Safely call script functions
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fcc8971d43
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@ -36,6 +36,9 @@ namespace game
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unsigned int* levelEntityId;
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int* g_script_error_level;
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jmp_buf* g_script_error;
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void AddRefToValue(VariableValue* value)
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{
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if (value->type == SCRIPT_OBJECT)
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@ -153,6 +156,9 @@ namespace game
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native::scr_instanceFunctions = reinterpret_cast<native::scr_call_t*>(SELECT_VALUE(0x184CDB0, 0x1D4F258, 0x1BF59C8));
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native::scr_globalFunctions = reinterpret_cast<native::scr_call_t*>(SELECT_VALUE(0x186C68C, 0x1D6EB34, 0x1C152A4));
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native::g_script_error_level = reinterpret_cast<int*>(SELECT_VALUE(0x1BEFCFC, 0x20B21FC, 0x1F5B058));
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native::g_script_error = reinterpret_cast<jmp_buf*>(SELECT_VALUE(0x1BF1D18, 0x20B4218, 0x1F5A818));
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native::levelEntityId = reinterpret_cast<unsigned int*>(SELECT_VALUE(0x1BCBCA4, 0x208E1A4, 0x1CD873C));
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}
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}
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@ -48,6 +48,9 @@ namespace game
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extern unsigned int* levelEntityId;
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extern int* g_script_error_level;
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extern jmp_buf* g_script_error;
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void AddRefToValue(VariableValue* value);
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void Scr_ClearOutParams();
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@ -77,7 +77,7 @@ void notification::vm_notify_stub(const unsigned int notify_id, const unsigned s
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}
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catch (std::exception& e)
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{
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scripting::propagate_scripting_error(e);
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scripting::propagate_error(e);
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}
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}
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@ -75,7 +75,7 @@ void scripting::post_start()
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}
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catch (std::exception& e)
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{
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propagate_scripting_error(e);
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propagate_error(e);
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}
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});
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on_stop([this]()
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@ -225,7 +225,7 @@ void scripting::on_stop(const std::function<void()>& callback)
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stop_callbacks_.push_back(callback);
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}
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void scripting::propagate_scripting_error(const std::exception& e)
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void scripting::propagate_error(const std::exception& e)
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{
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printf("\n******* Script execution error *******\n");
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printf("%s\n", e.what());
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@ -269,7 +269,7 @@ void scripting::call(const std::string& function, const unsigned int entity_id,
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const int function_index = find_function_index(function);
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if (function_index < 0)
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{
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throw std::runtime_error("No function found for name " + function);
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throw std::runtime_error("No function found for name '" + function + "'");
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}
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const game::native::scr_entref_t entity = function_index > 0x1C7
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@ -278,20 +278,32 @@ void scripting::call(const std::string& function, const unsigned int entity_id,
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const auto function_ptr = game::native::Scr_GetFunc(function_index);
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/*static_assert(sizeof(jmp_buf) == 64);
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++*(DWORD*)0x20B21FC;
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int res = setjmp(((jmp_buf*)0x20B4218)[*(DWORD*)0x20B21FC]);
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if (res)
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if(!call_safe(function_ptr, entity))
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{
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--*(DWORD*)0x20B21FC;
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return;
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}*/
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function_ptr(entity.val);
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//--*(DWORD*)0x20B21FC;
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throw std::runtime_error("Error executing function '" + function + "'");
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}
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}
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#pragma warning(push)
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#pragma warning(disable: 4611)
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bool scripting::call_safe(const game::native::scr_call_t function, const game::native::scr_entref_t entref)
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{
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static_assert(sizeof(jmp_buf) == 64);
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*game::native::g_script_error_level += 1;
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if (setjmp(game::native::g_script_error[*game::native::g_script_error_level]))
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{
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*game::native::g_script_error_level -= 1;
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return false;
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}
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function(entref.val);
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*game::native::g_script_error_level -= 1;
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return true;
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}
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#pragma warning(pop)
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int scripting::find_function_index(const std::string& function)
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{
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auto function_entry = game::scripting::instance_function_map.find(function);
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@ -56,7 +56,7 @@ public:
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static void on_start(const std::function<void()>& callback);
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static void on_stop(const std::function<void()>& callback);
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static void propagate_scripting_error(const std::exception& e);
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static void propagate_error(const std::exception& e);
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private:
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std::unique_ptr<chaiscript::ChaiScript> chai_;
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@ -80,5 +80,6 @@ private:
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static void stop_execution();
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static void call(const std::string& function, unsigned int entity_id, const std::vector<chaiscript::Boxed_Value>& arguments);
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static bool call_safe(game::native::scr_call_t function, game::native::scr_entref_t entref);
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static int find_function_index(const std::string& function);
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};
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