iw5-mod/src/module/file_system.hpp
2023-02-21 11:17:54 +01:00

16 lines
491 B
C++

#pragma once
class file_system final : public module
{
public:
static_assert(sizeof(game::native::fileHandleData_t) == 0x11C);
void post_load() override;
static int open_file_by_mode(const char* qpath, int* f, game::native::fsMode_t mode);
static int write(const char* buffer, int len, int h);
static char** list_files(const char* path, const char* extension, game::native::FsListBehavior_e behavior, int* numfiles, int allocTrackType);
static void free_file_list(char** list);
};