71 lines
1.9 KiB
C++
71 lines
1.9 KiB
C++
#pragma once
|
|
|
|
namespace Components
|
|
{
|
|
class Theatre : public Component
|
|
{
|
|
public:
|
|
Theatre();
|
|
|
|
static void StopRecording();
|
|
|
|
private:
|
|
class DemoInfo
|
|
{
|
|
public:
|
|
std::string name;
|
|
std::string mapname;
|
|
std::string gametype;
|
|
std::string author;
|
|
int length;
|
|
std::time_t timeStamp;
|
|
|
|
nlohmann::json to_json() const
|
|
{
|
|
return nlohmann::json
|
|
{
|
|
{ "mapname", mapname },
|
|
{ "gametype", gametype },
|
|
{ "author", author },
|
|
{ "length", length },
|
|
{ "timestamp", Utils::String::VA("%lld", timeStamp) } //Ugly, but prevents information loss
|
|
};
|
|
}
|
|
};
|
|
|
|
static DemoInfo CurrentInfo;
|
|
static unsigned int CurrentSelection;
|
|
static std::vector<DemoInfo> Demos;
|
|
|
|
static char BaselineSnapshot[131072];
|
|
static int BaselineSnapshotMsgLen;
|
|
static int BaselineSnapshotMsgOff;
|
|
|
|
static void WriteBaseline();
|
|
static void StoreBaseline(PBYTE snapshotMsg);
|
|
|
|
static void LoadDemos([[maybe_unused]] const UIScript::Token& token, [[maybe_unused]] const Game::uiInfo_s* info);
|
|
static void DeleteDemo([[maybe_unused]] const UIScript::Token& token, [[maybe_unused]] const Game::uiInfo_s* info);
|
|
static void PlayDemo([[maybe_unused]] const UIScript::Token& token, [[maybe_unused]] const Game::uiInfo_s* info);
|
|
|
|
static unsigned int GetDemoCount();
|
|
static const char* GetDemoText(unsigned int item, int column);
|
|
static void SelectDemo(unsigned int index);
|
|
|
|
static void GamestateWriteStub(Game::msg_t* msg, char byte);
|
|
static void RecordGamestateStub();
|
|
static void BaselineStoreStub();
|
|
static void BaselineToFileStub();
|
|
static void AdjustTimeDeltaStub();
|
|
static void ServerTimedOutStub();
|
|
static void UISetActiveMenuStub();
|
|
|
|
static uint32_t InitCGameStub();
|
|
static void MapChangeStub();
|
|
static void MapChangeSVStub(char* a1, char* a2);
|
|
|
|
static void RecordStub(int channel, char* message, char* file);
|
|
static void StopRecordStub(int channel, char* message);
|
|
};
|
|
}
|