.. |
IclipMap_t.cpp
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Only read clipmap models if we have a clipmap model count
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2021-04-06 21:16:37 +02:00 |
IclipMap_t.hpp
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[General] Use const string references
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2018-12-17 15:34:28 +01:00 |
IComWorld.cpp
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[General] Use const string references
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2018-12-17 15:34:28 +01:00 |
IComWorld.hpp
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[General] Use const string references
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2018-12-17 15:34:28 +01:00 |
IFont_s.cpp
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Generate IWI instead of PGM
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2021-06-29 21:06:50 +08:00 |
IFont_s.hpp
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Add support for building custom fonts
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2021-06-29 02:25:23 +08:00 |
IFxEffectDef.cpp
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Cleanup & handle flag conversion in iw3xport
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2021-04-12 00:44:11 +02:00 |
IFxEffectDef.hpp
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[General] Use const string references
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2018-12-17 15:34:28 +01:00 |
IFxWorld.cpp
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[General] Use const string references
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2018-12-17 15:34:28 +01:00 |
IFxWorld.hpp
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[General] Use const string references
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2018-12-17 15:34:28 +01:00 |
IGameWorldMp.cpp
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[Game] Adapt to correct structures
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2018-05-09 14:33:52 +02:00 |
IGameWorldMp.hpp
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[General] Basic refactoring
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2017-01-20 14:37:52 +01:00 |
IGameWorldSp.cpp
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[Game] Adapt to correct structures
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2018-05-09 14:33:52 +02:00 |
IGameWorldSp.hpp
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[General] Basic refactoring
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2017-01-20 14:37:52 +01:00 |
IGfxImage.cpp
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[General] Use const string references
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2018-12-17 15:34:28 +01:00 |
IGfxImage.hpp
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[General] Use const string references
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2018-12-17 15:34:28 +01:00 |
IGfxLightDef.cpp
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[General] Use const string references
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2018-12-17 15:34:28 +01:00 |
IGfxLightDef.hpp
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[General] Use const string references
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2018-12-17 15:34:28 +01:00 |
IGfxWorld.cpp
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[General] Use const string references
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2018-12-17 15:34:28 +01:00 |
IGfxWorld.hpp
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[General] Use const string references
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2018-12-17 15:34:28 +01:00 |
ILoadedSound.cpp
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Fix typos in WAV loading and streamed sound path
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2021-04-13 10:29:12 +02:00 |
ILoadedSound.hpp
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[General] Use const string references
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2018-12-17 15:34:28 +01:00 |
ILocalizeEntry.cpp
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[General] Basic refactoring
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2017-01-20 14:37:52 +01:00 |
ILocalizeEntry.hpp
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[General] Basic refactoring
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2017-01-20 14:37:52 +01:00 |
IMapEnts.cpp
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[General] Use const string references
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2018-12-17 15:34:28 +01:00 |
IMapEnts.hpp
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[General] Use const string references
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2018-12-17 15:34:28 +01:00 |
IMaterial.cpp
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Better techswap for trees
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2021-09-06 21:45:04 +02:00 |
IMaterial.hpp
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[General] Use const string references
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2018-12-17 15:34:28 +01:00 |
IMaterialPixelShader.cpp
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[ZoneBuilder] Add support for iw3 techsets, decl, vs, and ps
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2019-02-01 16:16:42 -05:00 |
IMaterialPixelShader.hpp
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[ZoneBuilder] Add support for iw3 techsets, decl, vs, and ps
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2019-02-01 16:16:42 -05:00 |
IMaterialTechniqueSet.cpp
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[ZoneBuilder] Add support for iw3 techsets, decl, vs, and ps
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2019-02-01 16:16:42 -05:00 |
IMaterialTechniqueSet.hpp
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[ZoneBuilder] Add support for iw3 techsets, decl, vs, and ps
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2019-02-01 16:16:42 -05:00 |
IMaterialVertexDeclaration.cpp
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[ZoneBuilder] Add support for iw3 techsets, decl, vs, and ps
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2019-02-01 16:16:42 -05:00 |
IMaterialVertexDeclaration.hpp
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[ZoneBuilder] Add support for iw3 techsets, decl, vs, and ps
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2019-02-01 16:16:42 -05:00 |
IMaterialVertexShader.cpp
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[ZoneBuilder] Add support for iw3 techsets, decl, vs, and ps
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2019-02-01 16:16:42 -05:00 |
IMaterialVertexShader.hpp
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[ZoneBuilder] Add support for iw3 techsets, decl, vs, and ps
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2019-02-01 16:16:42 -05:00 |
ImenuDef_t.cpp
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[Menus] Rollback old menu code
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2019-10-03 19:23:06 +02:00 |
ImenuDef_t.hpp
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[Menus] Start working on loading custom menus
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2019-01-16 23:52:42 -05:00 |
IMenuList.cpp
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[Menus] Rollback old menu code
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2019-10-03 19:23:06 +02:00 |
IMenuList.hpp
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[Menus] Start working on loading custom menus
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2019-01-16 23:52:42 -05:00 |
IPhysCollmap.cpp
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[Game] Adapt to correct structures
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2018-05-09 14:33:52 +02:00 |
IPhysCollmap.hpp
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[Game] Fix structure changes
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2018-05-09 12:04:20 +02:00 |
IPhysPreset.cpp
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[General] Basic refactoring
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2017-01-20 14:37:52 +01:00 |
IPhysPreset.hpp
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[General] Basic refactoring
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2017-01-20 14:37:52 +01:00 |
IRawFile.cpp
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[General] Use const string references
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2018-12-17 15:34:28 +01:00 |
IRawFile.hpp
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[General] Use const string references
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2018-12-17 15:34:28 +01:00 |
Isnd_alias_list_t.cpp
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Load bounce sounds, better soundalias structure
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2021-04-13 19:54:09 +02:00 |
Isnd_alias_list_t.hpp
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[General] Use const string references
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2018-12-17 15:34:28 +01:00 |
ISndCurve.cpp
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[General] Basic refactoring
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2017-01-20 14:37:52 +01:00 |
ISndCurve.hpp
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[General] Basic refactoring
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2017-01-20 14:37:52 +01:00 |
IStringTable.cpp
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[General] Basic refactoring
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2017-01-20 14:37:52 +01:00 |
IStringTable.hpp
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[General] Basic refactoring
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2017-01-20 14:37:52 +01:00 |
IStructuredDataDefSet.cpp
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[Game] Adapt to correct structures
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2018-05-09 14:33:52 +02:00 |
IStructuredDataDefSet.hpp
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[Game] Fix structure changes
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2018-05-09 12:04:20 +02:00 |
ITracerDef.cpp
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[General] Fix warnings
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2019-01-19 11:48:19 -05:00 |
ITracerDef.hpp
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[ITracer] Add tracer writing support
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2019-01-15 21:48:34 -05:00 |
IWeapon.cpp
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Load bounce sounds, better soundalias structure
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2021-04-13 19:54:09 +02:00 |
IWeapon.hpp
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[AssetInterfaces] Start working on weapon asset handler
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2019-01-08 19:09:14 -05:00 |
IXAnimParts.cpp
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[General] Use const string references
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2018-12-17 15:34:28 +01:00 |
IXAnimParts.hpp
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[General] Use const string references
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2018-12-17 15:34:28 +01:00 |
IXModel.cpp
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whoopsie
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2021-09-06 01:07:53 +02:00 |
IXModel.hpp
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[ZoneBuilder] Add support for iw3 techsets, decl, vs, and ps
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2019-02-01 16:16:42 -05:00 |
IXModelSurfs.cpp
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[ZoneBuilder] Add support for iw3 techsets, decl, vs, and ps
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2019-02-01 16:16:42 -05:00 |
IXModelSurfs.hpp
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[Game] Fix structure changes
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2018-05-09 12:04:20 +02:00 |