maint: disable some Steam integration features
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parent
c0b5c769e2
commit
94a290358e
11
premake5.lua
11
premake5.lua
@ -77,6 +77,11 @@ newoption {
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description = "Enable development builds of the client."
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}
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newoption {
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trigger = "steam-overlay",
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description = "Enable the Steam Overlay."
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}
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newaction {
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trigger = "version",
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description = "Returns the version string for the current commit of the source code.",
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@ -241,7 +246,11 @@ warnings "Extra"
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characterset "ASCII"
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if _OPTIONS["dev-build"] then
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defines {"DEV_BUILD"}
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defines "DEV_BUILD"
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end
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if _OPTIONS["steam-overlay"] then
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defines "LOAD_STEAM_OVERLAY"
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end
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if os.getenv("CI") then
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@ -72,14 +72,18 @@ namespace steam_proxy
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}
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}
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#ifdef LOAD_STEAM_OVERLAY
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[[nodiscard]] const utils::nt::library& get_overlay_module() const
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{
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return steam_overlay_module_;
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}
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#endif
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private:
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utils::nt::library steam_client_module_{};
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#ifdef LOAD_STEAM_OVERLAY
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utils::nt::library steam_overlay_module_{};
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#endif
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steam::interface client_engine_{};
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steam::interface client_user_{};
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@ -109,7 +113,9 @@ namespace steam_proxy
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utils::nt::library::load(steam_path / "tier0_s64.dll");
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utils::nt::library::load(steam_path / "vstdlib_s64.dll");
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#ifdef LOAD_STEAM_OVERLAY
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this->steam_overlay_module_ = utils::nt::library::load(steam_path / "gameoverlayrenderer64.dll");
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#endif
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this->steam_client_module_ = utils::nt::library::load(steam_path / "steamclient64.dll");
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if (!this->steam_client_module_) return;
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@ -82,6 +82,9 @@ namespace steam
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result_handlers_[result.call]->run(result.data, false, result.call);
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}
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// Reportedly this can cause issues and crashes. Considering the great lack of any Steam features in this client disabling this
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// shouldn't be a problem
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#if 0
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for (const auto& callback : callback_list_)
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{
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if (callback && callback->get_i_callback() == result.type)
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@ -89,10 +92,11 @@ namespace steam
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callback->run(result.data, false, 0);
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}
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}
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#endif
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if (result.data)
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{
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free(result.data);
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std::free(result.data);
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}
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}
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@ -149,14 +153,12 @@ namespace steam
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}
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HKEY reg_key;
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if (RegOpenKeyExA(HKEY_LOCAL_MACHINE, "Software\\WOW6432Node\\Valve\\Steam", 0, KEY_QUERY_VALUE,
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®_key) ==
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ERROR_SUCCESS)
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if (RegOpenKeyExA(HKEY_LOCAL_MACHINE, "Software\\WOW6432Node\\Valve\\Steam", 0, KEY_QUERY_VALUE, ®_key) == ERROR_SUCCESS)
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{
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char path[MAX_PATH] = { 0 };
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char path[MAX_PATH]{};
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DWORD length = sizeof(path);
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RegQueryValueExA(reg_key, "InstallPath", nullptr, nullptr, reinterpret_cast<BYTE*>(path),
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&length);
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&length);
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RegCloseKey(reg_key);
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install_path = path;
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@ -165,7 +167,6 @@ namespace steam
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return install_path.data();
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}
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bool SteamGameServer_Init()
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{
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return true;
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@ -179,7 +180,6 @@ namespace steam
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{
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}
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friends* SteamFriends()
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{
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static friends friends;
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