iw4x-client/src/Components/Modules/Window.hpp
2016-08-15 16:40:30 +02:00

37 lines
1013 B
C++

namespace Components
{
class Window : public Component
{
public:
Window();
#ifdef DEBUG
const char* GetName() { return "Window"; };
#endif
static int Width();
static int Height();
static int Width(HWND window);
static int Height(HWND window);
static void Dimension(RECT* rect);
static void Dimension(HWND window, RECT* rect);
static bool IsCursorWithin(HWND window);
private:
static BOOL CursorVisible;
static Dvar::Var NoBorder;
static Dvar::Var NativeCursor;
static HWND MainWindow;
static int IsNoBorder();
static int WINAPI ShowCursorHook(BOOL show);
static void DrawCursorStub(void *scrPlace, float x, float y, float w, float h, int horzAlign, int vertAlign, const float *color, Game::Material *material);
static void StyleHookStub();
static HWND WINAPI CreateMainWindow(DWORD dwExStyle, LPCSTR lpClassName, LPCSTR lpWindowName, DWORD dwStyle, int X, int Y, int nWidth, int nHeight, HWND hWndParent, HMENU hMenu, HINSTANCE hInstance, LPVOID lpParam);
};
}