, 0)
element.Players:SetTop(-11 * _1080p, 0)
element.Players:SetBottom(11 * _1080p, 0)
element.Map:SetTop(-11 * _1080p, 0)
element.Map:SetBottom(11 * _1080p, 0)
element.Host:SetTop(-11 * _1080p, 0)
element.Host:SetBottom(11 * _1080p, 0)
element.Players:SetTop(-11 * _1080p, 0)
element.Players:SetBottom(11 * _1080p, 0)
element.Status:SetTop(-11 * _1080p, 0)
element.Status:SetBottom(11 * _1080p, 0)
element.Map:SetTop(-11 * _1080p, 0)
element.Map:SetBottom(11 * _1080p, 0)
element.Type:SetTop(-11 * _1080p, 0)
element.Type:SetBottom(11 * _1080p, 0)
element.Mod:SetTop(-11 * _1080p, 0)
element.Mod:SetBottom(11 * _1080p, 0)
element.Ping:SetTop(-11 * _1080p, 0)
element.Ping:SetBottom(11 * _1080p, 0)
element.PrivateS:SetTop(-11 * _1080p, 0)
element.PrivateS:SetBottom(11 * _1080p, 0)
end
end
function SystemLinkJoinMenuTitleRow(menu, controller)
local self = LUI.UIElement.new()
self:SetAnchorsAndPosition(0, 1, 0, 1, 0, 1131 * _1080p, 0, 40 * _1080p)
self:SetAnchorsAndPosition(0, 1, 0, 1, 0, 1790 * _1080p, 0, 40 * _1080p)
self.id = "SystemLinkJoinMenuTitleRow"
local controllerIndex = controller and controller.controllerIndex
if not controllerIndex and not Engine.InFrontend() then
@ -48,42 +57,18 @@ function SystemLinkJoinMenuTitleRow(menu, controller)
self:addElement(Host)
self.Host = Host
local Map = nil
Map = LUI.UIText.new()
Map.id = "Map"
Map:setText(Engine.Localize("MENU_MAP"), 0)
Map:SetFontSize(24 * _1080p)
Map:SetFont(FONTS.GetFont(FONTS.MainMedium.File))
Map:SetAlignment(LUI.Alignment.Left)
Map:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 627, _1080p * 853, _1080p * -12, _1080p * 12)
self:addElement(Map)
self.Map = Map
local Players = nil
Players = LUI.UIText.new()
Players.id = "Players"
Players:setText(Engine.Localize("MENU_NUMPLAYERS"), 0)
Players:setText(Engine.Localize("MENU_PLAYERS"), 0)
Players:SetFontSize(24 * _1080p)
Players:SetFont(FONTS.GetFont(FONTS.MainMedium.File))
Players:SetAlignment(LUI.Alignment.Left)
Players:SetAlignment(LUI.Alignment.Center)
Players:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 283, _1080p * 418, _1080p * -12, _1080p * 12)
self:addElement(Players)
self.Players = Players
local Type = nil
Type = LUI.UIText.new()
Type.id = "Type"
Type:setText(Engine.Localize("MENU_TYPE1"), 0)
Type:SetFontSize(24 * _1080p)
Type:SetFont(FONTS.GetFont(FONTS.MainMedium.File))
Type:SetAlignment(LUI.Alignment.Left)
Type:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 862, _1080p * 1119, _1080p * -12, _1080p * 12)
self:addElement(Type)
self.Type = Type
local Status = nil
Status = LUI.UIText.new()
@ -96,6 +81,66 @@ function SystemLinkJoinMenuTitleRow(menu, controller)
self:addElement(Status)
self.Status = Status
local Map = nil
Map = LUI.UIText.new()
Map.id = "Map"
Map:setText(Engine.Localize("MENU_MAP"), 0)
Map:SetFontSize(24 * _1080p)
Map:SetFont(FONTS.GetFont(FONTS.MainMedium.File))
Map:SetAlignment(LUI.Alignment.Left)
Map:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 627, _1080p * 853, _1080p * -12, _1080p * 12)
self:addElement(Map)
self.Map = Map
local Type = nil
Type = LUI.UIText.new()
Type.id = "Type"
Type:setText(Engine.Localize("MENU_TYPE1"), 0)
Type:SetFontSize(24 * _1080p)
Type:SetFont(FONTS.GetFont(FONTS.MainMedium.File))
Type:SetAlignment(LUI.Alignment.Left)
Type:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 862, _1080p * 1115, _1080p * -12, _1080p * 12)
self:addElement(Type)
self.Type = Type
local Mod = nil
Mod = LUI.UIText.new()
Mod.id = "Mod"
Mod:setText(Engine.Localize("MENU_MOD"), 0)
Mod:SetFontSize(24 * _1080p)
Mod:SetFont(FONTS.GetFont(FONTS.MainMedium.File))
Mod:SetAlignment(LUI.Alignment.Left)
Mod:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 1125, _1080p * 1400, _1080p * -12, _1080p * 12)
self:addElement(Mod)
self.Mod = Mod
local Ping = nil
Ping = LUI.UIText.new()
Ping.id = "Ping"
Ping:setText(Engine.Localize("MENU_PING"), 0)
Ping:SetFontSize(24 * _1080p)
Ping:SetFont(FONTS.GetFont(FONTS.MainMedium.File))
Ping:SetAlignment(LUI.Alignment.Center)
Ping:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 1410, _1080p * 1460, _1080p * -12, _1080p * 12)
self:addElement(Ping)
self.Ping = Ping
local PrivateS = nil
PrivateS = LUI.UIText.new()
PrivateS.id = "PrivateS"
PrivateS:setText(Engine.Localize("MENU_PRIVATE"), 0)
PrivateS:SetFontSize(24 * _1080p)
PrivateS:SetFont(FONTS.GetFont(FONTS.MainMedium.File))
PrivateS:SetAlignment(LUI.Alignment.Center)
PrivateS:SetAnchorsAndPosition(0, 1, 0.5, 0.5, _1080p * 1470, _1080p * 1550, _1080p * -12, _1080p * 12)
self:addElement(PrivateS)
self.PrivateS = PrivateS
PostLoadFunc(self, controllerIndex, controller)
return self
end

View File

@ -0,0 +1,301 @@
local serverBrowserPath = "frontEnd.systemLinkMenu.serverBrowser"
local leaveMenuHandler = function(menu, controller)
-- Engine.StopGameMode()
LUI.FlowManager.RequestLeaveMenu(menu, true)
end
local updateServerDisplayListAndCreateModels
updateServerDisplayListAndCreateModels = function(menu, controller, index)
local waitDuration = menu:Wait(250)
waitDuration.onComplete = function()
return updateServerDisplayListAndCreateModels(menu, controller)
end
Lobby.UpdateServerDisplayList(controller)
Lobby.CreateServersDataModels(controller)
end
local function setupSystemLinkMenu(menu, controller, index)
assert(menu.ServerBrowser)
assert(menu.ServerBrowser.ServerList)
menu:setPriority(-1)
menu.isSignInMenu = true
local isAliensMode = Engine.IsAliensMode()
if isAliensMode then
Engine.SetFrontEndSceneSection("zm_main", 1)
menu.MenuTitle.MenuBreadcrumbs:setText(ToUpperCase(
Engine.Localize("LUA_MENU_BREADCRUMB_2_ITEMS", "IW7-Mod", "ZOMBIES")), 0)
else
menu.MenuTitle.MenuBreadcrumbs:setText(ToUpperCase(
Engine.Localize("LUA_MENU_BREADCRUMB_2_ITEMS", "IW7-Mod", "MULTIPLAYER")), 0)
end
menu.addButtonHelperFunction = function(helperMenu, helperController)
menu:AddButtonHelperText({
helper_text = Engine.Localize("MENU_SB_TOOLTIP_BTN_REFRESH"),
button_ref = "button_alt1",
side = "left",
priority = 2,
clickable = true
})
end
menu:addEventHandler("menu_create", menu.addButtonHelperFunction)
assert(Engine.IsUserSignedIn(controller))
if isAliensMode then
Engine.ExecNow(CPConfig.default_systemlink, controller)
else
Engine.ExecNow(MPConfig.default_systemlink, controller)
end
Engine.Exec(MPConfig.default_dvars)
menu:addEventHandler("menu_create", function(menuHandler, a2)
assert(menu.bindButton)
if CONDITIONS.IsThirdGameMode(menu) then
ACTIONS.AnimateSequence(menu, "DisplayServerBrowser")
end
menu.bindButton:addEventHandler("button_secondary", function(buttonHandler, buttonEvent)
leaveMenuHandler(buttonHandler, buttonEvent)
end)
menu.bindButton:addEventHandler("button_alt1", function(buttonHandler, buttonEvent)
Lobby.RefreshServerList(controller)
ACTIONS.PlaySoundSetSound(menu, "selectAlt", false)
end)
end)
Engine.PLMRefreshData()
if Engine.IsCoreMode() then
ClientWeapon.SetWeaponVisible(0, false)
ClientCharacter.SetCharacterVisible(0, false)
end
Lobby.BuildServerList(controller)
Lobby.RefreshServerList(controller)
assert(menu.ServerBrowser)
assert(menu.ServerBrowser.ServerList)
local serverCountDataSource = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. ".serverCount")
menu:SubscribeToModel(serverCountDataSource:GetModel(controller), function()
local serverCount = serverCountDataSource:GetValue(controller)
if serverCount ~= nil then
if serverCount == 0 then
local scopedData = LUI.FlowManager.GetScopedData(menu)
if scopedData.serverBrowserFocused then
scopedData.serverBrowserFocused = false
ACTIONS.LoseFocus(menu, "ServerBrowser", controller)
end
else
ACTIONS.GainFocus(menu, "ServerBrowser", controller)
end
menu.ServerBrowser:SetBlurHeight(serverCount)
end
end)
local serverListDataSource = LUI.DataSourceFromList.new(serverCountDataSource)
serverListDataSource.MakeDataSourceAtIndex = function(dataSource, index, controller)
local color = index % 2 == 0 and COLORS.white or COLORS.black
local statusDataSource = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. "." .. index .. ".status")
return {
index = index,
color = color,
host = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. "." .. index .. ".host"),
map = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. "." .. index .. ".map"),
players = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. "." .. index .. ".players"),
type = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. "." .. index .. ".type"),
mod = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. "." .. index .. ".mod"),
ping = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. "." .. index .. ".ping"),
priv = LUI.DataSourceInGlobalModel.new(serverBrowserPath .. "." .. index .. ".priv"),
status = statusDataSource:Filter("status", function(value, model)
if value == 1 then
return Engine.Localize("MENU_LOBBY")
else
return Engine.Localize("MENU_IN_GAME_CAPS")
end
end)
}
end
menu.ServerBrowser.ServerList:SetGridDataSource(serverListDataSource)
assert(menu.bindButton)
menu.bindButton:addEventHandler("button_start", function(buttonHandler, buttonEvent)
local scopedData = LUI.FlowManager.GetScopedData(menu)
scopedData.optionsMenuOpened = true
ACTIONS.OpenMenu("OptionsMenu", true, buttonEvent.controller)
ACTIONS.PlaySoundSetSound(menu, "selectAlt", false)
end)
local waitDuration = menu:Wait(250)
waitDuration.onComplete = function()
return updateServerDisplayListAndCreateModels(menu, controller)
end
Engine.StopMenuVideo()
end
MenuBuilder.m_types["SystemLinkMenu"] = function(menu, controller)
local self = LUI.UIElement.new()
self.id = "SystemLinkMenu"
self._animationSets = {}
self._sequences = {}
local controllerIndex = controller and controller.controllerIndex
if not controllerIndex and not Engine.InFrontend() then
controllerIndex = self:getRootController()
end
assert(controllerIndex)
self.soundSet = "cpMainMenuDefault"
self:playSound("menu_open")
local MenuTitle = nil
MenuTitle = MenuBuilder.BuildRegisteredType("MenuTitle", {
controllerIndex = controllerIndex
})
MenuTitle.id = "MenuTitle"
MenuTitle.MenuTitle:setText(ToUpperCase(Engine.Localize("SERVER BROWSER")), 0)
MenuTitle.MenuBreadcrumbs:setText(ToUpperCase(Engine.Localize("EXE_LOCAL_PLAY")), 0)
MenuTitle.Icon:SetTop(_1080p * -28.5, 0)
MenuTitle.Icon:SetBottom(_1080p * 61.5, 0)
MenuTitle:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 96, _1080p * 1056, _1080p * 54, _1080p * 134)
self:addElement(MenuTitle)
self.MenuTitle = MenuTitle
local ButtonHelperBar = nil
ButtonHelperBar = MenuBuilder.BuildRegisteredType("ButtonHelperBar", {
controllerIndex = controllerIndex
})
ButtonHelperBar.id = "ButtonHelperBar"
ButtonHelperBar:SetAnchorsAndPosition(0, 0, 1, 0, 0, 0, _1080p * -85, 0)
self:addElement(ButtonHelperBar)
self.ButtonHelperBar = ButtonHelperBar
local SocialFeed = nil
SocialFeed = MenuBuilder.BuildRegisteredType("SocialFeed", {
controllerIndex = controllerIndex
})
SocialFeed.id = "SocialFeed"
SocialFeed:SetAnchorsAndPosition(0, 0, 1, 0, 0, 0, _1080p * -115, _1080p * -85)
self:addElement(SocialFeed)
self.SocialFeed = SocialFeed
local ServerBrowser = nil
ServerBrowser = MenuBuilder.BuildRegisteredType("ServerBrowser", {
controllerIndex = controllerIndex
})
ServerBrowser.id = "ServerBrowser"
ServerBrowser:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 130, _1080p * 1790, _1080p * 0, _1080p * 0)
self:addElement(ServerBrowser)
self.ServerBrowser = ServerBrowser
self._animationSets.DefaultAnimationSet = function()
ServerBrowser:RegisterAnimationSequence("DefaultSequence", {{function()
return self.ServerBrowser:SetAlpha(1, 0)
end}, {function()
return self.ServerBrowser:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 130, _1080p * 1790, _1080p * 216, _1080p * 885, 0)
end}})
self._sequences.DefaultSequence = function()
ServerBrowser:AnimateSequence("DefaultSequence")
end
ServerBrowser:RegisterAnimationSequence("IntroCore", {{function()
return self.ServerBrowser:SetAlpha(1, 0)
end}, {function()
return self.ServerBrowser:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 130, _1080p * 1790, _1080p * 216, _1080p * 885, 0)
end}})
self._sequences.IntroCore = function()
ServerBrowser:AnimateSequence("IntroCore")
end
end
self._animationSets.ThirdGameModeAnimationSet = function()
self._sequences.DefaultSequence = function()
end
ServerBrowser:RegisterAnimationSequence("Intro", {{function()
return self.ServerBrowser:SetAlpha(0, 0)
end}, {function()
return self.ServerBrowser:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 130, _1080p * 1790, _1080p * 216, _1080p * 885, 0)
end}})
self._sequences.Intro = function()
ServerBrowser:AnimateSequence("Intro")
end
ServerBrowser:RegisterAnimationSequence("DisplayServerBrowser", {{function()
return self.ServerBrowser:SetAlpha(0, 0)
end, function()
return self.ServerBrowser:SetAlpha(1, 80)
end}, {function()
return self.ServerBrowser:SetAnchorsAndPosition(0, 1, 0, 1, _1080p * 130, _1080p * 1790, _1080p * 216, _1080p * 885, 0)
end}})
self._sequences.DisplayServerBrowser = function()
ServerBrowser:AnimateSequence("DisplayServerBrowser")
end
ServerBrowser:RegisterAnimationSequence("HideServerBrowser", {{function()
return self.ServerBrowser:SetAlpha(1, 0)
end, function()
return self.ServerBrowser:SetAlpha(0, 80)
end}})
self._sequences.HideServerBrowser = function()
ServerBrowser:AnimateSequence("HideServerBrowser")
end
end
self._animationSets.DefaultAnimationSet()
self.addButtonHelperFunction = function(arg0, arg1)
arg0:AddButtonHelperText({
helper_text = Engine.Localize("LUA_MENU_BACK"),
button_ref = "button_secondary",
side = "left",
priority = 1,
clickable = true
})
arg0:AddButtonHelperText({
helper_text = Engine.Localize("LUA_MENU_OPTIONS_CAPS"),
button_ref = "button_start",
side = "left",
priority = 4,
clickable = true
})
end
self:addEventHandler("menu_create", self.addButtonHelperFunction)
local bindButton = LUI.UIBindButton.new()
bindButton.id = "selfBindButton"
self:addElement(bindButton)
self.bindButton = bindButton
setupSystemLinkMenu(self, controllerIndex, controller)
ACTIONS.AnimateSequence(self, "DefaultSequence")
if CONDITIONS.IsThirdGameMode(self) then
ACTIONS.SetAnimationSet(self, "ThirdGameModeAnimationSet")
ACTIONS.AnimateSequence(self, "Intro")
end
if CONDITIONS.IsCoreMultiplayer(self) then
ACTIONS.SetAnimationSet(self, "DefaultAnimationSet")
ACTIONS.AnimateSequence(self, "IntroCore")
end
return self
end
local PopFunc = function()
clearMatchData()
WipeGlobalModelsAtPath(serverBrowserPath)
end
LUI.FlowManager.RegisterStackPushBehaviour("SystemLinkMenu", PushFunc)
LUI.FlowManager.RegisterStackPopBehaviour("SystemLinkMenu", PopFunc)

View File

@ -1,6 +1,6 @@
function SystemLinkMenuButtons(menu, controller)
local SystemLinkMenuButtons = LUI.UIVerticalList.new()
SystemLinkMenuButtons:SetAnchorsAndPosition(0, 1, 0, 1, 0, 500 * _1080p, 0, 300 * _1080p)
SystemLinkMenuButtons:SetAnchorsAndPosition(0, 1, 0, 1, 0, 450 * _1080p, 0, 300 * _1080p)
SystemLinkMenuButtons.id = "SystemLinkMenuButtons"
local controllerIndex = controller and controller.controllerIndex
@ -17,13 +17,9 @@ function SystemLinkMenuButtons(menu, controller)
controllerIndex = controllerIndex
})
CASButton.id = "CASButton"
if CONDITIONS.IsCoreMultiplayer(SystemLinkMenuButtons) then
CASButton.buttonDescription = Engine.Localize("LUA_MENU_DESC_CREATE_A_CLASS")
end
CASButton.buttonDescription = Engine.Localize("LUA_MENU_DESC_CREATE_A_CLASS")
CASButton.Text:setText(ToUpperCase(Engine.Localize("LUA_MENU_CREATE_A_CLASS")), 0)
CASButton:SetAnchorsAndPosition(0, 1, 0, 1, 0, _1080p * 500, _1080p * 80, _1080p * 110)
CASButton:SetAnchorsAndPosition(0, 1, 0, 1, 0, _1080p * 450, _1080p * 80, _1080p * 110)
SystemLinkMenuButtons:addElement(CASButton)
SystemLinkMenuButtons.CASButton = CASButton
end
@ -34,20 +30,15 @@ function SystemLinkMenuButtons(menu, controller)
controllerIndex = controllerIndex
})
LoadoutButton.id = "LoadoutButton"
if CONDITIONS.IsThirdGameMode(SystemLinkMenuButtons) then
LoadoutButton.buttonDescription = Engine.Localize("LUA_MENU_ZM_LOADOUT_DESC")
end
LoadoutButton.buttonDescription = Engine.Localize("LUA_MENU_ZM_LOADOUT_DESC")
LoadoutButton.Text:setText(ToUpperCase(Engine.Localize("LUA_MENU_ZM_LOADOUT_CAPS")), 0)
LoadoutButton:SetAnchorsAndPosition(0, 1, 0, 1, 0, _1080p * 500, _1080p * 120, _1080p * 150)
LoadoutButton:SetAnchorsAndPosition(0, 1, 0, 1, 0, _1080p * 450, _1080p * 80, _1080p * 110)
SystemLinkMenuButtons:addElement(LoadoutButton)
SystemLinkMenuButtons.LoadoutButton = LoadoutButton
end
if CONDITIONS.IsCoreMultiplayer(SystemLinkMenuButtons) then
CASButton:addEventHandler("button_action", function(button, event)
local currentControllerIndex = event.controller or controllerIndex
ClientWeapon.SetWeaponVisible(0, true)
ClientCharacter.SetCharacterVisible(0, true)
ACTIONS.OpenCreateAClass(SystemLinkMenuButtons, event)

View File

@ -2,7 +2,8 @@ if not Engine.InFrontend() then
return
end
require("ServerButtons")
require("SysLinkBrowser")
require("ServerBrowser")
require("SystemLinkMenuButtons")
require("SystemLinkMenu")
require("SystemLinkJoinMenuRow")
require("SystemLinkJoinMenuTitleRow")

View File

@ -0,0 +1,64 @@
LUI.UIElement.debugDraw = function ( f84_arg0, f84_arg1 )
if not f84_arg1 then
f84_arg1 = 1
end
f84_arg0:addElement( LUI.UIImage.new( {
topAnchor = true,
bottomAnchor = true,
leftAnchor = true,
rightAnchor = true,
material = RegisterMaterial( "white" ),
red = 0,
blue = 0,
green = 1,
alpha = 0.2
} ) )
f84_arg0:addElement( LUI.UIImage.new( {
topAnchor = true,
bottomAnchor = false,
leftAnchor = true,
rightAnchor = true,
material = RegisterMaterial( "white" ),
red = 1,
blue = 0,
green = 0,
alpha = 1,
bottom = f84_arg1
} ) )
f84_arg0:addElement( LUI.UIImage.new( {
topAnchor = true,
bottomAnchor = true,
leftAnchor = false,
rightAnchor = true,
material = RegisterMaterial( "white" ),
red = 1,
blue = 0,
green = 0,
alpha = 1,
left = -1 * f84_arg1
} ) )
f84_arg0:addElement( LUI.UIImage.new( {
topAnchor = false,
bottomAnchor = true,
leftAnchor = true,
rightAnchor = true,
material = RegisterMaterial( "white" ),
red = 1,
blue = 0,
green = 0,
alpha = 1,
top = -1 * f84_arg1
} ) )
f84_arg0:addElement( LUI.UIImage.new( {
topAnchor = true,
bottomAnchor = true,
leftAnchor = true,
rightAnchor = false,
material = RegisterMaterial( "white" ),
red = 1,
blue = 0,
green = 0,
alpha = 1,
right = f84_arg1
} ) )
end

View File

@ -22,7 +22,7 @@ namespace server_list
{
namespace
{
const int server_limit = 100;
const int server_limit = 128;
struct server_info
{
@ -89,10 +89,11 @@ namespace server_list
}
}
const char* ui_feeder_item_text(int arg0, int arg1, const int index, const int column, char* name)
{
std::lock_guard<std::mutex> _(mutex);
unsigned short node_index = 0;
const char* ui_feeder_item_text(int localClientNum, int feederID, const int index, const int column,
float* s0, float* t0, float* s1, float* t1, game::Material** material)
{
const auto i = index;
if (i >= servers.size())
{
@ -102,7 +103,9 @@ namespace server_list
switch (column)
{
case 2:
{
return servers[i].host_name.empty() ? "" : servers[i].host_name.data();
}
case 3:
{
const auto& map_name = servers[i].map_name;
@ -125,29 +128,63 @@ namespace server_list
servers[i].clients);
}
case 5:
{
return servers[i].game_type.empty() ? "" : servers[i].game_type.data();
//case 10:
//{
// const auto ping = servers[i].ping ? servers[i].ping : 999;
// if (ping < 75)
// {
// return utils::string::va("^2%d", ping);
// }
// else if (ping < 150)
// {
// return utils::string::va("^3%d", ping);
// }
// return utils::string::va("^1%d", ping);
//}
}
case 6:
{
return servers[i].mod_name.empty() ? "" : servers[i].mod_name.data();
}
case 7:
{
const auto ping = servers[i].ping ? servers[i].ping : 999;
if (ping < 75)
{
return utils::string::va("^2%d", ping);
}
else if (ping < 150)
{
return utils::string::va("^3%d", ping);
}
return utils::string::va("^1%d", ping);
}
case 8:
{
return servers[i].is_private ? "Yes" : "No";
}
case 10:
{
// add custom feeder values here
game::Material* material_[2];
const char* val = nullptr;
unsigned short n_index = 0;
val = ui_feeder_item_text(0, 0, i, 6, 0, 0, 0, 0, material_);
n_index = game::LUI_Model_CreateModelFromPath(node_index, "mod");
game::LUI_Model_SetString(n_index, val);
val = ui_feeder_item_text(0, 0, i, 7, 0, 0, 0, 0, material_);
n_index = game::LUI_Model_CreateModelFromPath(node_index, "ping");
game::LUI_Model_SetString(n_index, val);
val = ui_feeder_item_text(0, 0, i, 8, 0, 0, 0, 0, material_);
n_index = game::LUI_Model_CreateModelFromPath(node_index, "priv");
game::LUI_Model_SetString(n_index, val);
return servers[i].in_game ? "0" : "1";
//case 6:
// return servers[i].mod_name.empty() ? "" : servers[i].mod_name.data();
}
default:
return "";
}
}
unsigned short lui_model_create_model_from_path_stub(const unsigned short parentNodeIndex, const char* path)
{
node_index = game::LUI_Model_CreateModelFromPath(parentNodeIndex, path);
return node_index;
}
void sort_serverlist()
{
std::stable_sort(servers.begin(), servers.end(), [](const server_info& a, const server_info& b)
@ -377,6 +414,7 @@ namespace server_list
utils::hook::call(0x14069E45E, get_server_count);
utils::hook::jump(0x140CC5F00, ui_feeder_item_text);
utils::hook::call(0x14069E4D7, lui_model_create_model_from_path_stub);
scheduler::loop(do_frame_work, scheduler::pipeline::main);

View File

@ -166,6 +166,8 @@ namespace game
WEAK symbol<void(const char* fmt, ...)> LUI_Interface_DebugPrint{ 0x14061C43F };
WEAK symbol<void()> LUI_EnterCriticalSection{ 0x140600080 };
WEAK symbol<void()> LUI_LeaveCriticalSection{ 0x140602280 };
WEAK symbol<unsigned short(const unsigned short parentNodeIndex, const char* path)> LUI_Model_CreateModelFromPath{ 0x1404EBF30 };
WEAK symbol<void(const unsigned short nodeIndex, const char* newValue)> LUI_Model_SetString{ 0x1404ECE90 };
WEAK symbol<unsigned int(int controllerIndex)> Live_SyncOnlineDataFlags{ 0x140DC5CE0 };
WEAK symbol<std::uint64_t(int controllerIndex)> Live_GetXuid{ 0x140D32A20 };