iw4x-client/src/Components/Modules/Dedicated.hpp
2016-12-13 19:26:30 +01:00

44 lines
943 B
C++

namespace Components
{
class Dedicated : public Component
{
public:
typedef void(Callback)();
Dedicated();
~Dedicated();
#if defined(DEBUG) || defined(FORCE_UNIT_TESTS)
const char* getName() { return "Dedicated"; };
#endif
static bool IsEnabled();
static void Heartbeat();
static void OnFrame(Callback* callback);
static void Once(Callback* callback);
private:
static wink::signal<wink::slot<Callback>> FrameSignal;
static wink::signal<wink::slot<Callback>> FrameOnceSignal;
static bool SendChat;
static void MapRotate();
static void FrameHandler();
static void FrameStub();
static void InitDedicatedServer();
static void PostInitialization();
static void PostInitializationStub();
static const char* EvaluateSay(char* text);
static void PreSayStub();
static void PostSayStub();
static void TimeWrapStub(int code, const char* message);
};
}