iw6-mod/data/ui_scripts/main_menu/__init__.lua

251 lines
7.7 KiB
Lua
Raw Normal View History

2024-02-27 01:39:05 -05:00
if (game:issingleplayer() or not Engine.InFrontend()) then
return
end
local SquadsModeButtonAction = function( f4_arg1 , f4_arg0)
controller = f4_arg0.controller
Engine.ExecNow( "forcenosplitscreencontrol main_XBOXLIVE_1", controller )
local f4_local0, f4_local1 = Engine.UserCanPlayOnline( controller )
if not f4_local0 then
Engine.Exec( "xrequirelivesignin", controller )
Engine.Exec( "forcenosplitscreencontrol main_XBOXLIVE_2", controller )
else
if SvS.IsSvS() then
Engine.Exec( "profile_SetHasEverPlayed_SP", controller )
end
Engine.ExecNow( "resetSplitscreenSignIn", controller )
Engine.ExecNow( "forcenosplitscreencontrol main_XBOXLIVE_3", controller )
Engine.SetDvarBool( "systemlink", false )
Engine.SetDvarBool( "splitscreen", false )
Engine.SetDvarBool( "onlinegame", true )
Engine.SetDvarBool( "xblive_privatematch", false )
Engine.SetDvarBool( "ui_opensummary", false )
Engine.SetDvarBool( "squad_match", false )
Engine.SetDvarInt( "allow_online_squads", 1 )
if Engine.GetDvarBool( "xblive_competitionmatch" ) then
Engine.SetDvarBool( "xblive_competitionmatch", false )
Engine.Exec( "set remove_mlg_rules 1" )
end
Engine.ExecNow( MPConfig.default_xboxlive, controller )
if not SvS.IsSvS() then
Engine.ExecNow( "xstartprivateparty", controller )
end
Engine.Exec( "startentitlements", controller )
Engine.CacheUserDataForController( controller )
if SvS.IsSvS() then
LUI.FlowManager.RequestAddMenu( nil, "squads_mode_select_menu", false, controller, false )
else
LUI.FlowManager.RequestAddMenu( nil, "menu_xboxlive", false, controller, false )
end
end
end
local main_menu_options_feeder = function( f17_arg0 )
local f17_local0 = Engine.IsAliensMode()
local f17_local1 = SvS.IsSvS()
local f17_local2 = false
if Engine.GetDvarInt( "allow_online_squads" ) == 1 or not Engine.IsConsoleGame() then
f17_local2 = true
end
local f17_local3 = Engine.DoWeNeedCompatibilityPacks()
if f17_local1 then
local f17_local4 = f17_local2
end
local f17_local5 = f17_local4 or not f17_local1
local f17_local6 = {}
if Engine.AllowOnline() and f17_local5 then
local f17_local7, f17_local8 = nil
if f17_local1 then
f17_local8 = Engine.Localize( "@PLATFORM_PLAY_ONLINE_SQUADS_CAPS" )
f17_local7 = Engine.Localize( "@LUA_MENU_SQUADS_INTRO" )
elseif f17_local0 then
f17_local8 = Engine.Localize( "@PLATFORM_PLAY_ONLINE_CAPS" )
f17_local7 = Engine.Localize( "@LUA_MENU_PLAY_EXTINCTION_ONLINE_DESC" )
else
f17_local8 = Engine.Localize( "@PLATFORM_PLAY_ONLINE_CAPS" )
f17_local7 = Engine.Localize( "@PLATFORM_PLAY_ONLINE_DESC" )
end
f17_local6[#f17_local6 + 1] = {
type = "UIGenericButton",
id = "btn_MPMain_0",
disabled = f17_local3,
disabledFunc = Engine.DoWeNeedCompatibilityPacks,
properties = {
button_text = f17_local8,
button_action_func = LUI.mp_menus.MPMainMenu.xboxLiveButtonAction,
desc_text = f17_local7,
button_over_func = function ( f18_arg0, f18_arg1 )
PersistentBackground.SetToDefault()
end
}
}
end
if SvS.IsSvS() then
local f17_local7 = "@PLATFORM_PLAY_ONLINE_SQUADS_CAPS"
local f17_local8 = #f17_local6 + 1
local f17_local9 = {
type = "UIGenericButton",
id = "btn_MPMain_1",
disabled = f17_local3,
disabledFunc = Engine.DoWeNeedCompatibilityPacks
}
local f17_local10 = {
button_text = Engine.Localize( f17_local7 ),
button_action_func = SquadsModeButtonAction
}
local f17_local11
if f17_local1 then
f17_local11 = Engine.Localize( "@LUA_MENU_SQUADS_INTRO" )
if not f17_local11 then
else
f17_local10.desc_text = f17_local11
f17_local10.button_over_func = function ( f19_arg0, f19_arg1 )
PersistentBackground.SetToDefault()
end
f17_local9.properties = f17_local10
f17_local6[f17_local8] = f17_local9
end
end
f17_local11 = Engine.Localize( "@LUA_MENU_SPLITSCREEN_DESC" )
end
f17_local6[#f17_local6 + 1] = {
type = "UIGenericButton",
id = "btn_MPMain_6",
properties = {
button_text = Engine.Localize( "@LUA_MENU_OPTIONS_CAPS" ),
button_action_func = LUI.mp_menus.MPMainMenu.optionsButtonAction,
desc_text = Engine.Localize( "@LUA_MENU_OPTIONS_DESC" ),
button_over_func = function ( f22_arg0, f22_arg1 )
PersistentBackground.SetToDefault()
end
}
}
f17_local6[#f17_local6 + 1] = {
type = "generic_separator",
id = "main_menu_spacer_id"
}
if not Engine.IsCoreMode() then
f17_local6[#f17_local6 + 1] = {
type = "UIGenericButton",
id = "btn_MPMain_7",
properties = {
text = Engine.Localize( "@LUA_MENU_MULTIPLAYER_CAPS" ),
button_action_func = function ( f23_arg0, f23_arg1 )
Engine.StopMusic( 200 )
Engine.SwitchToCoreMode()
Engine.PlayMusic( CoD.Music.MainMPMusic )
Engine.SetActiveMenu( ActiveMenus.None )
Engine.SetActiveMenu( ActiveMenus.Main )
end,
button_over_func = function ( f24_arg0, f24_arg1 )
PersistentBackground.Set( PersistentBackground.Variants.MPBackground )
end,
desc_text = Engine.Localize( "@PLATFORM_PLAY_ONLINE_DESC" )
}
}
end
if not SvS.IsSvS() then
f17_local6[#f17_local6 + 1] = {
type = "UIGenericButton",
id = "btn_MPMain_8",
properties = {
button_text = Engine.Localize( "@LUA_MENU_SQUAD_MODE_CAP" ),
button_action_func = function ( f25_arg0, f25_arg1 )
Engine.StopMusic( 200 )
Engine.SwitchToSquadVsSquadMode()
Engine.PlayMusic( CoD.Music.MainSquadMusic )
Engine.SetActiveMenu( ActiveMenus.None )
Engine.SetActiveMenu( ActiveMenus.Main )
end,
button_over_func = function ( f26_arg0, f26_arg1 )
PersistentBackground.Set( PersistentBackground.Variants.SvSBackground )
end,
desc_text = Engine.Localize( "@LUA_MENU_SVS_MAIN_MENU_DESC" )
}
}
end
if not Engine.IsAliensMode() and Engine.UnlockedAliens() then
f17_local6[#f17_local6 + 1] = {
type = "UIGenericButton",
id = "btn_MPMain_9",
properties = {
button_text = Engine.Localize( "@LUA_MENU_ALIENS_CAPS" ),
button_action_func = function ( f27_arg0, f27_arg1 )
Engine.StopMusic( 200 )
Engine.SwitchToAliensMode()
Engine.PlayMusic( CoD.Music.MainExtinctMusic )
Engine.SetActiveMenu( ActiveMenus.None )
Engine.SetActiveMenu( ActiveMenus.Main )
end,
button_over_func = function ( f28_arg0, f28_arg1 )
PersistentBackground.Set( PersistentBackground.Variants.AliensBackground )
end,
desc_text = Engine.Localize( "@LUA_MENU_ALIENS_MAIN_MENU_DESC" ),
additional_handlers = {
menu_create = LUI.mp_menus.MPMainMenu.AddExtinctionGlowBackground
}
}
}
end
f17_local6[#f17_local6 + 1] = {
type = "button_desc_text",
id = "mp_menu_button_description_id",
properties = {
lines = SvS.IsSvS() and 8 or nil
}
}
return f17_local6
end
-- Remove social button
LUI.MenuBuilder.m_definitions["online_friends_widget"] = function()
return {
type = "UIElement"
}
end
f0_local0 = function ()
return {
type = "UIVerticalList",
id = "mp_main_menu_id",
childrenFeeder = main_menu_options_feeder,
states = {
default = {
topAnchor = true,
bottomAnchor = false,
leftAnchor = true,
rightAnchor = false,
top = GenericMenuDims.menu_top,
bottom = GenericMenuDims.menu_bottom,
left = GenericMenuDims.menu_left,
right = GenericMenuDims.menu_right,
alignment = LUI.Alignment.Top
}
},
handlers = {
dlc_mount_complete = function ( f30_arg0, f30_arg1 )
f30_arg0:processEvent( {
name = "menu_refresh"
} )
end
,
dlc_mount_fail = function ( f31_arg0, f31_arg1 )
f31_arg0:processEvent( {
name = "menu_refresh"
} )
end
,
dlc_download_fail = function ( f32_arg0, f32_arg1 )
f32_arg0:processEvent( {
name = "menu_refresh"
} )
end
}
}
end
LUI.MenuBuilder.m_definitions[ "main_mp_menu_options"] = f0_local0