iw5-mod/src/module/scripting.cpp

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#include <std_include.hpp>
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#include "notification.hpp"
#include "utils/io.hpp"
#include "utils/string.hpp"
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#include "scheduler.hpp"
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#include "game/scripting/functions.hpp"
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utils::hook scripting::start_hook_;
utils::hook scripting::stop_hook_;
std::mutex scripting::mutex_;
std::vector<std::function<void()>> scripting::start_callbacks_;
std::vector<std::function<void()>> scripting::stop_callbacks_;
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scripting::entity::entity() : environment_(nullptr), entity_id_(0)
{
}
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scripting::entity::entity(scripting* environment, const unsigned int entity_id) : environment_(environment),
entity_id_(entity_id)
{
}
void scripting::entity::on_notify(const std::string& event,
const std::function<void(const std::vector<chaiscript::Boxed_Value>&)>& callback,
const bool is_volatile)
const
{
event_listener listener;
listener.event = event;
listener.callback = callback;
listener.entity_id = this->entity_id_;
listener.is_volatile = is_volatile;
this->environment_->add_event_listener(listener);
}
unsigned int scripting::entity::get_entity_id() const
{
return this->entity_id_;
}
game::native::scr_entref_t scripting::entity::get_entity_reference() const
{
return game::native::Scr_GetEntityIdRef(this->get_entity_id());
}
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void scripting::entity::call(const std::string& function, const std::vector<chaiscript::Boxed_Value>& arguments)
{
scripting::call(function, this->get_entity_id(), arguments);
}
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scripting::variable::variable(game::native::VariableValue value) : value_(value)
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{
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game::native::AddRefToValue(&value);
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}
scripting::variable::~variable()
{
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game::native::RemoveRefToValue(this->value_.type, this->value_.u);
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}
scripting::variable::operator game::native::VariableValue() const
{
return this->value_;
}
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void scripting::post_start()
{
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on_start([this]()
{
try
{
this->initialize();
}
catch (std::exception& e)
{
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propagate_scripting_error(e);
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}
});
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on_stop([this]()
{
this->chai_ = {};
});
}
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void scripting::post_load()
{
start_hook_.initialize(SELECT_VALUE(0x50C575, 0x50D4F2, 0x48A026), []()
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{
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start_execution();
static_cast<void(*)()>(start_hook_.get_original())();
}, HOOK_CALL)->install()->quick();
stop_hook_.initialize(SELECT_VALUE(0x528B04, 0x569E46, 0x4F03FA), []()
{
stop_execution();
static_cast<void(*)()>(stop_hook_.get_original())();
}, HOOK_CALL)->install()->quick();
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}
void scripting::pre_destroy()
{
this->chai_ = {};
start_callbacks_.clear();
stop_callbacks_.clear();
}
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void scripting::add_event_listener(const event_listener& listener)
{
this->event_listeners_.add(listener);
}
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void scripting::initialize()
{
this->chai_ = std::make_unique<chaiscript::ChaiScript>();
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this->chai_->add(chaiscript::user_type<entity>(), "entity");
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this->chai_->add(chaiscript::constructor<entity()>(), "entity");
this->chai_->add(chaiscript::constructor<entity(const entity&)>(), "entity");
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this->chai_->add(chaiscript::fun(&entity::on_notify), "onNotify");
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this->chai_->add(chaiscript::fun(&entity::call), "call");
this->chai_->add(chaiscript::fun([](entity& lhs, const entity& rhs) -> entity&
{
return lhs = rhs;
}), "=");
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this->chai_->add(chaiscript::fun([](const std::string& string)
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{
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printf("%s\n", string.data());
}), "print");
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this->chai_->add(chaiscript::fun([](const std::string& string)
{
MessageBoxA(nullptr, string.data(), nullptr, 0);
}), "alert");
const auto level_id = *game::native::levelEntityId;
this->chai_->add_global(chaiscript::var(entity(this, level_id)), "level");
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this->load_scripts();
notification::listen([this](notification::event* event)
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{
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std::vector<chaiscript::Boxed_Value> arguments;
for (const auto& argument : event->arguments)
{
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arguments.push_back(this->make_boxed(argument));
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}
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for (auto listener = this->event_listeners_.begin(); listener.is_valid(); ++listener)
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{
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try
{
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if (listener->event == event->name && listener->entity_id == event->entity_id)
{
if (listener->is_volatile)
{
this->event_listeners_.remove(listener);
}
listener->callback(arguments);
}
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}
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catch (chaiscript::exception::eval_error& e)
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{
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throw std::runtime_error(e.pretty_print());
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}
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}
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});
}
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void scripting::load_scripts() const
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{
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const auto scripts = utils::io::list_files("open-iw5/scripts/");
for (const auto& script : scripts)
{
if (script.substr(script.find_last_of('.') + 1) == "chai")
{
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try
{
this->chai_->eval_file(script);
}
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catch (chaiscript::exception::eval_error& e)
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{
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throw std::runtime_error(e.pretty_print());
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}
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}
}
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}
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chaiscript::Boxed_Value scripting::make_boxed(const game::native::VariableValue value)
{
if (value.type == game::native::SCRIPT_STRING)
{
const std::string string = game::native::SL_ConvertToString(value.u.stringValue);
return chaiscript::var(string);
}
else if (value.type == game::native::SCRIPT_FLOAT)
{
return chaiscript::var(value.u.floatValue);
}
else if (value.type == game::native::SCRIPT_INTEGER)
{
return chaiscript::var(value.u.intValue);
}
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else if (value.type == game::native::SCRIPT_OBJECT)
{
return chaiscript::var(entity(this, value.u.entityId));
}
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return {};
}
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void scripting::on_start(const std::function<void()>& callback)
{
std::lock_guard _(mutex_);
start_callbacks_.push_back(callback);
}
void scripting::on_stop(const std::function<void()>& callback)
{
std::lock_guard _(mutex_);
stop_callbacks_.push_back(callback);
}
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void scripting::propagate_scripting_error(const std::exception& e)
{
printf("\n******* Script execution error *******\n");
printf("%s\n", e.what());
printf("**************************************\n\n");
scheduler::error("Script execution error\n(see console for actual details)\n", 5);
}
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void scripting::start_execution()
{
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decltype(start_callbacks_) copy;
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{
std::lock_guard _(mutex_);
copy = start_callbacks_;
}
for (const auto& callback : copy)
{
callback();
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}
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}
void scripting::stop_execution()
{
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decltype(stop_callbacks_) copy;
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{
std::lock_guard _(mutex_);
copy = stop_callbacks_;
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std::reverse(copy.begin(), copy.end());
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}
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for (const auto& callback : copy)
{
callback();
}
}
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void scripting::call(const std::string& function, const unsigned int entity_id,
const std::vector<chaiscript::Boxed_Value>& /*arguments*/)
{
const int function_index = find_function_index(function);
if (function_index < 0)
{
throw std::runtime_error("No function found for name " + function);
}
const game::native::scr_entref_t entity = function_index > 0x1C7
? game::native::Scr_GetEntityIdRef(entity_id)
: game::native::scr_entref_t{~0u};
const auto function_ptr = game::native::Scr_GetFunc(function_index);
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/*static_assert(sizeof(jmp_buf) == 64);
++*(DWORD*)0x20B21FC;
int res = setjmp(((jmp_buf*)0x20B4218)[*(DWORD*)0x20B21FC]);
if (res)
{
--*(DWORD*)0x20B21FC;
return;
}*/
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function_ptr(entity.val);
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//--*(DWORD*)0x20B21FC;
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}
int scripting::find_function_index(const std::string& function)
{
auto function_entry = game::scripting::instance_function_map.find(function);
if (function_entry != game::scripting::instance_function_map.end())
{
return function_entry->second;
}
function_entry = game::scripting::global_function_map.find(function);
if (function_entry != game::scripting::global_function_map.end())
{
return function_entry->second;
}
return -1;
}
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REGISTER_MODULE(scripting)